Player Matchup

Heimdallr
Heimdallr
Moising
Heimdallr
Level 128
God Stats
10W - 4L
1,543 SR
Queue Stats
189W - 175L
1,512 Elo+
Solo
Khepri
Khepri
Nocatu
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
476W - 600L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Razgr1z
Morgan Le Fay
Level 121
God Stats
3W - 2L
1,733 SR
Queue Stats
43W - 45L
1,610 Elo+
Party 2
Bellona
Bellona
TheEndBegins
Bellona
Level 121
God Stats
7W - 11L
1,536 SR
Queue Stats
140W - 129L
1,491 Elo+
Party 2
Fenrir
Fenrir
cabgame6054
Fenrir
Level 111
God Stats
103W - 72L
1,571 SR
Queue Stats
632W - 626L
1,386 Elo+
Party 1
Team Averages
Level 122
1,576 SR
1,488 Elo+

VS

Team Averages
Level 71
1,480 SR
1,486 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Adoredudu0909
Hel
Level 9
God Stats
1W - 1L
1,270 SR
Queue Stats
4W - 6L
1,458 Elo+
Party 3
Yemoja
Yemoja
Jonathan6717
Yemoja
Level 10
God Stats
2W - 3L
1,544 SR
Queue Stats
4W - 4L
1,499 Elo+
Party 3
Nu Wa
Nu Wa
Juniorr6048
Nu Wa
Level 49
God Stats
2W - 3L
1,584 SR
Queue Stats
9W - 9L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Moising
Heimdallr
10
1 / 3 / 1
6,118
612
2,992
6,257
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Nocatu
Khepri
9
0 / 2 / 4
5,362
536
1,359
8,242
2,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Razgr1z
Morgan Le Fay
11
1 / 0 / 2
6,417
642
1,617
2,729
875
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TheEndBegins
Bellona
12
8 / 0 / 4
6,814
681
6,546
5,959
3,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
10
6 / 5 / 5
6,562
656
4,909
7,918
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
8 / 3 / 0
6,911
691
8,455
7,103
3,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
 
Chiron
9
1 / 1 / 3
5,348
535
3,318
5,849
1,233
Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 5 / 1
4,422
442
1,589
5,124
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
7
0 / 3 / 1
4,769
477
1,053
4,451
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 4 / 1
4,215
422
2,214
3,569
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
10
10
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
8
3
0
2.67
L
Chiron
 
Chiron
1
1
3
2.5
L
1
5
1
0.3
L
Yemoja
0
3
1
0.17
L
0
4
1
0.13
W
Heimdallr
Moising
Heimdallr
1
3
1
0.5
W
Khepri
Nocatu
Khepri
0
2
4
1
W
Morgan Le Fay
Razgr1z
Morgan Le Fay
1
0
2
2
W
Bellona
TheEndBegins
Bellona
8
0
4
10
W
Fenrir
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,423
Damage
16,629
31,105
Taken
26,096
11,436
Mitigated
10,562
8,657
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,455
603
0
2,983
7,103
3,408
0
1,135
5,968
40,275
0
L
Chiron
 
Chiron
3,318
2,079
45
1,564
5,849
1,233
0
796
5,053
0
27,190
L
1,589
174
128
635
5,124
1,179
117
1,045
4,079
5,852
0
L
Yemoja
1,053
364
645
606
4,451
4,108
214
0
4,451
8,136
0
L
2,214
516
0
80
3,569
634
561
0
3,569
14,596
0
W
Heimdallr
Moising
Heimdallr
2,992
1,679
0
2,109
6,257
1,656
199
1,422
4,835
0
33,423
W
Khepri
Nocatu
Khepri
1,359
370
156
1,521
8,242
2,521
0
3,778
4,429
14,577
0
W
Morgan Le Fay
Razgr1z
Morgan Le Fay
1,617
54
0
1,294
2,729
875
738
713
1,968
36,829
0
W
Bellona
TheEndBegins
Bellona
6,546
1,502
0
1,227
5,959
3,889
0
3,160
2,593
0
31,544
W
Fenrir
4,909
992
0
2,350
7,918
2,495
1,150
3,761
3,969
0
23,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
25,665
303
Minions Killed
177
0
Camps Cleared
0
989,789
Distance Traveled
810,577
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,911
691
66
7
0
169,087
2
L
Chiron
5,348
535
52
5
0
165,423
4
L
Hel
4,422
442
13
1
0
158,588
0
L
Yemoja
4,769
477
17
2
0
162,886
2
L
Nu Wa
4,215
422
29
3
0
154,593
2
W
Heimdallr
6,118
612
77
8
0
184,650
1
W
Khepri
5,362
536
24
2
0
196,511
1
W
Morgan Le Fay
6,417
642
86
9
0
194,123
3
W
Bellona
6,814
681
75
8
0
214,599
3
W
Fenrir
6,562
656
41
4
0
199,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role