Player Matchup

Sol
Sol
BoomCloud
Sol
Level 123
God Stats
7W - 8L
1,525 SR
Queue Stats
31W - 35L
1,409 Elo+
Party 2
Mulan
Mulan
MarksStrayMan
Mulan
Level 8
God Stats
0W - 1L
1,198 SR
Queue Stats
3W - 4L
1,673 Elo+
Party 2
Neith
Neith
x-TNT-x
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,673 Elo+
Party 2
Team Averages
Level 79
1,407 SR
1,585 Elo+

VS

Team Averages
Level 65
1,401 SR
1,335 Elo+
Anhur
Anhur
Blacckyyyyyy4
Anhur
Level 28
God Stats
1W - 1L
1,272 SR
Queue Stats
27W - 36L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
MainChoice
Nu Wa
Level 58
God Stats
14W - 18L
1,494 SR
Queue Stats
30W - 41L
1,382 Elo+
Party 1
Merlin
Merlin
Val-R-01
Merlin
Level 108
God Stats
7W - 11L
1,436 SR
Queue Stats
53W - 80L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
9,152
654
9,222
13,821
2,956
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 6 / 3
9,296
664
7,390
16,207
10,908
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
x-TNT-x
Neith
14
3 / 5 / 3
9,239
660
7,597
10,748
2,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 4
11,432
817
12,035
14,134
5,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
14
1 / 3 / 12
9,691
692
7,802
8,635
3,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Val-R-01
Merlin
15
5 / 2 / 7
10,498
750
13,311
11,476
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
16
16
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
4
4
3
L
1
5
7
0.9
W
Nu Wa
1
3
12
2.33
L
5
6
3
1.08
W
Merlin
Val-R-01
Merlin
5
2
7
4.25
L
Neith
x-TNT-x
Neith
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,209
Damage
33,148
40,776
Taken
34,245
16,203
Mitigated
12,666
10,351
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,035
7,378
0
5,037
14,134
5,219
354
5,048
9,086
0
32,979
L
9,222
2,563
0
4,656
13,821
2,956
607
6,573
6,783
37,709
0
W
Nu Wa
7,802
2,296
533
1,809
8,635
3,133
1,794
2,708
5,927
32,650
0
L
7,390
1,098
38
2,969
16,207
10,908
98
7,000
8,829
0
16,676
W
Merlin
Val-R-01
Merlin
13,311
576
877
6,392
11,476
4,314
664
1,938
9,538
41,001
0
L
Neith
x-TNT-x
Neith
7,597
2,506
170
2,518
10,748
2,339
700
6,893
3,543
0
36,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,687
Gold Earned
31,621
145
Minions Killed
162
6
Camps Cleared
7
690,847
Distance Traveled
692,103
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,432
817
37
3
2
217,030
0
L
Sol
9,152
654
56
4
2
229,438
1
W
Nu Wa
9,691
692
50
4
4
216,690
0
L
Mulan
9,296
664
25
2
1
215,842
3
W
Merlin
10,498
750
75
5
1
258,383
3
L
Neith
9,239
660
64
5
3
245,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role