Player Matchup

Susano
Susano
Dope_jero556
Susano
Level 69
God Stats
5W - 2L
1,280 SR
Queue Stats
84W - 86L
1,355 Elo+
Solo
Ra
Ra
FLAMiNGNiNJA719
Ra
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 52L
1,326 Elo+
Solo
Sol
Sol
blinkynyyy
Sol
Level 67
God Stats
11W - 17L
1,308 SR
Queue Stats
222W - 398L
1,286 Elo+
Solo
Bellona
Bellona
cajias
Bellona
Level 46
God Stats
3W - 2L
1,184 SR
Queue Stats
38W - 51L
1,174 Elo+
Solo
Aphrodite
Aphrodite
pending_forever1
Aphrodite
Level 102
God Stats
68W - 54L
1,554 SR
Queue Stats
335W - 418L
1,303 Elo+
Solo
Team Averages
Level 73
1,365 SR
1,289 Elo+

VS

Team Averages
Level 77
1,287 SR
1,283 Elo+
Bellona
Bellona
GianCR_98
Bellona
Level 59
God Stats
1W - 3L
1,389 SR
Queue Stats
42W - 32L
1,365 Elo+
Solo
Ra
Ra
SSS little T
Ra
Level 36
God Stats
3W - 9L
1,276 SR
Queue Stats
70W - 100L
1,191 Elo+
Solo
Horus
Horus
cleytoncsilva13
Horus
Level 115
God Stats
0W - 7L
1,061 SR
Queue Stats
305W - 356L
1,290 Elo+
Solo
Freya
Freya
donquecristal16
Freya
Level 107
God Stats
11W - 17L
1,327 SR
Queue Stats
357W - 450L
1,294 Elo+
Solo
Fenrir
Fenrir
ivancr93
Fenrir
Level 67
God Stats
14W - 24L
1,380 SR
Queue Stats
141W - 194L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
6 / 2 / 4
8,099
540
8,114
10,739
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 1 / 3
8,198
547
8,126
7,832
4,647
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 1 / 6
8,624
575
15,967
11,487
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
cajias
Bellona
11
2 / 6 / 1
7,082
472
3,413
10,847
7,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
11
0 / 5 / 10
7,189
479
5,435
9,124
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GianCR_98
Bellona
11
1 / 5 / 1
6,545
436
3,474
11,662
9,896
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 7 / 1
7,236
482
7,419
11,992
4,276
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 5
7,942
529
4,711
12,700
13,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 4 / 5
6,498
433
8,228
13,776
5,396
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
ivancr93
Fenrir
12
3 / 3 / 4
7,423
495
7,753
10,999
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
18
Kills
15
15
Deaths
20
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Susano
6
2
4
4
W
4
1
3
5.5
L
Bellona
GianCR_98
Bellona
1
5
1
0.3
L
4
7
1
0.64
W
6
1
6
9
W
Bellona
cajias
Bellona
2
6
1
0.42
L
4
1
5
6.5
L
3
4
5
1.38
L
Fenrir
ivancr93
Fenrir
3
3
4
1.67
W
Aphrodite
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,055
Damage
31,585
50,029
Taken
61,129
26,884
Mitigated
37,156
19,304
Healing
17,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
8,114
1,674
0
3,150
10,739
3,418
811
1,372
9,367
0
34,128
W
8,126
1,588
1,478
3,785
7,832
4,647
1,569
1,417
6,415
58,081
0
L
Bellona
GianCR_98
Bellona
3,474
995
13
1,658
11,662
9,896
243
4,090
7,572
0
31,394
L
7,419
1,080
576
2,601
11,992
4,276
198
6,122
5,870
40,394
0
W
15,967
6,442
56
5,296
11,487
4,225
799
4,803
6,684
44,461
5,215
W
Bellona
cajias
Bellona
3,413
732
0
480
10,847
7,571
757
4,548
6,299
7,142
21,001
L
4,711
2,295
1,600
4,324
12,700
13,250
165
6,779
5,921
0
20,755
L
8,228
2,842
0
4,482
13,776
5,396
477
7,136
6,640
30,901
0
L
Fenrir
ivancr93
Fenrir
7,753
1,360
0
2,160
10,999
4,338
444
4,739
6,260
0
39,817
W
Aphrodite
5,435
1,268
2,036
3,023
9,124
7,023
361
3,507
5,617
22,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,192
Gold Earned
35,644
327
Minions Killed
276
0
Camps Cleared
0
1,349,593
Distance Traveled
1,363,576
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,099
540
49
3
0
318,029
1
W
Ra
8,198
547
101
7
0
236,736
0
L
Bellona
6,545
436
50
3
0
255,979
0
L
Ra
7,236
482
78
5
0
237,205
6
W
Sol
8,624
575
86
6
0
258,342
2
W
Bellona
7,082
472
57
4
0
280,799
1
L
Horus
7,942
529
26
2
0
292,767
1
L
Freya
6,498
433
44
3
0
270,109
0
L
Fenrir
7,423
495
78
5
0
307,516
0
W
Aphrodite
7,189
479
34
2
0
255,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role