Player Matchup

Mercury
Mercury
caltin31
Mercury
Level 80
God Stats
22W - 29L
1,373 SR
Queue Stats
489W - 542L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
itz_SPZ
Baron Samedi
Level 86
God Stats
12W - 20L
1,457 SR
Queue Stats
260W - 270L
1,443 Elo+
Solo
Yemoja
Yemoja
l Mr Nounours l
Yemoja
Level 158
God Stats
7W - 5L
1,472 SR
Queue Stats
254W - 245L
1,416 Elo+
Solo
Achilles
Achilles
xJoshxxFlavorx
Achilles
Level 78
God Stats
8W - 14L
1,486 SR
Queue Stats
112W - 145L
1,419 Elo+
Solo
Izanami
Izanami
xxWhitefangxx49
Izanami
Level 105
God Stats
6W - 3L
1,536 SR
Queue Stats
97W - 114L
1,384 Elo+
Solo
Team Averages
Level 101
1,465 SR
1,419 Elo+

VS

Team Averages
Level 95
1,396 SR
1,365 Elo+
Scylla
Scylla
R4T3D R
Scylla
Level 119
God Stats
3W - 3L
1,514 SR
Queue Stats
90W - 108L
1,366 Elo+
Solo
Ravana
Ravana
iTz_AleKZinD3L4S
Ravana
Level 81
God Stats
1W - 5L
1,122 SR
Queue Stats
375W - 487L
1,310 Elo+
Party 1
Athena
Athena
jaggedmichael
Athena
Level 105
God Stats
35W - 47L
1,412 SR
Queue Stats
243W - 346L
1,369 Elo+
Party 1
Chiron
Chiron
vVv GASPAR vVv
Chiron
Level 107
God Stats
2W - 0L
1,563 SR
Queue Stats
72W - 78L
1,414 Elo+
Solo
Thanatos
Thanatos
yDashGoD_
Thanatos
Level 61
God Stats
8W - 13L
1,370 SR
Queue Stats
236W - 330L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
caltin31
Mercury
8
0 / 2 / 2
4,843
484
1,659
5,058
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
itz_SPZ
Baron Samedi
8
1 / 2 / 0
4,932
493
1,525
3,789
1,198
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 0 / 0
5,147
515
1,806
5,225
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
11
3 / 2 / 0
6,112
611
6,170
7,794
3,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,619
462
3,373
7,750
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
R4T3D R
Scylla
11
2 / 1 / 0
6,074
607
2,343
3,854
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,641
564
4,998
7,517
3,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 1 / 2
5,703
570
2,445
6,400
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
2 / 0 / 2
5,961
596
6,473
5,689
1,412
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
yDashGoD_
Thanatos
9
3 / 1 / 2
5,889
589
3,164
5,074
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
10
10
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
R4T3D R
Scylla
2
1
0
2
L
Mercury
caltin31
Mercury
0
2
2
0.5
W
2
2
1
1.25
L
Baron Samedi
itz_SPZ
Baron Samedi
1
2
0
0.5
W
1
1
2
2
L
1
0
0
1
W
2
0
2
3
L
Achilles
3
2
0
1.5
L
0
4
0
0
W
Thanatos
yDashGoD_
Thanatos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,533
Damage
19,423
29,616
Taken
28,534
9,173
Mitigated
12,151
11,374
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
R4T3D R
Scylla
2,343
40
0
956
3,854
1,184
171
1,525
2,329
30,715
0
L
Mercury
caltin31
Mercury
1,659
593
0
1,743
5,058
1,017
0
149
4,814
0
17,856
W
4,998
1,027
0
4,614
7,517
3,256
0
0
6,830
0
24,345
L
Baron Samedi
itz_SPZ
Baron Samedi
1,525
161
0
1,331
3,789
1,198
0
1,532
2,097
16,030
0
W
2,445
510
126
1,044
6,400
4,835
150
1,165
5,235
14,053
0
L
1,806
393
621
2,469
5,225
2,042
0
1,216
3,969
17,395
0
W
6,473
1,374
442
2,581
5,689
1,412
291
701
4,988
0
44,033
L
Achilles
6,170
1,940
0
2,422
7,794
3,424
0
0
7,231
0
27,299
L
3,373
2,356
93
2,695
7,750
1,492
0
1,691
6,059
0
24,943
W
Thanatos
yDashGoD_
Thanatos
3,164
510
0
4,968
5,074
1,464
0
0
4,977
0
25,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,653
Gold Earned
29,268
214
Minions Killed
282
0
Camps Cleared
0
852,906
Distance Traveled
992,913
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,074
607
77
8
0
181,864
3
L
Mercury
4,843
484
43
4
0
238,742
2
W
Ravana
5,641
564
45
5
0
213,755
2
L
Baron Samedi
4,932
493
32
3
0
107,092
3
W
Athena
5,703
570
28
3
0
198,279
1
L
Yemoja
5,147
515
30
3
0
145,471
2
W
Chiron
5,961
596
74
7
0
168,611
2
L
Achilles
6,112
611
61
6
0
191,401
0
L
Izanami
4,619
462
48
5
0
170,200
3
W
Thanatos
5,889
589
58
6
0
230,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role