Player Matchup

Horus
Horus
 
Horus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ExzeMz
Bellona
Level 108
God Stats
2W - 4L
1,399 SR
Queue Stats
235W - 214L
1,562 Elo+
Party 1
He Bo
He Bo
defes
He Bo
Level 90
God Stats
4W - 5L
1,435 SR
Queue Stats
199W - 191L
1,520 Elo+
Party 1
Agni
Agni
juhoalbert
Agni
Level 128
God Stats
5W - 1L
1,732 SR
Queue Stats
335W - 315L
1,517 Elo+
Solo
Ganesha
Ganesha
seskis1
Ganesha
Level 141
God Stats
11W - 10L
1,531 SR
Queue Stats
495W - 488L
1,556 Elo+
Solo
Team Averages
Level 106
1,519 SR
1,531 Elo+

VS

Team Averages
Level 100
1,479 SR
1,421 Elo+
Sobek
Sobek
PROROK1425
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,221 Elo+
Party 2
Ra
Ra
PuRe x FiGhTzZ
Ra
Level 117
God Stats
5W - 8L
1,373 SR
Queue Stats
485W - 492L
1,533 Elo+
Solo
Poseidon
Poseidon
RASIAA
Poseidon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,377 Elo+
Party 2
Sun Wukong
Sun Wukong
Teranidd
Sun Wukong
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,436 Elo+
Party 2
Bellona
Bellona
kolacc420
Bellona
Level 124
God Stats
4W - 6L
1,524 SR
Queue Stats
217W - 233L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
5 / 1 / 19
10,092
917
5,879
15,625
19,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
ExzeMz
Bellona
17
9 / 1 / 16
10,198
927
13,806
17,142
19,924
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
defes
He Bo
15
3 / 4 / 10
9,003
818
6,442
9,229
4,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 3 / 14
10,688
972
15,011
8,014
4,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
seskis1
Ganesha
15
0 / 2 / 22
8,806
801
10,299
12,355
15,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 6 / 7
7,560
687
4,234
13,213
15,217
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 4 / 3
9,917
902
13,357
9,554
3,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
RASIAA
Poseidon
15
1 / 4 / 5
8,351
759
10,779
6,605
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Teranidd
Sun Wukong
12
1 / 7 / 4
7,591
690
11,602
13,104
6,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
kolacc420
Bellona
14
3 / 5 / 6
8,537
776
9,189
15,868
15,206
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
26
Kills
10
11
Deaths
26
81
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
19
14.5
W
Bellona
ExzeMz
Bellona
9
1
16
17
L
Sobek
0
6
7
0.58
L
5
4
3
1.63
L
Poseidon
RASIAA
Poseidon
1
4
5
0.88
L
Sun Wukong
Teranidd
Sun Wukong
1
7
4
0.43
W
He Bo
defes
He Bo
3
4
10
2
W
9
3
14
5.33
L
Bellona
kolacc420
Bellona
3
5
6
1.2
W
Ganesha
seskis1
Ganesha
0
2
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,437
Damage
49,161
62,365
Taken
58,344
64,267
Mitigated
42,840
27,068
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,879
3,006
5,882
6,232
15,625
19,769
963
7,731
7,540
0
8,887
W
Bellona
ExzeMz
Bellona
13,806
3,406
2,307
3,699
17,142
19,924
716
9,078
7,862
0
19,429
L
Sobek
4,234
390
1,743
2,163
13,213
15,217
341
7,267
5,543
6,328
0
L
13,357
459
3,805
2,598
9,554
3,918
1,197
5,742
3,637
31,697
0
L
Poseidon
RASIAA
Poseidon
10,779
794
889
266
6,605
1,891
884
2,487
3,902
21,452
0
L
Sun Wukong
Teranidd
Sun Wukong
11,602
1,224
425
1,587
13,104
6,608
0
9,074
3,696
0
15,197
W
He Bo
defes
He Bo
6,442
184
1,531
1,321
9,229
4,801
817
3,402
5,745
14,756
0
W
15,011
1,369
2,280
1,226
8,014
4,449
1,606
2,233
5,666
38,302
0
L
Bellona
kolacc420
Bellona
9,189
2,169
811
2,476
15,868
15,206
682
7,182
8,306
0
15,714
W
Ganesha
seskis1
Ganesha
10,299
763
1,355
1,235
12,355
15,324
644
5,926
6,312
23,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,787
Gold Earned
41,956
104
Minions Killed
94
0
Camps Cleared
0
1,121,348
Distance Traveled
946,097
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,092
917
8
1
0
243,146
0
W
Bellona
10,198
927
12
1
0
247,803
0
L
Sobek
7,560
687
8
1
0
186,793
0
L
Ra
9,917
902
49
4
0
170,954
0
L
Poseidon
8,351
759
20
2
0
206,969
1
L
Sun Wukong
7,591
690
5
0
0
202,848
1
W
He Bo
9,003
818
30
3
0
224,570
5
W
Agni
10,688
972
51
5
0
198,313
1
L
Bellona
8,537
776
12
1
0
178,533
1
W
Ganesha
8,806
801
3
0
0
207,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role