Player Matchup

Jing Wei
Jing Wei
Gold IV
ClashBank95
Jing Wei
Gold IV
Level 160
God Stats
9W - 9L
1,551 SR
Queue Stats
520W - 527L
1,473 MMR
Solo
Sylvanus
Sylvanus
Bronze III
LeeryLetum
Sylvanus
Bronze III
Level 160
God Stats
1W - 0L
1,919 SR
Queue Stats
11W - 2L
1,500 MMR
Solo
Loki
Loki
Platinum IV
Y_SleepY_l
Loki
Platinum IV
Level 148
God Stats
57W - 56L
1,576 SR
Queue Stats
516W - 519L
1,640 MMR
Solo
Sobek
Sobek
Platinum V
domppi99
Sobek
Platinum V
Level 104
God Stats
12W - 16L
1,505 SR
Queue Stats
408W - 416L
1,563 MMR
Solo
Scylla
Scylla
Gold IV
max_tiger59
Scylla
Gold IV
Level 89
God Stats
12W - 10L
1,488 SR
Queue Stats
128W - 130L
1,448 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,608 SR
1,525 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,499 SR
1,515 MMR
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
 
Tsukuyomi
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
 
Agni
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold I
Nacholito008
Rama
Gold I
Level 131
God Stats
1W - 4L
1,429 SR
Queue Stats
258W - 256L
1,634 MMR
Solo
Ares
Ares
Silver III
Thelastchipp
Ares
Silver III
Level 82
God Stats
0W - 2L
1,565 SR
Queue Stats
15W - 21L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ClashBank95
Jing Wei
10
1 / 0 / 2
6,077
552
2,996
6,327
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
LeeryLetum
Sylvanus
10
1 / 0 / 7
6,260
569
2,834
4,004
2,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 2
6,227
566
3,294
5,337
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
domppi99
Sobek
11
1 / 1 / 1
6,086
553
3,899
9,538
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
11
6 / 0 / 0
6,589
599
3,652
2,998
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
CamazotzSetMulanBastet

VS

Bans
KaliSolAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 1
5,922
538
5,186
6,950
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
 
Tsukuyomi
10
1 / 3 / 0
5,763
524
2,490
7,781
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
 
Agni
9
0 / 3 / 0
5,282
480
1,208
4,834
1,439
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,147
468
3,205
6,744
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,905
446
1,911
6,029
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
1
0.5
L
Tsukuyomi
 
Tsukuyomi
1
3
0
0.33
L
Agni
 
Agni
0
3
0
0
W
Jing Wei
ClashBank95
Jing Wei
1
0
2
2
W
Sylvanus
LeeryLetum
Sylvanus
1
0
7
4.5
L
0
3
0
0
L
0
2
0
0
W
3
0
2
4
W
Sobek
domppi99
Sobek
1
1
1
1.5
W
Scylla
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,675
Damage
14,000
28,204
Taken
32,338
14,099
Mitigated
11,193
15,963
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,186
243
239
3,144
6,950
3,099
0
2,648
3,678
35,116
0
L
Tsukuyomi
 
Tsukuyomi
2,490
126
0
3,011
7,781
2,528
20
1,536
6,194
0
33,579
L
Agni
 
Agni
1,208
143
0
250
4,834
1,439
0
1,482
3,272
29,613
0
W
Jing Wei
ClashBank95
Jing Wei
2,996
1,925
0
2,290
6,327
1,867
498
1,422
4,905
0
35,627
W
Sylvanus
LeeryLetum
Sylvanus
2,834
1,005
1,374
2,460
4,004
2,187
72
484
3,520
15,100
0
L
3,205
2,897
0
1,865
6,744
1,605
0
2,023
4,681
0
32,290
L
1,911
38
0
1,067
6,029
2,522
0
1,815
4,128
12,316
0
W
3,294
847
0
3,253
5,337
1,615
0
1,267
4,038
0
37,370
W
Sobek
domppi99
Sobek
3,899
376
0
5,542
9,538
7,535
0
4,005
5,019
35,358
0
W
Scylla
3,652
352
0
1,044
2,998
895
0
581
2,417
36,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
27,019
333
Minions Killed
316
0
Camps Cleared
0
1,069,047
Distance Traveled
1,050,572
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,922
538
72
7
0
209,339
1
L
Tsukuyomi
5,763
524
74
7
0
231,239
0
L
Agni
5,282
480
79
7
0
206,162
4
W
Jing Wei
6,077
552
76
7
0
205,079
3
W
Sylvanus
6,260
569
21
2
0
190,881
6
L
Rama
5,147
468
74
7
0
179,305
1
L
Ares
4,905
446
17
2
0
224,527
3
W
Loki
6,227
566
90
8
0
228,416
2
W
Sobek
6,086
553
69
6
0
219,560
2
W
Scylla
6,589
599
77
7
0
225,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role