Player Matchup

Zeus
Zeus
Iconic 4K
Zeus
Level 45
God Stats
30W - 14L
1,573 SR
Queue Stats
47W - 35L
1,490 Elo+
Solo
Camazotz
Camazotz
Kheprui
Camazotz
Level 41
God Stats
5W - 5L
1,599 SR
Queue Stats
122W - 117L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
KiiNGz_N3KO-
Gilgamesh
Level 69
God Stats
33W - 39L
1,489 SR
Queue Stats
298W - 353L
1,349 Elo+
Party 3
Izanami
Izanami
SC0-RP0
Izanami
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 81L
1,362 Elo+
Party 3
Bacchus
Bacchus
kala5hnk0v_4747
Bacchus
Level 21
God Stats
1W - 2L
1,763 SR
Queue Stats
41W - 65L
1,339 Elo+
Party 3
Team Averages
Level 40
1,585 SR
1,403 Elo+

VS

Team Averages
Level 52
1,368 SR
1,359 Elo+
Neith
Neith
AcadamyGamer
Neith
Level 29
God Stats
37W - 50L
1,427 SR
Queue Stats
112W - 141L
1,322 Elo+
Party 1
Ymir
Ymir
Elcucuy746
Ymir
Level 27
God Stats
12W - 11L
1,454 SR
Queue Stats
53W - 72L
1,323 Elo+
Party 2
Zhong Kui
Zhong Kui
Sikarius_Roman
Zhong Kui
Level 51
God Stats
20W - 15L
1,512 SR
Queue Stats
183W - 191L
1,383 Elo+
Party 2
Nemesis
Nemesis
ZAROKI23
Nemesis
Level 64
God Stats
1W - 3L
1,086 SR
Queue Stats
200W - 275L
1,403 Elo+
Party 1
Hades
Hades
schlimm111
Hades
Level 91
God Stats
12W - 14L
1,361 SR
Queue Stats
222W - 331L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
4 / 1 / 1
6,795
680
7,265
4,013
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
Kheprui
Camazotz
6
0 / 0 / 2
4,764
476
1,868
2,716
831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
KiiNGz_N3KO-
Gilgamesh
12
2 / 0 / 1
6,464
646
3,465
7,245
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
SC0-RP0
Izanami
10
2 / 2 / 2
5,765
577
3,005
3,792
970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 3
5,124
512
2,876
7,378
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,260
526
2,945
5,590
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
3 / 2 / 1
5,450
545
1,571
6,426
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zhong Kui
Sikarius_Roman
Zhong Kui
10
0 / 2 / 0
5,641
564
3,619
5,544
3,269
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ZAROKI23
Nemesis
8
0 / 4 / 0
4,832
483
2,103
7,159
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
10
1 / 1 / 0
5,690
569
2,497
8,662
3,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
5
5
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
3
2
1
1.75
L
Zeus
4
1
1
4.5
L
Camazotz
Kheprui
Camazotz
0
0
2
1
L
Gilgamesh
KiiNGz_N3KO-
Gilgamesh
2
0
1
2.5
L
Izanami
SC0-RP0
Izanami
2
2
2
1.5
W
Zhong Kui
Sikarius_Roman
Zhong Kui
0
2
0
0
W
Nemesis
ZAROKI23
Nemesis
0
4
0
0
L
1
2
3
1.25
W
Hades
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,479
Damage
12,735
25,144
Taken
33,381
11,305
Mitigated
14,779
7,443
Healing
14,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,945
1,240
300
2,281
5,590
1,438
635
1,341
4,249
0
27,923
W
1,571
349
54
2,289
6,426
4,864
296
2,797
3,629
15,566
0
L
Zeus
7,265
1,551
0
486
4,013
1,121
0
2,183
1,830
37,448
0
L
Camazotz
Kheprui
Camazotz
1,868
812
0
1,675
2,716
831
0
439
2,277
0
15,379
L
Gilgamesh
KiiNGz_N3KO-
Gilgamesh
3,465
199
0
2,640
7,245
4,019
0
3,534
3,711
0
33,173
L
Izanami
SC0-RP0
Izanami
3,005
2,063
0
700
3,792
970
891
579
3,213
0
31,702
W
Zhong Kui
Sikarius_Roman
Zhong Kui
3,619
298
0
2,207
5,544
3,269
0
0
5,073
32,639
0
W
Nemesis
ZAROKI23
Nemesis
2,103
835
0
2,523
7,159
1,934
0
1,024
6,098
0
23,220
L
2,876
391
236
1,706
7,378
4,364
231
1,060
6,318
10,015
0
W
Hades
2,497
435
32
4,852
8,662
3,274
45
4,979
3,683
30,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
26,873
279
Minions Killed
289
0
Camps Cleared
0
925,192
Distance Traveled
962,484
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,260
526
49
5
0
183,222
1
W
Ymir
5,450
545
35
4
0
188,080
0
L
Zeus
6,795
680
85
9
0
196,162
2
L
Camazotz
4,764
476
31
3
0
151,840
0
L
Gilgamesh
6,464
646
85
9
0
204,561
1
L
Izanami
5,765
577
64
6
0
177,438
2
W
Zhong Kui
5,641
564
79
8
0
200,574
0
W
Nemesis
4,832
483
50
5
0
206,618
1
L
Bacchus
5,124
512
14
1
0
195,191
3
W
Hades
5,690
569
76
8
0
183,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role