Player Matchup

Anubis
Anubis
Eg3place
Anubis
Level 22
God Stats
5W - 8L
1,347 SR
Queue Stats
27W - 54L
1,263 Elo+
Party 3
Heimdallr
Heimdallr
Isakon12
Heimdallr
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,321 Elo+
Party 4
Artio
Artio
Losehein
Artio
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,282 Elo+
Party 4
Zeus
Zeus
MasterKH123
Zeus
Level 25
God Stats
12W - 8L
1,590 SR
Queue Stats
39W - 67L
1,316 Elo+
Party 3
Arachne
Arachne
Wumboooo
Arachne
Level 43
God Stats
15W - 17L
1,508 SR
Queue Stats
133W - 165L
1,429 Elo+
Party 3
Team Averages
Level 39
1,489 SR
1,322 Elo+

VS

Team Averages
Level 43
1,570 SR
1,416 Elo+
Nemesis
Nemesis
Blizt1
Nemesis
Level 40
God Stats
8W - 9L
1,545 SR
Queue Stats
86W - 104L
1,429 Elo+
Party 2
Artemis
Artemis
Elle756
Artemis
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 53L
1,403 Elo+
Party 2
Sylvanus
Sylvanus
RubberFriend
Sylvanus
Level 74
God Stats
7W - 2L
1,592 SR
Queue Stats
269W - 288L
1,426 Elo+
Party 1
Odin
Odin
Seanmo
Odin
Level 59
God Stats
1W - 0L
1,740 SR
Queue Stats
196W - 202L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
SianMor
Baron Samedi
Level 16
God Stats
10W - 12L
1,471 SR
Queue Stats
41W - 40L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eg3place
Anubis
9
1 / 4 / 1
5,921
455
4,220
8,057
3,436
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Isakon12
Heimdallr
10
1 / 1 / 1
6,131
472
4,252
5,937
1,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
Losehein
Artio
9
0 / 2 / 2
5,641
434
2,185
12,410
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 2
5,518
424
3,026
5,767
1,319
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Wumboooo
Arachne
10
3 / 8 / 1
6,568
505
5,936
12,636
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blizt1
Nemesis
13
8 / 1 / 4
8,245
634
7,703
6,360
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Elle756
Artemis
11
1 / 1 / 0
6,607
508
3,440
3,000
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
RubberFriend
Sylvanus
13
2 / 1 / 5
7,450
573
4,919
5,774
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
Seanmo
Odin
10
1 / 2 / 10
6,559
505
5,320
10,813
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
SianMor
Baron Samedi
13
6 / 0 / 8
7,757
597
11,950
7,798
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
18
18
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Blizt1
Nemesis
8
1
4
10
L
Anubis
Eg3place
Anubis
1
4
1
0.38
W
Artemis
Elle756
Artemis
1
1
0
1
L
Heimdallr
Isakon12
Heimdallr
1
1
1
1.5
L
Artio
Losehein
Artio
0
2
2
0.5
L
0
3
2
0.33
W
Sylvanus
RubberFriend
Sylvanus
2
1
5
4.5
W
Odin
Seanmo
Odin
1
2
10
3
W
Baron Samedi
SianMor
Baron Samedi
6
0
8
10
L
Arachne
Wumboooo
Arachne
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,619
Damage
33,332
44,807
Taken
33,745
18,697
Mitigated
18,332
7,045
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Blizt1
Nemesis
7,703
3,547
0
1,940
6,360
2,670
160
1,474
4,886
0
49,619
L
Anubis
Eg3place
Anubis
4,220
422
114
1,702
8,057
3,436
187
4,734
3,323
31,293
0
W
Artemis
Elle756
Artemis
3,440
1,658
0
992
3,000
911
936
128
2,872
0
37,813
L
Heimdallr
Isakon12
Heimdallr
4,252
1,671
0
1,276
5,937
1,875
0
644
5,293
0
41,069
L
Artio
Losehein
Artio
2,185
567
160
1,504
12,410
8,361
0
4,457
7,953
10,532
0
L
3,026
757
157
272
5,767
1,319
140
2,265
3,502
21,379
0
W
Sylvanus
RubberFriend
Sylvanus
4,919
1,493
1,004
1,941
5,774
3,980
704
2,343
3,431
29,986
10,934
W
Odin
Seanmo
Odin
5,320
1,131
0
1,719
10,813
7,546
0
3,671
7,142
1,203
11,137
W
Baron Samedi
SianMor
Baron Samedi
11,950
1,913
2,956
4,377
7,798
3,225
432
1,815
5,983
55,785
0
L
Arachne
Wumboooo
Arachne
5,936
4,095
22
1,838
12,636
3,706
0
5,254
7,382
0
26,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
36,618
253
Minions Killed
383
0
Camps Cleared
0
1,219,614
Distance Traveled
1,279,309
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,245
634
96
7
0
298,530
0
L
Anubis
5,921
455
52
4
0
229,544
0
W
Artemis
6,607
508
77
6
0
229,488
3
L
Heimdallr
6,131
472
79
6
0
224,461
3
L
Artio
5,641
434
16
1
0
266,283
6
L
Zeus
5,518
424
62
5
0
235,889
6
W
Sylvanus
7,450
573
94
7
0
211,365
2
W
Odin
6,559
505
17
1
0
286,606
0
W
Baron Samedi
7,757
597
99
8
0
253,320
2
L
Arachne
6,568
505
44
3
0
263,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role