Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ChickenHamSam
Aphrodite
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,430 Elo+
Solo
Atlas
Atlas
JordanTheIronMan
Atlas
Level 108
God Stats
3W - 1L
1,684 SR
Queue Stats
43W - 47L
1,324 Elo+
Party 1
Hou Yi
Hou Yi
shadow delusion
Hou Yi
Level 125
God Stats
5W - 4L
1,518 SR
Queue Stats
167W - 170L
1,357 Elo+
Solo
Zeus
Zeus
treeming810
Zeus
Level 106
God Stats
1W - 0L
1,271 SR
Queue Stats
26W - 34L
1,355 Elo+
Party 1
Team Averages
Level 97
1,495 SR
1,393 Elo+

VS

Team Averages
Level 89
1,375 SR
1,387 Elo+
Sobek
Sobek
CaptCrash
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
FatHeadDan
Kuzenbo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,419 Elo+
Solo
Artemis
Artemis
P4NCH0_Chill-E20
Artemis
Level 109
God Stats
3W - 9L
1,242 SR
Queue Stats
412W - 436L
1,389 Elo+
Solo
Da Ji
Da Ji
X_Its_michaela_X
Da Ji
Level 78
God Stats
2W - 4L
1,411 SR
Queue Stats
196W - 277L
1,286 Elo+
Party 2
Hel
Hel
sT_FONDLER_
Hel
Level 121
God Stats
1W - 6L
1,222 SR
Queue Stats
157W - 192L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
7 / 2 / 11
10,918
728
10,541
11,663
4,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
ChickenHamSam
Aphrodite
16
0 / 2 / 19
10,151
677
7,245
11,168
9,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 2 / 20
11,323
755
17,918
23,611
19,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 2 / 9
12,525
835
16,567
14,097
6,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 4 / 15
11,120
741
29,032
12,012
4,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CaptCrash
Sobek
15
0 / 6 / 9
9,197
613
7,562
25,614
29,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
FatHeadDan
Kuzenbo
17
2 / 4 / 4
9,424
628
12,982
20,853
37,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 6 / 4
8,391
559
9,759
12,109
5,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 5 / 4
10,377
692
7,691
15,528
8,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
5 / 4 / 4
10,111
674
20,937
14,182
8,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
37
25
Kills
12
12
Deaths
25
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
11
6.25
L
Sobek
CaptCrash
Sobek
0
6
9
0.75
W
Aphrodite
ChickenHamSam
Aphrodite
0
2
19
4.75
L
Kuzenbo
FatHeadDan
Kuzenbo
2
4
4
1
W
3
2
20
6.5
L
0
6
4
0.33
L
5
5
4
1.4
L
5
4
4
1.75
W
11
2
9
7.75
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,303
Damage
58,931
72,551
Taken
88,286
44,561
Mitigated
89,086
40,054
Healing
28,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,541
2,602
31
4,262
11,663
4,494
206
6,550
5,113
0
16,396
L
Sobek
CaptCrash
Sobek
7,562
796
835
6,529
25,614
29,254
0
17,305
8,309
14,649
0
W
Aphrodite
ChickenHamSam
Aphrodite
7,245
1,655
5,693
6,365
11,168
9,660
431
5,597
5,571
19,646
0
L
Kuzenbo
FatHeadDan
Kuzenbo
12,982
3,407
1,830
3,253
20,853
37,887
0
11,941
8,912
19,565
0
W
17,918
3,294
1,216
9,536
23,611
19,464
158
12,609
11,002
33,942
0
L
9,759
2,361
775
1,761
12,109
5,360
0
7,342
4,767
0
23,529
L
7,691
892
639
554
15,528
8,457
0
9,541
5,987
0
16,476
L
20,937
573
6,577
5,830
14,182
8,128
0
8,066
6,116
38,801
0
W
16,567
11,281
1,935
5,402
14,097
6,616
3,591
7,848
6,249
0
41,307
W
29,032
2,357
1,880
3,734
12,012
4,327
688
8,877
3,135
55,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,037
Gold Earned
47,500
180
Minions Killed
112
0
Camps Cleared
0
1,330,194
Distance Traveled
1,152,194
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,918
728
4
0
0
261,379
0
L
Sobek
9,197
613
7
0
0
226,090
0
W
Aphrodite
10,151
677
27
2
0
271,071
3
L
Kuzenbo
9,424
628
9
1
0
283,687
1
W
Atlas
11,323
755
26
2
0
295,179
1
L
Artemis
8,391
559
36
2
0
151,316
0
L
Da Ji
10,377
692
17
1
0
218,950
0
L
Hel
10,111
674
43
3
0
272,151
1
W
Hou Yi
12,525
835
68
5
0
270,002
0
W
Zeus
11,120
741
55
4
0
232,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role