Player Matchup

Ao Kuang
Ao Kuang
Platinum V
 
Ao Kuang
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
LightBringeerr
Geb
Platinum III
Level 118
God Stats
0W - 2L
1,329 SR
Queue Stats
212W - 214L
1,800 MMR
Solo
Kukulkan
Kukulkan
Gold II
RustProofHippo
Kukulkan
Gold II
Level 47
God Stats
4W - 2L
1,678 SR
Queue Stats
19W - 16L
1,757 MMR
Solo
Tyr
Tyr
Platinum IV
TheSoggySandal
Tyr
Platinum IV
Level 123
God Stats
85W - 64L
1,646 SR
Queue Stats
119W - 96L
1,747 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,531 SR
1,661 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,597 SR
1,732 MMR
Hera
Hera
Gold V
 
Hera
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Platinum IV
Røsii
Sylvanus
Platinum IV
Level 128
God Stats
4W - 1L
1,711 SR
Queue Stats
72W - 65L
1,907 MMR
Party 1
Camazotz
Camazotz
Platinum III
TRumperyChip
Camazotz
Platinum III
Level 160
God Stats
3W - 0L
1,691 SR
Queue Stats
263W - 248L
1,795 MMR
Solo
Pele
Pele
Platinum IV
Volcasar
Pele
Platinum IV
Level 154
God Stats
1W - 1L
1,546 SR
Queue Stats
153W - 159L
1,772 MMR
Solo
Set
Set
Gold III
xxMrLidlxx
Set
Gold III
Level 68
God Stats
2W - 1L
1,537 SR
Queue Stats
30W - 24L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
7 / 3 / 1
10,420
521
17,861
21,240
9,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
 
Cthulhu
16
0 / 4 / 4
9,653
483
7,251
13,862
5,522
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
0 / 4 / 5
7,686
384
4,138
12,997
7,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
16
1 / 4 / 2
9,318
466
8,119
8,791
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 3 / 0
10,115
506
11,584
18,831
16,339
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
The MorriganMulanBastetKali

VS

Bans
ArtioThothOdinLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 2 / 2
10,771
539
10,169
8,975
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Røsii
Sylvanus
13
1 / 2 / 9
8,226
411
5,417
14,656
10,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
TRumperyChip
Camazotz
16
2 / 3 / 6
9,897
495
11,218
16,046
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
18
4 / 2 / 1
10,910
546
12,459
18,942
11,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 1 / 1
12,557
628
14,274
12,743
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
18
18
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
7
3
1
2.5
L
Cthulhu
 
Cthulhu
0
4
4
0.5
W
Hera
 
Hera
5
2
2
3
L
0
4
5
0.63
L
Kukulkan
1
4
2
0.5
W
Sylvanus
Røsii
Sylvanus
1
2
9
2.75
W
Camazotz
TRumperyChip
Camazotz
2
3
6
1.67
L
2
3
0
0.67
W
Pele
4
2
1
2.25
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,953
Damage
53,537
75,721
Taken
71,362
41,976
Mitigated
39,537
28,858
Healing
25,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
17,861
5,986
0
13,424
21,240
9,651
0
4,777
16,273
74,983
16,005
L
Cthulhu
 
Cthulhu
7,251
693
114
3,841
13,862
5,522
0
846
12,547
78,182
0
W
Hera
 
Hera
10,169
2,106
0
1,029
8,975
4,025
609
6,243
2,732
77,874
0
L
4,138
348
1,201
1,511
12,997
7,303
0
2,004
10,770
15,626
0
L
Kukulkan
8,119
497
0
1,174
8,791
3,161
0
4,842
3,657
84,733
0
W
Sylvanus
Røsii
Sylvanus
5,417
1,636
2,781
3,187
14,656
10,929
0
9,886
4,770
21,776
0
W
Camazotz
TRumperyChip
Camazotz
11,218
4,728
0
9,061
16,046
6,695
279
6,948
9,098
0
73,672
L
11,584
1,550
0
7,593
18,831
16,339
0
4,062
14,651
8,655
65,058
W
Pele
12,459
3,107
94
4,786
18,942
11,878
0
6,289
12,653
5,428
77,219
W
14,274
6,280
0
4,196
12,743
6,010
0
7,044
5,699
0
119,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,192
Gold Earned
52,361
607
Minions Killed
685
0
Camps Cleared
0
1,868,369
Distance Traveled
2,035,192
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,420
521
126
6
0
389,308
4
L
Cthulhu
9,653
483
155
8
0
391,628
9
W
Hera
10,771
539
174
9
0
400,866
5
L
Geb
7,686
384
21
1
0
334,942
5
L
Kukulkan
9,318
466
161
8
0
379,561
7
W
Sylvanus
8,226
411
41
2
0
394,274
12
W
Camazotz
9,897
495
121
6
0
436,660
4
L
Tyr
10,115
506
144
7
0
372,930
0
W
Pele
10,910
546
144
7
0
412,385
2
W
Set
12,557
628
205
10
0
391,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role