Player Matchup

Heimdallr
Heimdallr
Just_2swift
Heimdallr
Level 157
God Stats
74W - 103L
1,436 SR
Queue Stats
518W - 581L
1,418 Elo+
Solo
Cabrakan
Cabrakan
Salty_Huncho
Cabrakan
Level 95
God Stats
2W - 3L
1,675 SR
Queue Stats
34W - 42L
1,390 Elo+
Solo
Discordia
Discordia
prince_centurion
Discordia
Level 42
God Stats
1W - 1L
1,511 SR
Queue Stats
37W - 58L
1,314 Elo+
Solo
Team Averages
Level 98
1,541 SR
1,374 Elo+

VS

Team Averages
Level 93
1,483 SR
1,385 Elo+
Sol
Sol
Soverign_Penguin
Sol
Level 67
God Stats
6W - 2L
1,452 SR
Queue Stats
22W - 25L
1,356 Elo+
Solo
Chaac
Chaac
imherothethird
Chaac
Level 149
God Stats
81W - 52L
1,639 SR
Queue Stats
533W - 374L
1,600 Elo+
Solo
Susano
Susano
krsPbeacon_
Susano
Level 62
God Stats
1W - 0L
1,357 SR
Queue Stats
1W - 1L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Just_2swift
Heimdallr
12
1 / 8 / 5
9,650
568
8,269
14,977
7,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
Salty_Huncho
Cabrakan
13
3 / 3 / 3
10,671
628
10,651
18,168
22,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
14
2 / 4 / 4
10,118
595
10,873
14,619
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
10,490
617
9,901
10,819
3,881
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 1 / 4
12,140
714
25,051
18,706
12,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
14
4 / 3 / 5
10,446
614
6,128
10,352
3,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
6
Kills
15
15
Deaths
6
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Just_2swift
Heimdallr
1
8
5
0.44
L
Cabrakan
Salty_Huncho
Cabrakan
3
3
3
1.5
W
1
2
11
3.25
W
10
1
4
12
W
Susano
4
3
5
2.17
L
Discordia
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,793
Damage
41,080
47,764
Taken
39,877
35,568
Mitigated
19,814
9,048
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Just_2swift
Heimdallr
8,269
3,094
0
289
14,977
7,579
0
3,878
11,099
0
29,241
L
Cabrakan
Salty_Huncho
Cabrakan
10,651
1,994
259
3,952
18,168
22,835
0
4,166
14,002
20,534
0
W
9,901
3,156
0
2,901
10,819
3,881
252
6,359
4,460
47,288
0
W
25,051
4,918
0
11,321
18,706
12,136
449
9,147
9,559
0
56,908
W
Susano
6,128
716
0
449
10,352
3,797
0
6,295
4,057
0
17,938
L
Discordia
10,873
390
33
4,515
14,619
5,154
0
2,261
12,358
41,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
33,076
153
Minions Killed
186
5
Camps Cleared
8
844,197
Distance Traveled
1,090,277
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,650
568
57
3
2
243,645
4
L
Cabrakan
10,671
628
23
1
0
302,318
0
W
Sol
10,490
617
89
5
3
353,317
2
W
Chaac
12,140
714
74
4
4
374,796
6
W
Susano
10,446
614
23
1
1
362,164
11
L
Discordia
10,118
595
73
4
3
298,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role