Player Matchup

Zhong Kui
Zhong Kui
AssasainheX
Zhong Kui
Level 109
God Stats
8W - 7L
1,538 SR
Queue Stats
300W - 335L
1,464 Elo+
Solo
Izanami
Izanami
BioNazy
Izanami
Level 67
God Stats
1W - 2L
1,582 SR
Queue Stats
5W - 7L
1,346 Elo+
Solo
Persephone
Persephone
BlsckFall
Persephone
Level 67
God Stats
11W - 7L
1,586 SR
Queue Stats
324W - 377L
1,403 Elo+
Solo
Bastet
Bastet
Hellghost500
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jayxxk
Fenrir
Level 125
God Stats
2W - 0L
1,729 SR
Queue Stats
29W - 31L
1,510 Elo+
Party 1
Team Averages
Level 74
1,587 SR
1,445 Elo+

VS

Team Averages
Level 80
1,449 SR
1,517 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AmonPriest
Chaac
Level 108
God Stats
1W - 6L
1,244 SR
Queue Stats
545W - 514L
1,547 Elo+
Solo
Tiamat
Tiamat
ChaosTobi
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
MecDucoin
Apollo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AssasainheX
Zhong Kui
12
4 / 2 / 0
6,795
618
6,377
6,470
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
BioNazy
Izanami
10
1 / 2 / 1
6,048
550
2,065
5,900
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
BlsckFall
Persephone
10
1 / 3 / 1
6,277
571
3,691
4,990
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
10
1 / 1 / 6
6,265
570
4,277
7,090
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
Jayxxk
Fenrir
10
4 / 1 / 1
6,463
588
1,992
5,971
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 3 / 4
5,917
538
4,078
8,394
3,116
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
 
Cliodhna
7
1 / 2 / 2
4,686
426
454
3,555
659
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
12
7 / 2 / 2
7,412
674
8,922
7,667
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
ChaosTobi
Tiamat
7
0 / 4 / 0
4,564
415
1,928
6,103
2,894
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
MecDucoin
Apollo
9
0 / 0 / 1
4,676
425
1,674
2,578
551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
11
Kills
9
9
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
4
1
L
Cliodhna
 
Cliodhna
1
2
2
1
L
Chaac
7
2
2
4
W
Zhong Kui
AssasainheX
Zhong Kui
4
2
0
2
W
Izanami
BioNazy
Izanami
1
2
1
0.75
W
Persephone
BlsckFall
Persephone
1
3
1
0.5
L
Tiamat
ChaosTobi
Tiamat
0
4
0
0
W
Bastet
1
1
6
4
W
Fenrir
Jayxxk
Fenrir
4
1
1
4.5
L
Apollo
MecDucoin
Apollo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,402
Damage
17,056
30,421
Taken
28,297
11,350
Mitigated
11,879
11,693
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,078
1,059
0
1,816
8,394
3,116
407
5,173
3,205
28,408
0
L
Cliodhna
 
Cliodhna
454
0
0
0
3,555
659
0
0
3,555
0
8,796
L
Chaac
8,922
2,000
0
3,427
7,667
4,659
0
1,248
6,322
0
38,082
W
Zhong Kui
AssasainheX
Zhong Kui
6,377
1,738
0
2,724
6,470
4,515
0
3,750
2,720
31,388
4,458
W
Izanami
BioNazy
Izanami
2,065
1,575
0
2,492
5,900
1,359
1,598
100
5,800
0
46,822
W
Persephone
BlsckFall
Persephone
3,691
59
0
1,546
4,990
1,145
787
1,164
3,823
31,348
0
L
Tiamat
ChaosTobi
Tiamat
1,928
363
0
1,332
6,103
2,894
150
2,301
3,703
17,173
0
W
Bastet
4,277
1,190
0
3,639
7,090
1,741
19
365
6,725
0
33,315
W
Fenrir
Jayxxk
Fenrir
1,992
706
0
1,292
5,971
2,590
18
627
5,344
0
12,026
L
Apollo
MecDucoin
Apollo
1,674
892
0
1,365
2,578
551
0
304
2,268
0
22,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,848
Gold Earned
27,255
325
Minions Killed
227
0
Camps Cleared
0
996,530
Distance Traveled
883,087
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,917
538
54
5
0
157,434
1
L
Cliodhna
4,686
426
28
3
0
186,448
0
L
Chaac
7,412
674
80
7
0
235,062
0
W
Zhong Kui
6,795
618
64
6
0
200,372
3
W
Izanami
6,048
550
105
10
0
185,387
3
W
Persephone
6,277
571
68
6
0
164,553
3
L
Tiamat
4,564
415
37
3
0
167,525
0
W
Bastet
6,265
570
72
7
0
213,432
0
W
Fenrir
6,463
588
16
1
0
232,786
0
L
Apollo
4,676
425
28
3
0
136,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role