Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
H3R0Zz
Ganesha
Level 108
God Stats
14W - 11L
1,582 SR
Queue Stats
754W - 716L
1,514 Elo+
Solo
Arachne
Arachne
MadRetz
Arachne
Level 138
God Stats
102W - 58L
1,697 SR
Queue Stats
137W - 117L
1,521 Elo+
Solo
Fenrir
Fenrir
SaveOurPlanet999
Fenrir
Level 77
God Stats
6W - 10L
1,419 SR
Queue Stats
202W - 198L
1,476 Elo+
Solo
Discordia
Discordia
yasss_slayyy
Discordia
Level 82
God Stats
4W - 4L
1,466 SR
Queue Stats
235W - 268L
1,414 Elo+
Party 1
Team Averages
Level 106
1,533 SR
1,485 Elo+

VS

Team Averages
Level 124
1,598 SR
1,473 Elo+
Cerberus
Cerberus
A CHEEZ WRAPPER
Cerberus
Level 148
God Stats
37W - 25L
1,640 SR
Queue Stats
134W - 161L
1,515 Elo+
Solo
Camazotz
Camazotz
AMcGee007
Camazotz
Level 107
God Stats
4W - 3L
1,592 SR
Queue Stats
247W - 258L
1,471 Elo+
Solo
Cupid
Cupid
AdamBomb0225
Cupid
Level 148
God Stats
11W - 5L
1,750 SR
Queue Stats
660W - 635L
1,456 Elo+
Solo
Fenrir
Fenrir
Agus GaValt
Fenrir
Level 66
God Stats
10W - 7L
1,579 SR
Queue Stats
174W - 158L
1,478 Elo+
Solo
He Bo
He Bo
SloudCrife
He Bo
Level 152
God Stats
1W - 3L
1,429 SR
Queue Stats
617W - 564L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
5 / 5 / 6
9,048
532
7,752
8,685
2,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
H3R0Zz
Ganesha
14
0 / 2 / 14
7,786
458
7,294
13,621
12,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
MadRetz
Arachne
14
5 / 4 / 3
8,769
516
5,495
13,157
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
14 / 3 / 4
10,566
622
16,056
14,596
8,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
yasss_slayyy
Discordia
14
2 / 4 / 9
8,327
490
9,389
9,390
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 4 / 8
8,416
495
6,598
14,500
12,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
AMcGee007
Camazotz
12
0 / 6 / 2
7,473
440
5,811
13,144
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

14
5 / 6 / 3
8,607
506
6,976
10,912
2,956
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
8 / 6 / 4
9,141
538
8,384
15,249
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
14
2 / 5 / 5
8,376
493
7,407
11,213
3,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
26
Kills
18
18
Deaths
27
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
5
6
1.6
L
Cerberus
3
4
8
1.75
L
Camazotz
AMcGee007
Camazotz
0
6
2
0.17
L
5
6
3
1.08
L
Fenrir
8
6
4
1.67
W
Ganesha
H3R0Zz
Ganesha
0
2
14
3.5
W
Arachne
MadRetz
Arachne
5
4
3
1.63
W
14
3
4
5.33
L
He Bo
2
5
5
0.9
W
Discordia
yasss_slayyy
Discordia
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,986
Damage
35,176
59,449
Taken
65,018
31,994
Mitigated
30,252
12,348
Healing
16,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,752
5,592
0
244
8,685
2,914
751
1,211
7,388
0
56,816
L
Cerberus
6,598
257
0
3,221
14,500
12,576
75
3,592
10,550
37,728
0
L
Camazotz
AMcGee007
Camazotz
5,811
1,587
0
4,765
13,144
5,787
608
2,988
9,654
2,604
33,711
L
6,976
3,881
75
2,235
10,912
2,956
954
2,827
7,954
0
50,714
L
Fenrir
8,384
2,318
318
3,237
15,249
5,341
365
3,225
11,750
0
46,583
W
Ganesha
H3R0Zz
Ganesha
7,294
738
159
1,559
13,621
12,647
143
2,795
10,744
28,268
0
W
Arachne
MadRetz
Arachne
5,495
3,447
0
2,685
13,157
4,730
532
2,787
10,330
0
51,603
W
16,056
4,574
0
5,919
14,596
8,844
0
3,332
10,850
0
47,959
L
He Bo
7,407
58
0
2,690
11,213
3,592
0
3,269
7,517
55,798
0
W
Discordia
yasss_slayyy
Discordia
9,389
498
38
1,744
9,390
2,859
50
4,202
5,188
51,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,496
Gold Earned
42,013
422
Minions Killed
406
0
Camps Cleared
0
1,666,938
Distance Traveled
1,511,905
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,048
532
126
7
0
319,124
0
L
Cerberus
8,416
495
75
4
0
316,757
0
L
Camazotz
7,473
440
70
4
0
311,528
6
L
Cupid
8,607
506
88
5
0
268,583
0
L
Fenrir
9,141
538
79
5
0
332,418
0
W
Ganesha
7,786
458
19
1
0
329,748
2
W
Arachne
8,769
516
92
5
0
350,226
3
W
Fenrir
10,566
622
80
5
0
333,874
4
L
He Bo
8,376
493
94
6
0
282,619
5
W
Discordia
8,327
490
105
6
0
333,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role