Player Matchup

Cerberus
Cerberus
Joao Caiado
Cerberus
Level 6
God Stats
0W - 4L
1,425 SR
Queue Stats
0W - 7L
1,175 Elo+
Party 1
Tiamat
Tiamat
Jokinhas24
Tiamat
Level 3
God Stats
0W - 2L
1,755 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Da Ji
Da Ji
Kristal_Ellis
Da Ji
Level 108
God Stats
0W - 1L
1,659 SR
Queue Stats
33W - 48L
1,426 Elo+
Party 1
Team Averages
Level 39
1,613 SR
1,367 Elo+

VS

Team Averages
Level 54
1,337 SR
1,314 Elo+
Scylla
Scylla
Guistey
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,219 Elo+
Party 2
Achilles
Achilles
JoshHilll
Achilles
Level 64
God Stats
10W - 17L
1,357 SR
Queue Stats
80W - 121L
1,364 Elo+
Party 2
Camazotz
Camazotz
Semihtr61
Camazotz
Level 85
God Stats
2W - 2L
1,153 SR
Queue Stats
86W - 118L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Joao Caiado
Cerberus
14
0 / 5 / 8
11,112
617
10,419
21,974
22,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Jokinhas24
Tiamat
14
2 / 9 / 6
10,776
599
13,113
19,329
9,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 8 / 1
12,683
705
18,331
17,349
8,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Guistey
Scylla
14
1 / 7 / 6
10,855
603
5,640
14,017
4,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
JoshHilll
Achilles
17
11 / 1 / 5
12,944
719
18,166
16,284
17,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Semihtr61
Camazotz
17
10 / 3 / 8
13,530
752
26,054
28,732
20,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
11
Kills
22
22
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
Guistey
Scylla
1
7
6
0.57
L
Cerberus
Joao Caiado
Cerberus
0
5
8
0.8
L
Tiamat
Jokinhas24
Tiamat
2
9
6
0.56
W
Achilles
JoshHilll
Achilles
11
1
5
13.5
L
9
8
1
1.19
W
Camazotz
Semihtr61
Camazotz
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,863
Damage
49,860
58,652
Taken
59,033
40,530
Mitigated
42,265
11,424
Healing
23,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Guistey
Scylla
5,640
792
41
3,036
14,017
4,964
58
4,164
9,853
28,681
0
L
Cerberus
Joao Caiado
Cerberus
10,419
827
32
6,220
21,974
22,342
141
3,198
17,447
31,202
0
L
Tiamat
Jokinhas24
Tiamat
13,113
1,797
393
4,190
19,329
9,439
490
1,377
16,734
35,757
0
W
Achilles
JoshHilll
Achilles
18,166
4,391
139
5,105
16,284
17,114
597
9,528
6,756
0
42,117
L
18,331
5,214
0
589
17,349
8,749
0
1,139
14,962
0
30,179
W
Camazotz
Semihtr61
Camazotz
26,054
8,915
0
15,201
28,732
20,187
1,642
11,475
17,257
0
69,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,571
Gold Earned
37,329
139
Minions Killed
177
5
Camps Cleared
10
850,493
Distance Traveled
1,015,972
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,855
603
39
2
3
308,116
0
L
Cerberus
11,112
617
50
3
1
300,684
1
L
Tiamat
10,776
599
69
4
2
271,543
0
W
Achilles
12,944
719
47
3
0
362,053
4
L
Da Ji
12,683
705
20
1
2
278,266
5
W
Camazotz
13,530
752
91
5
7
345,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role