Player Matchup

Erlang Shen
Erlang Shen
Platinum II
 
Erlang Shen
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond V
 
Artio
Diamond V
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
ElizabethØlsen
The Morrigan
Platinum IV
Level 57
God Stats
9W - 7L
1,586 SR
Queue Stats
56W - 41L
2,012 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
الكلبالكل
Kumbhakarna
Gold V
Level 76
God Stats
0W - 1L
1,555 SR
Queue Stats
7W - 6L
1,590 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,528 SR
1,620 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,566 SR
1,771 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum II
FrancoGarciaXD
Freya
Platinum II
Level 118
God Stats
20W - 13L
1,814 SR
Queue Stats
302W - 292L
1,902 MMR
Solo
Bastet
Bastet
Gold IV
LORDKORY
Bastet
Gold IV
Level 134
God Stats
4W - 3L
1,437 SR
Queue Stats
278W - 284L
1,501 MMR
Solo
Medusa
Medusa
Diamond IV
ßatataAmarga
Medusa
Diamond IV
Level 160
God Stats
2W - 1L
1,577 SR
Queue Stats
59W - 46L
2,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 4 / 2
6,293
572
4,544
8,856
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Charybdis
 
Charybdis
9
3 / 7 / 0
5,864
533
4,445
8,174
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Artio
 
Artio
10
0 / 3 / 1
5,787
526
3,306
8,879
5,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
ElizabethØlsen
The Morrigan
12
3 / 3 / 0
6,846
622
3,782
7,856
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
الكلبالكل
Kumbhakarna
8
0 / 6 / 2
5,282
480
1,624
11,080
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AthenaGebAchillesOdin

VS

Bans
AresGaneshaKhepriCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 3 / 9
7,507
682
5,496
9,303
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
 
Thoth
11
1 / 2 / 6
6,908
628
5,270
5,587
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
4 / 2 / 2
7,472
679
5,182
7,014
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
LORDKORY
Bastet
11
3 / 0 / 5
6,888
626
4,841
5,350
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
10 / 1 / 6
8,484
771
10,912
7,407
2,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
8
Kills
23
23
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
4
2
0.75
L
Charybdis
 
Charybdis
3
7
0
0.43
L
Artio
 
Artio
0
3
1
0.17
W
Fenrir
 
Fenrir
5
3
9
3.17
W
Thoth
 
Thoth
1
2
6
2
L
The Morrigan
ElizabethØlsen
The Morrigan
3
3
0
1
W
4
2
2
2.5
W
Bastet
LORDKORY
Bastet
3
0
5
5.5
W
10
1
6
13
L
Kumbhakarna
الكلبالكل
Kumbhakarna
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,701
Damage
31,701
44,845
Taken
34,661
18,247
Mitigated
11,665
8,317
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,544
2,165
0
2,444
8,856
3,884
0
1,292
7,564
0
42,321
L
Charybdis
 
Charybdis
4,445
2,093
0
1,078
8,174
1,970
0
430
7,744
0
23,430
L
Artio
 
Artio
3,306
267
0
2,847
8,879
5,973
0
3,315
5,564
26,383
0
W
Fenrir
 
Fenrir
5,496
2,110
0
1,547
9,303
4,593
0
656
8,647
0
19,656
W
Thoth
 
Thoth
5,270
422
0
1,714
5,587
1,339
336
1,767
3,820
45,758
0
L
The Morrigan
ElizabethØlsen
The Morrigan
3,782
632
0
760
7,856
2,130
0
3,202
4,654
46,789
1,635
W
5,182
1,663
0
2,973
7,014
2,177
642
3,722
2,852
33,329
5,187
W
Bastet
LORDKORY
Bastet
4,841
1,157
0
2,900
5,350
1,398
0
1,063
4,248
0
35,043
W
10,912
6,095
0
4,601
7,407
2,158
821
227
7,180
0
51,428
L
Kumbhakarna
الكلبالكل
Kumbhakarna
1,624
375
28
1,160
11,080
4,290
0
1,469
9,611
10,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
37,259
296
Minions Killed
356
0
Camps Cleared
0
1,132,713
Distance Traveled
1,149,204
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,293
572
74
7
0
255,277
3
L
Charybdis
5,864
533
43
4
0
204,933
7
L
Artio
5,787
526
56
5
0
232,022
1
W
Fenrir
7,507
682
29
3
0
241,979
6
W
Thoth
6,908
628
100
9
0
215,401
4
L
The Morrigan
6,846
622
107
10
0
219,587
2
W
Freya
7,472
679
69
6
0
211,232
0
W
Bastet
6,888
626
75
7
0
259,628
2
W
Medusa
8,484
771
83
8
0
220,964
4
L
Kumbhakarna
5,282
480
16
1
0
220,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role