Player Matchup

Arachne
Arachne
BobSnakeOff
Arachne
Level 89
God Stats
22W - 2L
1,745 SR
Queue Stats
445W - 315L
1,585 Elo+
Party 1
Anhur
Anhur
By_Soulz
Anhur
Level 159
God Stats
9W - 2L
1,728 SR
Queue Stats
126W - 55L
1,710 Elo+
Party 1
Athena
Athena
Dracchus
Athena
Level 108
God Stats
7W - 4L
1,662 SR
Queue Stats
443W - 474L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
Itachiii6738
Nu Wa
Level 79
God Stats
3W - 2L
1,444 SR
Queue Stats
412W - 385L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
kagegutshi
Guan Yu
Level 128
God Stats
2W - 1L
1,434 SR
Queue Stats
513W - 395L
1,573 Elo+
Party 1
Team Averages
Level 113
1,603 SR
1,590 Elo+

VS

Team Averages
Level 137
1,550 SR
1,532 Elo+
Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Evvii_Effaa
Awilix
Level 127
God Stats
2W - 9L
1,304 SR
Queue Stats
497W - 464L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
cool_dude_32
Erlang Shen
Level 139
God Stats
2W - 2L
1,762 SR
Queue Stats
263W - 250L
1,609 Elo+
Party 2
Khepri
Khepri
orange247klm
Khepri
Level 153
God Stats
13W - 11L
1,667 SR
Queue Stats
123W - 121L
1,532 Elo+
Party 3
Gilgamesh
Gilgamesh
rep141
Gilgamesh
Level 145
God Stats
2W - 3L
1,518 SR
Queue Stats
350W - 349L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BobSnakeOff
Arachne
18
13 / 1 / 7
11,106
617
20,405
12,785
7,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anhur
By_Soulz
Anhur
17
5 / 3 / 2
10,324
574
14,111
14,795
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Dracchus
Athena
14
0 / 2 / 13
8,656
481
5,076
11,742
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

17
6 / 2 / 10
10,215
568
12,767
10,634
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
kagegutshi
Guan Yu
16
3 / 2 / 6
9,011
501
6,048
14,856
13,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 6 / 2
8,377
465
9,663
12,545
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Awilix
15
3 / 7 / 4
8,745
486
7,265
14,136
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
cool_dude_32
Erlang Shen
15
1 / 5 / 1
9,108
506
9,589
14,706
10,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
12
2 / 3 / 5
7,898
439
7,402
17,294
13,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
rep141
Gilgamesh
12
2 / 6 / 2
7,443
414
5,291
13,449
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
27
Kills
10
10
Deaths
27
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
6
2
0.5
W
Arachne
BobSnakeOff
Arachne
13
1
7
16.5
W
Anhur
By_Soulz
Anhur
5
3
2
2
W
Athena
Dracchus
Athena
0
2
13
3.25
L
Awilix
3
7
4
0.71
W
6
2
10
5.5
L
Erlang Shen
cool_dude_32
Erlang Shen
1
5
1
0.3
W
Guan Yu
kagegutshi
Guan Yu
3
2
6
3
L
Khepri
2
3
5
1.5
L
Gilgamesh
rep141
Gilgamesh
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,407
Damage
39,210
64,812
Taken
72,130
41,127
Mitigated
33,368
29,552
Healing
14,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,663
708
78
2,018
12,545
2,993
0
5,668
6,508
52,484
0
W
Arachne
BobSnakeOff
Arachne
20,405
15,380
0
6,236
12,785
7,383
18
2,687
10,070
0
72,772
W
Anhur
By_Soulz
Anhur
14,111
8,148
0
7,065
14,795
5,685
1,248
4,056
10,705
0
91,302
W
Athena
Dracchus
Athena
5,076
1,628
0
2,374
11,742
11,136
53
4,060
7,550
18,874
0
L
Awilix
7,265
2,733
0
3,982
14,136
3,431
0
1,678
12,249
0
57,489
W
12,767
3,498
0
2,116
10,634
3,886
257
5,116
5,314
72,291
0
L
Erlang Shen
cool_dude_32
Erlang Shen
9,589
3,864
0
3,550
14,706
10,633
624
3,677
10,221
7,139
62,323
W
Guan Yu
kagegutshi
Guan Yu
6,048
923
3,157
8,604
14,856
13,037
20
1,586
13,226
1,762
40,387
L
Khepri
7,402
988
363
3,838
17,294
13,627
0
4,109
12,813
27,165
0
L
Gilgamesh
rep141
Gilgamesh
5,291
1,084
0
920
13,449
2,684
0
1,832
11,448
0
31,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,312
Gold Earned
41,571
501
Minions Killed
431
0
Camps Cleared
0
1,729,912
Distance Traveled
1,621,640
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,377
465
101
6
0
305,350
3
W
Arachne
11,106
617
94
5
0
403,506
1
W
Anhur
10,324
574
166
9
0
314,616
0
W
Athena
8,656
481
27
2
0
350,082
1
L
Awilix
8,745
486
99
6
0
370,965
3
W
Nu Wa
10,215
568
129
7
0
312,676
3
L
Erlang Shen
9,108
506
135
8
0
290,387
4
W
Guan Yu
9,011
501
85
5
0
349,032
2
L
Khepri
7,898
439
38
2
0
329,342
3
L
Gilgamesh
7,443
414
58
3
0
325,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role