Player Matchup

Danzaburou
Danzaburou
Quodet
Danzaburou
Level 67
God Stats
18W - 11L
1,591 SR
Queue Stats
206W - 209L
1,542 Elo+
Solo
Janus
Janus
Villers21
Janus
Level 84
God Stats
0W - 2L
1,240 SR
Queue Stats
10W - 15L
1,300 Elo+
Solo
Atlas
Atlas
Wookieman 328
Atlas
Level 146
God Stats
10W - 16L
1,483 SR
Queue Stats
583W - 610L
1,561 Elo+
Solo
Team Averages
Level 99
1,438 SR
1,468 Elo+

VS

Team Averages
Level 146
1,484 SR
1,595 Elo+
Baron Samedi
Baron Samedi
TiptoeCRAZYMAN
Baron Samedi
Level 125
God Stats
40W - 50L
1,471 SR
Queue Stats
477W - 579L
1,427 Elo+
Solo
Cliodhna
Cliodhna
dblBlEAST
Cliodhna
Level 157
God Stats
2W - 2L
1,406 SR
Queue Stats
218W - 108L
1,744 Elo+
Solo
Ganesha
Ganesha
shinkukun_sama
Ganesha
Level 156
God Stats
10W - 9L
1,575 SR
Queue Stats
203W - 147L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Quodet
Danzaburou
12
5 / 3 / 3
8,164
816
10,608
9,430
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Villers21
Janus
8
0 / 7 / 6
6,175
618
3,585
7,822
1,494
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 7 / 5
6,984
698
6,457
12,121
10,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TiptoeCRAZYMAN
Baron Samedi
11
3 / 4 / 8
7,263
726
6,679
6,646
3,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
dblBlEAST
Cliodhna
14
14 / 2 / 1
9,212
921
16,389
10,861
5,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 2 / 13
7,876
788
3,977
10,874
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
7
Kills
17
17
Deaths
8
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Quodet
Danzaburou
5
3
3
2.17
W
Baron Samedi
TiptoeCRAZYMAN
Baron Samedi
3
4
8
1.75
L
Janus
Villers21
Janus
0
7
6
0.43
L
2
7
5
0.64
W
Cliodhna
dblBlEAST
Cliodhna
14
2
1
7.25
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,650
Damage
27,045
29,373
Taken
28,381
14,825
Mitigated
17,355
5,853
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Quodet
Danzaburou
10,608
4,520
0
3,261
9,430
2,950
0
3,020
6,090
0
28,193
W
Baron Samedi
TiptoeCRAZYMAN
Baron Samedi
6,679
515
1,995
1,762
6,646
3,034
205
2,828
3,818
19,523
0
L
Janus
Villers21
Janus
3,585
320
0
580
7,822
1,494
0
2,587
5,046
12,977
0
L
6,457
2,738
422
1,590
12,121
10,381
0
5,121
6,862
11,132
0
W
Cliodhna
dblBlEAST
Cliodhna
16,389
1,108
0
2,555
10,861
5,205
485
3,010
7,851
0
42,003
W
3,977
471
353
2,957
10,874
9,116
279
4,710
6,164
10,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,323
Gold Earned
24,351
79
Minions Killed
110
2
Camps Cleared
7
483,481
Distance Traveled
560,634
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,164
816
41
4
1
182,013
5
W
Baron Samedi
7,263
726
30
3
2
162,974
0
L
Janus
6,175
618
27
3
1
133,187
3
L
Atlas
6,984
698
11
1
0
168,281
2
W
Cliodhna
9,212
921
80
8
5
212,689
4
W
Ganesha
7,876
788
0
0
0
184,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role