Player Matchup

Geb
Geb
Darksword77
Geb
Level 104
God Stats
1W - 1L
1,269 SR
Queue Stats
26W - 28L
1,364 Elo+
Party 1
Vamana
Vamana
Gonercoy3
Vamana
Level 57
God Stats
1W - 2L
1,195 SR
Queue Stats
84W - 71L
1,508 Elo+
Solo
Horus
Horus
Gustte
Horus
Level 69
God Stats
2W - 1L
1,622 SR
Queue Stats
162W - 175L
1,424 Elo+
Solo
He Bo
He Bo
LestradeZ0
He Bo
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,446 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jashin59
Tsukuyomi
Level 122
God Stats
2W - 0L
1,515 SR
Queue Stats
132W - 129L
1,349 Elo+
Solo
Team Averages
Level 77
1,420 SR
1,418 Elo+

VS

Team Averages
Level 80
1,496 SR
1,395 Elo+
Raijin
Raijin
JoeGom22
Raijin
Level 73
God Stats
1W - 3L
1,380 SR
Queue Stats
73W - 67L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
MDB4588
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,228 Elo+
Solo
Ra
Ra
Nerepah
Ra
Level 108
God Stats
1W - 2L
1,437 SR
Queue Stats
26W - 39L
1,384 Elo+
Solo
Nike
Nike
Takamorik
Nike
Level 95
God Stats
7W - 4L
1,660 SR
Queue Stats
180W - 202L
1,433 Elo+
Solo
Hades
Hades
ramirez0706
Hades
Level 104
God Stats
4W - 4L
1,504 SR
Queue Stats
217W - 212L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 22
10,668
821
13,329
16,349
16,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Gonercoy3
Vamana
18
9 / 1 / 18
11,717
901
14,701
15,145
15,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
Gustte
Horus
17
3 / 0 / 23
10,638
818
9,006
16,509
18,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

He Bo
18
7 / 4 / 16
10,713
824
12,957
10,521
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
jashin59
Tsukuyomi
17
7 / 5 / 19
10,363
797
16,008
13,654
6,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JoeGom22
Raijin
14
2 / 5 / 4
8,441
649
7,441
10,447
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MDB4588
Gilgamesh
14
1 / 9 / 3
7,847
604
6,435
14,477
7,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 5 / 4
9,169
705
10,704
12,108
6,476
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
14
4 / 5 / 5
8,773
675
12,223
19,249
10,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 5 / 5
9,451
727
15,639
14,886
8,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
32
29
Kills
11
11
Deaths
29
98
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
22
14
W
Vamana
Gonercoy3
Vamana
9
1
18
18
W
Horus
Gustte
Horus
3
0
23
14.5
L
Raijin
JoeGom22
Raijin
2
5
4
0.8
W
He Bo
7
4
16
3.75
L
Gilgamesh
MDB4588
Gilgamesh
1
9
3
0.28
L
1
5
4
0.6
L
Nike
4
5
5
1.3
W
Tsukuyomi
jashin59
Tsukuyomi
7
5
19
3.3
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,001
Damage
52,442
72,178
Taken
71,167
61,067
Mitigated
37,556
43,841
Healing
21,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,329
1,760
3,222
4,154
16,349
16,015
622
8,233
8,020
25,746
0
W
Vamana
Gonercoy3
Vamana
14,701
5,272
4,008
6,322
15,145
15,430
1,604
5,652
9,139
0
32,400
W
Horus
Gustte
Horus
9,006
4,762
8,352
7,803
16,509
18,673
508
6,791
9,428
0
13,366
L
Raijin
JoeGom22
Raijin
7,441
581
0
1,528
10,447
4,386
0
3,847
6,600
16,407
0
W
He Bo
12,957
2,174
1,281
1,566
10,521
4,374
881
5,045
5,258
31,245
0
L
Gilgamesh
MDB4588
Gilgamesh
6,435
897
0
541
14,477
7,861
0
3,799
10,678
0
11,663
L
10,704
1,479
3,670
3,454
12,108
6,476
0
5,807
6,301
32,916
0
L
Nike
12,223
2,292
1,149
4,753
19,249
10,701
0
7,506
11,743
0
16,098
W
Tsukuyomi
jashin59
Tsukuyomi
16,008
4,957
2,524
4,609
13,654
6,575
1,305
6,867
6,549
0
24,043
L
15,639
240
1,178
4,872
14,886
8,132
0
5,327
9,559
23,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,099
Gold Earned
43,681
122
Minions Killed
116
0
Camps Cleared
0
1,281,031
Distance Traveled
1,085,473
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,668
821
18
1
0
249,686
0
W
Vamana
11,717
901
32
2
0
284,862
1
W
Horus
10,638
818
5
0
0
263,911
0
L
Raijin
8,441
649
24
2
0
217,566
3
W
He Bo
10,713
824
56
4
0
229,338
2
L
Gilgamesh
7,847
604
14
1
0
204,888
1
L
Ra
9,169
705
45
3
0
225,645
1
L
Nike
8,773
675
7
1
0
220,070
0
W
Tsukuyomi
10,363
797
11
1
0
253,234
3
L
Hades
9,451
727
26
2
0
217,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role