Player Matchup

Kukulkan
Kukulkan
DarkHero925
Kukulkan
Level 124
God Stats
31W - 21L
1,586 SR
Queue Stats
97W - 98L
1,466 Elo+
Solo
Hercules
Hercules
Japaweed22
Hercules
Level 144
God Stats
47W - 42L
1,530 SR
Queue Stats
119W - 106L
1,509 Elo+
Solo
Mulan
Mulan
ThiqqyEthey-_-
Mulan
Level 67
God Stats
13W - 4L
1,597 SR
Queue Stats
265W - 315L
1,371 Elo+
Solo
Team Averages
Level 112
1,571 SR
1,448 Elo+

VS

Team Averages
Level 109
1,530 SR
1,406 Elo+
Jormungandr
Jormungandr
TvG_KillEmAll
Jormungandr
Level 142
God Stats
31W - 30L
1,507 SR
Queue Stats
56W - 61L
1,453 Elo+
Solo
Anubis
Anubis
phl234__
Anubis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,278 Elo+
Solo
Mulan
Mulan
sebasdt04
Mulan
Level 90
God Stats
15W - 14L
1,582 SR
Queue Stats
46W - 40L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkHero925
Kukulkan
17
11 / 2 / 6
12,548
738
12,782
9,385
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Japaweed22
Hercules
14
0 / 2 / 16
10,644
626
12,772
26,460
16,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 1 / 10
12,716
748
14,611
14,709
10,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TvG_KillEmAll
Jormungandr
13
1 / 4 / 4
10,694
629
12,666
15,095
16,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
phl234__
Anubis
13
1 / 8 / 2
9,765
574
7,251
13,570
6,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
sebasdt04
Mulan
14
3 / 7 / 1
10,755
633
16,602
16,441
11,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
19
Kills
5
5
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DarkHero925
Kukulkan
11
2
6
7
W
Hercules
Japaweed22
Hercules
0
2
16
4
W
8
1
10
13
L
Jormungandr
TvG_KillEmAll
Jormungandr
1
4
4
0.75
L
Anubis
phl234__
Anubis
1
8
2
0.25
L
Mulan
sebasdt04
Mulan
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,165
Damage
36,519
50,554
Taken
45,106
30,195
Mitigated
34,712
14,777
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DarkHero925
Kukulkan
12,782
1,066
102
530
9,385
3,467
1,066
4,428
4,957
52,981
0
W
Hercules
Japaweed22
Hercules
12,772
2,421
0
8,984
26,460
16,452
284
10,642
15,818
5,243
22,637
W
14,611
2,353
342
4,819
14,709
10,276
1,242
5,655
9,054
283
46,601
L
Jormungandr
TvG_KillEmAll
Jormungandr
12,666
2,612
0
1,821
15,095
16,512
0
5,441
8,896
32,352
0
L
Anubis
phl234__
Anubis
7,251
313
0
2,469
13,570
6,678
0
3,709
9,355
37,041
0
L
Mulan
sebasdt04
Mulan
16,602
3,031
387
2,263
16,441
11,522
0
5,268
10,420
0
35,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,908
Gold Earned
31,214
180
Minions Killed
157
8
Camps Cleared
7
971,018
Distance Traveled
813,712
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,548
738
85
5
5
292,749
1
W
Hercules
10,644
626
29
2
0
333,501
6
W
Mulan
12,716
748
66
4
3
344,768
3
L
Jormungandr
10,694
629
48
3
1
284,597
10
L
Anubis
9,765
574
66
4
1
237,503
0
L
Mulan
10,755
633
43
3
5
291,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role