Player Matchup

Bacchus
Bacchus
Luke_djng
Bacchus
Level 105
God Stats
3W - 1L
1,483 SR
Queue Stats
34W - 20L
1,676 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wheely98
Tsukuyomi
Level 148
God Stats
3W - 1L
1,666 SR
Queue Stats
171W - 66L
1,828 Elo+
Party 1
Nu Wa
Nu Wa
jimmehhx
Nu Wa
Level 149
God Stats
5W - 1L
1,660 SR
Queue Stats
174W - 65L
1,880 Elo+
Party 1
Team Averages
Level 134
1,603 SR
1,795 Elo+

VS

Team Averages
Level 95
1,671 SR
1,580 Elo+
Osiris
Osiris
Oleas3051
Osiris
Level 45
God Stats
0W - 2L
1,567 SR
Queue Stats
29W - 18L
1,574 Elo+
Solo
Olorun
Olorun
ZozoJr93
Olorun
Level 124
God Stats
1W - 3L
1,732 SR
Queue Stats
290W - 258L
1,639 Elo+
Solo
Ne Zha
Ne Zha
alberto_888poker
Ne Zha
Level 115
God Stats
4W - 3L
1,715 SR
Queue Stats
90W - 82L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Luke_djng
Bacchus
16
3 / 0 / 16
12,233
644
8,174
16,412
23,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Wheely98
Tsukuyomi
18
14 / 6 / 9
14,269
751
26,667
16,691
8,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
jimmehhx
Nu Wa
18
11 / 2 / 13
14,188
747
23,690
15,492
6,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Oleas3051
Osiris
16
2 / 8 / 5
12,074
635
12,385
25,976
24,012
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
ZozoJr93
Olorun
16
2 / 8 / 3
12,218
643
10,461
21,095
4,324
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 12 / 4
12,515
659
12,008
18,082
4,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
28
Kills
7
8
Deaths
28
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Luke_djng
Bacchus
3
0
16
11
L
Osiris
Oleas3051
Osiris
2
8
5
0.56
W
Tsukuyomi
Wheely98
Tsukuyomi
14
6
9
3.08
L
Olorun
ZozoJr93
Olorun
2
8
3
0.44
L
3
12
4
0.42
W
Nu Wa
jimmehhx
Nu Wa
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,531
Damage
34,854
48,595
Taken
65,153
39,597
Mitigated
32,637
5,144
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Luke_djng
Bacchus
8,174
469
454
1,608
16,412
23,974
205
4,235
12,177
21,863
0
L
Osiris
Oleas3051
Osiris
12,385
3,179
443
1,326
25,976
24,012
0
10,032
15,012
0
41,979
W
Tsukuyomi
Wheely98
Tsukuyomi
26,667
5,069
0
2,112
16,691
8,962
637
2,921
13,181
0
58,385
L
Olorun
ZozoJr93
Olorun
10,461
3,976
856
5,892
21,095
4,324
0
13,801
6,872
61,438
0
L
12,008
2,961
0
1,531
18,082
4,301
0
8,422
9,164
0
32,288
W
Nu Wa
jimmehhx
Nu Wa
23,690
6,044
0
970
15,492
6,661
2,559
3,516
11,976
70,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,690
Gold Earned
36,807
205
Minions Killed
207
11
Camps Cleared
4
1,034,533
Distance Traveled
919,966
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,233
644
29
2
3
358,730
1
L
Osiris
12,074
635
43
2
0
343,560
4
W
Tsukuyomi
14,269
751
67
4
4
346,259
3
L
Olorun
12,218
643
128
7
4
269,892
5
L
Ne Zha
12,515
659
36
2
0
306,514
6
W
Nu Wa
14,188
747
109
6
4
329,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role