Player Matchup

Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Chilljoshua2218
Artemis
Level 36
God Stats
0W - 2L
1,648 SR
Queue Stats
49W - 36L
1,592 Elo+
Solo
Mulan
Mulan
Hibear
Mulan
Level 41
God Stats
1W - 4L
1,473 SR
Queue Stats
63W - 73L
1,491 Elo+
Party 2
Rama
Rama
MihonchegMiD
Rama
Level 28
God Stats
0W - 3L
1,187 SR
Queue Stats
2W - 6L
1,532 Elo+
Party 2
Cabrakan
Cabrakan
SpiritOfWar
Cabrakan
Level 127
God Stats
2W - 3L
1,850 SR
Queue Stats
57W - 60L
1,496 Elo+
Party 2
Team Averages
Level 68
1,532 SR
1,522 Elo+

VS

Team Averages
Level 89
1,575 SR
1,563 Elo+
Cerberus
Cerberus
Klooster_NL
Cerberus
Level 103
God Stats
16W - 7L
1,598 SR
Queue Stats
430W - 368L
1,543 Elo+
Party 1
Apollo
Apollo
Rostek642
Apollo
Level 127
God Stats
6W - 9L
1,542 SR
Queue Stats
191W - 189L
1,595 Elo+
Solo
Pele
Pele
YBNJerra83
Pele
Level 39
God Stats
4W - 2L
1,775 SR
Queue Stats
161W - 131L
1,574 Elo+
Party 1
Ne Zha
Ne Zha
janvanarende
Ne Zha
Level 108
God Stats
6W - 6L
1,520 SR
Queue Stats
330W - 256L
1,540 Elo+
Party 1
Anhur
Anhur
yunus54637
Anhur
Level 67
God Stats
9W - 7L
1,439 SR
Queue Stats
273W - 244L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 5 / 0
5,684
568
2,384
5,288
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 2
5,979
598
3,299
5,992
1,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Hibear
Mulan
9
2 / 3 / 0
5,925
593
5,271
7,265
4,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 3 / 0
4,507
451
3,098
4,841
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
SpiritOfWar
Cabrakan
8
0 / 3 / 0
4,851
485
2,176
8,064
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Klooster_NL
Cerberus
11
1 / 2 / 1
6,254
625
4,186
7,366
4,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Rostek642
Apollo
11
5 / 0 / 1
6,338
634
7,228
5,926
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 4
6,459
646
2,576
5,337
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
10
1 / 0 / 6
6,489
649
2,393
5,626
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
13
6 / 0 / 1
7,183
718
4,199
4,949
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
16
16
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
0
0.2
L
0
2
2
0.5
L
Mulan
Hibear
Mulan
2
3
0
0.67
W
Cerberus
Klooster_NL
Cerberus
1
2
1
0.75
L
0
3
0
0
W
Apollo
Rostek642
Apollo
5
0
1
5.5
L
Cabrakan
SpiritOfWar
Cabrakan
0
3
0
0
W
3
1
4
5
W
Ne Zha
1
0
6
4
W
Anhur
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,228
Damage
20,582
31,450
Taken
29,204
12,808
Mitigated
10,988
6,639
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,384
473
94
874
5,288
439
0
0
5,288
26,219
0
L
3,299
1,500
0
218
5,992
1,424
0
469
5,455
0
39,827
L
Mulan
Hibear
Mulan
5,271
894
0
2,447
7,265
4,249
0
3,173
3,616
0
28,304
W
Cerberus
Klooster_NL
Cerberus
4,186
673
0
3,951
7,366
4,037
237
0
6,899
35,193
0
L
3,098
2,918
0
933
4,841
1,209
0
0
4,841
0
23,896
W
Apollo
Rostek642
Apollo
7,228
5,196
0
3,351
5,926
1,871
410
1,400
4,526
0
43,199
L
Cabrakan
SpiritOfWar
Cabrakan
2,176
343
0
2,073
8,064
5,487
0
0
8,064
13,430
0
W
2,576
666
0
2,092
5,337
1,515
0
673
4,664
0
32,241
W
Ne Zha
2,393
658
167
2,301
5,626
2,263
0
945
4,681
0
20,838
W
Anhur
4,199
2,503
0
2,204
4,949
1,302
1,403
1,821
3,128
0
39,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,946
Gold Earned
32,723
289
Minions Killed
388
0
Camps Cleared
0
906,099
Distance Traveled
1,020,483
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,684
568
63
6
0
168,251
0
L
Artemis
5,979
598
77
8
0
213,828
3
L
Mulan
5,925
593
74
7
0
176,570
2
W
Cerberus
6,254
625
98
10
0
190,132
4
L
Rama
4,507
451
53
5
0
169,381
3
W
Apollo
6,338
634
100
10
0
193,323
2
L
Cabrakan
4,851
485
22
2
0
178,069
4
W
Pele
6,459
646
67
7
0
228,061
1
W
Ne Zha
6,489
649
33
3
0
199,582
4
W
Anhur
7,183
718
90
9
0
209,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role