Player Matchup

Eset
Eset
Destroyer84
Eset
Level 146
God Stats
1W - 3L
1,697 SR
Queue Stats
221W - 248L
1,481 Elo+
Solo
Ullr
Ullr
Flawed Cleric
Ullr
Level 145
God Stats
1W - 7L
1,229 SR
Queue Stats
604W - 642L
1,507 Elo+
Solo
Kali
Kali
HiromiA2122
Kali
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 151L
1,388 Elo+
Solo
Khepri
Khepri
amboo04
Khepri
Level 117
God Stats
5W - 3L
1,493 SR
Queue Stats
260W - 270L
1,461 Elo+
Party 1
Bastet
Bastet
tannerjb
Bastet
Level 135
God Stats
4W - 3L
1,496 SR
Queue Stats
254W - 250L
1,427 Elo+
Party 1
Team Averages
Level 124
1,483 SR
1,453 Elo+

VS

Team Averages
Level 115
1,523 SR
1,411 Elo+
Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TheKisor
Nu Wa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 104L
1,461 Elo+
Solo
Bacchus
Bacchus
jollyjammer
Bacchus
Level 67
God Stats
1W - 0L
1,812 SR
Queue Stats
1W - 2L
1,195 Elo+
Solo
Medusa
Medusa
kaixarc
Medusa
Level 128
God Stats
1W - 1L
1,318 SR
Queue Stats
114W - 113L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
rhygar09
Tsukuyomi
Level 147
God Stats
2W - 2L
1,487 SR
Queue Stats
99W - 118L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
9,737
696
10,665
12,954
4,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 8 / 5
9,935
710
10,400
15,482
5,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 10 / 4
9,226
659
6,251
15,166
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
amboo04
Khepri
16
2 / 7 / 8
9,535
681
6,783
17,375
15,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
tannerjb
Bastet
17
4 / 7 / 6
10,481
749
16,532
15,287
5,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
5 / 2 / 24
12,040
860
6,693
15,444
16,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
TheKisor
Nu Wa
20
8 / 3 / 25
11,921
852
23,137
9,879
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
jollyjammer
Bacchus
17
10 / 4 / 19
11,105
793
13,940
13,342
8,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
kaixarc
Medusa
17
3 / 3 / 21
10,382
742
12,306
12,580
4,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
rhygar09
Tsukuyomi
19
12 / 2 / 19
11,680
834
15,322
11,013
4,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
146
14
Kills
38
38
Deaths
14
28
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
2
24
8.5
L
2
6
5
0.75
L
3
8
5
0.69
L
3
10
4
0.5
W
Nu Wa
TheKisor
Nu Wa
8
3
25
6.83
L
Khepri
amboo04
Khepri
2
7
8
0.86
W
Bacchus
jollyjammer
Bacchus
10
4
19
4.88
W
Medusa
kaixarc
Medusa
3
3
21
4.5
W
Tsukuyomi
rhygar09
Tsukuyomi
12
2
19
10.75
L
Bastet
tannerjb
Bastet
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,631
Damage
71,398
76,264
Taken
62,258
35,141
Mitigated
37,046
17,544
Healing
29,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,693
195
727
7,441
15,444
16,965
334
4,084
10,705
29,070
0
L
10,665
539
2,809
2,503
12,954
4,455
0
7,377
5,577
44,239
0
L
10,400
4,163
697
1,948
15,482
5,253
0
9,856
5,626
0
36,231
L
6,251
2,186
1,414
1,658
15,166
5,312
0
10,128
5,038
0
13,590
W
Nu Wa
TheKisor
Nu Wa
23,137
6,984
2,037
2,102
9,879
3,077
1,770
1,846
7,936
45,950
0
L
Khepri
amboo04
Khepri
6,783
182
798
2,325
17,375
15,061
0
10,048
7,327
16,241
0
W
Bacchus
jollyjammer
Bacchus
13,940
1,005
2,270
4,302
13,342
8,041
834
3,610
9,585
20,665
0
W
Medusa
kaixarc
Medusa
12,306
3,887
1,714
3,869
12,580
4,295
2,258
2,974
9,570
0
28,668
W
Tsukuyomi
rhygar09
Tsukuyomi
15,322
2,447
2,564
2,960
11,013
4,668
1,639
3,910
7,014
0
28,056
L
Bastet
tannerjb
Bastet
16,532
1,961
599
2,793
15,287
5,060
0
6,361
8,926
0
29,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,914
Gold Earned
57,128
174
Minions Killed
192
0
Camps Cleared
0
1,159,300
Distance Traveled
1,410,033
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,040
860
63
5
0
268,497
1
L
Eset
9,737
696
64
5
0
229,523
0
L
Ullr
9,935
710
54
4
0
196,647
0
L
Kali
9,226
659
10
1
0
228,073
0
W
Nu Wa
11,921
852
33
2
0
259,926
0
L
Khepri
9,535
681
22
2
0
231,429
1
W
Bacchus
11,105
793
19
1
0
292,015
0
W
Medusa
10,382
742
46
3
0
273,778
1
W
Tsukuyomi
11,680
834
31
2
0
315,817
2
L
Bastet
10,481
749
24
2
0
273,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role