Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CDJason520
Nu Wa
Level 160
God Stats
42W - 41L
1,515 SR
Queue Stats
921W - 918L
1,432 Elo+
Party 2
Merlin
Merlin
Lord-M_-
Merlin
Level 43
God Stats
3W - 9L
1,258 SR
Queue Stats
126W - 130L
1,539 Elo+
Solo
Freya
Freya
NC ARTHUR1438
Freya
Level 45
God Stats
3W - 2L
1,861 SR
Queue Stats
119W - 146L
1,346 Elo+
Solo
Bacchus
Bacchus
Z_ACmilan
Bacchus
Level 158
God Stats
1W - 1L
1,876 SR
Queue Stats
4W - 5L
1,440 Elo+
Party 2
Team Averages
Level 91
1,602 SR
1,451 Elo+

VS

Team Averages
Level 51
1,515 SR
1,411 Elo+
Hera
Hera
Pollydog2002
Hera
Level 46
God Stats
5W - 3L
1,528 SR
Queue Stats
83W - 114L
1,339 Elo+
Party 1
Atlas
Atlas
RhinoStampedes
Atlas
Level 40
God Stats
1W - 0L
1,644 SR
Queue Stats
94W - 107L
1,322 Elo+
Party 1
Bastet
Bastet
TrulyBattleborn
Bastet
Level 45
God Stats
4W - 2L
1,637 SR
Queue Stats
118W - 111L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
celewde
Ah Muzen Cab
Level 48
God Stats
33W - 24L
1,516 SR
Queue Stats
204W - 241L
1,426 Elo+
Solo
Achilles
Achilles
nyegowamaster
Achilles
Level 75
God Stats
5W - 8L
1,251 SR
Queue Stats
148W - 161L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
1
0 / 0 / 0
2,412
201
0
0
0
Nu Wa
11
0 / 2 / 1
6,369
531
7,270
5,316
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Lord-M_-
Merlin
11
1 / 4 / 2
6,222
519
5,595
7,359
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
2 / 3 / 2
5,446
454
4,177
6,036
1,457
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Z_ACmilan
Bacchus
8
2 / 3 / 2
5,501
458
5,414
12,492
6,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
5,924
494
4,029
6,581
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 6
6,198
517
2,495
10,166
4,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 0 / 3
7,800
650
5,566
9,507
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
celewde
Ah Muzen Cab
12
4 / 1 / 3
6,996
583
5,944
6,297
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
nyegowamaster
Achilles
11
1 / 1 / 4
6,369
531
3,501
9,038
5,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
12
12
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
L
Nu Wa
0
2
1
0.25
L
Merlin
Lord-M_-
Merlin
1
4
2
0.5
L
2
3
2
1
W
1
2
6
2
W
1
1
6
4
W
5
0
3
6.5
L
Bacchus
Z_ACmilan
Bacchus
2
3
2
1
W
Ah Muzen Cab
celewde
Ah Muzen Cab
4
1
3
5.5
W
Achilles
nyegowamaster
Achilles
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,456
Damage
21,535
31,203
Taken
41,589
12,219
Mitigated
17,005
8,643
Healing
19,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
7,270
1,217
0
1,427
5,316
1,502
820
264
4,778
37,290
0
L
Merlin
Lord-M_-
Merlin
5,595
591
0
961
7,359
2,311
0
1,856
5,423
35,320
0
L
4,177
1,730
171
1,882
6,036
1,457
18
1,119
4,843
14,581
0
W
4,029
856
0
2,362
6,581
1,955
482
4,397
1,874
29,126
0
W
2,495
567
1,352
3,134
10,166
4,145
320
7,003
2,723
8,132
0
W
5,566
1,140
0
7,100
9,507
3,096
534
2,426
6,941
0
54,613
L
Bacchus
Z_ACmilan
Bacchus
5,414
513
0
4,202
12,492
6,949
0
3,285
9,137
16,019
0
W
Ah Muzen Cab
celewde
Ah Muzen Cab
5,944
2,864
0
3,615
6,297
1,933
584
3,264
2,883
0
44,209
W
Achilles
nyegowamaster
Achilles
3,501
684
0
1,880
9,038
5,876
22
3,922
4,712
0
26,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,950
Gold Earned
33,287
204
Minions Killed
323
0
Camps Cleared
0
871,149
Distance Traveled
1,274,454
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
2,412
201
0
0
0
0
0
L
Nu Wa
6,369
531
82
7
0
209,142
3
L
Merlin
6,222
519
75
6
0
203,617
2
L
Freya
5,446
454
31
3
0
214,243
2
W
Hera
5,924
494
46
4
0
237,633
0
W
Atlas
6,198
517
14
1
0
256,542
4
W
Bastet
7,800
650
114
10
0
275,408
2
L
Bacchus
5,501
458
16
1
0
244,147
0
W
Ah Muzen Cab
6,996
583
89
7
0
261,684
1
W
Achilles
6,369
531
60
5
0
243,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role