Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Biclight
Fenrir
Level 96
God Stats
13W - 12L
1,567 SR
Queue Stats
38W - 31L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
IceWoops
Kukulkan
Level 65
God Stats
4W - 4L
1,476 SR
Queue Stats
48W - 40L
1,530 Elo+
Party 1
Team Averages
Level 91
1,514 SR
1,524 Elo+

VS

Team Averages
Level 85
1,562 SR
1,529 Elo+
Nike
Nike
Fearnuttin
Nike
Level 59
God Stats
0W - 3L
1,395 SR
Queue Stats
31W - 44L
1,355 Elo+
Solo
Cthulhu
Cthulhu
IronicFuzzy
Cthulhu
Level 111
God Stats
4W - 2L
1,574 SR
Queue Stats
100W - 82L
1,634 Elo+
Party 2
Sol
Sol
PapaZanders
Sol
Level 85
God Stats
1W - 1L
1,718 SR
Queue Stats
75W - 58L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
3 / 1 / 9
8,745
673
7,548
12,329
9,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Biclight
Fenrir
14
7 / 2 / 7
9,743
749
9,521
9,405
5,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
IceWoops
Kukulkan
14
4 / 0 / 9
9,339
718
12,060
7,236
2,827
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,727
594
7,637
14,530
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
IronicFuzzy
Cthulhu
12
2 / 4 / 0
8,631
664
6,717
13,150
14,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 2
8,112
624
7,708
7,748
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
9
7.5
W
Fenrir
Biclight
Fenrir
7
2
7
5.25
L
0
6
3
0.25
W
Kukulkan
IceWoops
Kukulkan
4
0
9
8.5
L
Cthulhu
IronicFuzzy
Cthulhu
2
4
0
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,129
Damage
22,062
28,970
Taken
35,428
17,702
Mitigated
25,649
5,533
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,548
581
0
2,062
12,329
9,193
0
3,751
7,965
20,668
0
W
Fenrir
Biclight
Fenrir
9,521
3,412
0
1,730
9,405
5,682
0
5,974
3,206
0
22,068
L
7,637
377
0
1,504
14,530
8,049
0
7,616
6,536
0
22,905
W
Kukulkan
IceWoops
Kukulkan
12,060
1,534
0
1,741
7,236
2,827
265
5,264
1,972
45,427
0
L
Cthulhu
IronicFuzzy
Cthulhu
6,717
194
165
3,481
13,150
14,950
0
6,451
6,400
24,476
0
L
7,708
2,073
0
1,274
7,748
2,650
0
4,965
2,632
29,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,827
Gold Earned
24,470
135
Minions Killed
146
7
Camps Cleared
4
789,692
Distance Traveled
717,990
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,745
673
22
2
2
267,159
2
W
Fenrir
9,743
749
23
2
3
266,299
0
L
Nike
7,727
594
50
4
0
224,588
7
W
Kukulkan
9,339
718
90
7
2
256,234
4
L
Cthulhu
8,631
664
35
3
1
245,744
4
L
Sol
8,112
624
61
5
3
247,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role