Player Matchup

Bastet
Bastet
Silver I
C1vaked
Bastet
Silver I
Level 117
God Stats
32W - 11L
1,877 SR
Queue Stats
111W - 120L
1,320 MMR
Solo
Hera
Hera
Gold V
DookieCheese
Hera
Gold V
Level 109
God Stats
0W - 1L
1,126 SR
Queue Stats
18W - 20L
1,422 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Ng2022
Cthulhu
Silver IV
Level 109
God Stats
0W - 6L
1,430 SR
Queue Stats
9W - 18L
1,367 MMR
Solo
Cerberus
Cerberus
Gold V
Ps4ruinsmite
Cerberus
Gold V
Level 160
God Stats
7W - 7L
1,485 SR
Queue Stats
466W - 476L
1,345 MMR
Solo
Hun Batz
Hun Batz
Gold V
sleven6593
Hun Batz
Gold V
Level 123
God Stats
3W - 2L
1,882 SR
Queue Stats
281W - 288L
1,349 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,560 SR
1,361 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,599 SR
1,361 MMR
Bakasura
Bakasura
Gold II
Antl-Up
Bakasura
Gold II
Level 127
God Stats
12W - 9L
1,579 SR
Queue Stats
218W - 216L
1,426 MMR
Solo
Poseidon
Poseidon
Gold V
Ethanedv
Poseidon
Gold V
Level 106
God Stats
29W - 18L
1,576 SR
Queue Stats
47W - 50L
1,385 MMR
Solo
Ares
Ares
Gold V
I-ProdigY-I-_-
Ares
Gold V
Level 63
God Stats
17W - 9L
1,618 SR
Queue Stats
101W - 112L
1,301 MMR
Solo
Artemis
Artemis
Gold V
ROMANOS2430
Artemis
Gold V
Level 154
God Stats
101W - 61L
1,656 SR
Queue Stats
273W - 260L
1,328 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
sloot711
Sun Wukong
Gold V
Level 145
God Stats
12W - 11L
1,568 SR
Queue Stats
452W - 452L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
C1vaked
Bastet
18
5 / 7 / 8
11,998
461
16,060
19,099
6,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
8 / 6 / 7
13,442
517
21,176
17,469
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ng2022
Cthulhu
18
4 / 4 / 7
11,943
459
11,248
21,609
29,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Ps4ruinsmite
Cerberus
19
2 / 8 / 4
11,840
455
13,983
32,269
26,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
sleven6593
Hun Batz
18
2 / 13 / 5
11,594
446
11,776
27,698
9,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CliodhnaZeusGeb

VS

Bans
AthenaLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Antl-Up
Bakasura
20
12 / 3 / 7
16,850
648
22,804
29,696
13,167
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Ethanedv
Poseidon
20
9 / 6 / 7
16,435
632
21,193
19,764
8,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 8 / 15
12,968
499
11,607
26,740
30,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
ROMANOS2430
Artemis
20
8 / 4 / 4
14,628
563
16,917
19,404
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
sloot711
Sun Wukong
20
8 / 0 / 14
16,531
636
19,474
26,307
24,586
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
85
21
Kills
38
38
Deaths
21
31
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Antl-Up
Bakasura
12
3
7
5.17
L
Bastet
C1vaked
Bastet
5
7
8
1.29
L
8
6
7
1.92
W
Poseidon
Ethanedv
Poseidon
9
6
7
2.08
W
1
8
15
1.06
L
Cthulhu
Ng2022
Cthulhu
4
4
7
1.88
L
Cerberus
Ps4ruinsmite
Cerberus
2
8
4
0.5
W
Artemis
ROMANOS2430
Artemis
8
4
4
2.5
L
Hun Batz
sleven6593
Hun Batz
2
13
5
0.35
W
Sun Wukong
sloot711
Sun Wukong
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,243
Damage
91,995
118,144
Taken
121,911
77,934
Mitigated
84,955
25,328
Healing
46,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Antl-Up
Bakasura
22,804
15,921
0
13,962
29,696
13,167
4,259
8,402
20,887
0
144,021
L
Bastet
C1vaked
Bastet
16,060
3,842
1,074
3,108
19,099
6,114
0
7,213
11,493
0
47,925
L
21,176
5,962
0
2,408
17,469
6,433
0
9,731
7,319
104,172
0
W
Poseidon
Ethanedv
Poseidon
21,193
2,101
0
6,463
19,764
8,986
2,469
8,836
10,928
129,965
0
W
11,607
614
1,455
5,012
26,740
30,623
367
13,774
12,713
38,585
0
L
Cthulhu
Ng2022
Cthulhu
11,248
553
748
3,025
21,609
29,542
0
5,533
14,952
66,072
0
L
Cerberus
Ps4ruinsmite
Cerberus
13,983
743
81
10,152
32,269
26,671
0
5,348
23,943
99,554
0
W
Artemis
ROMANOS2430
Artemis
16,917
9,137
0
6,632
19,404
7,593
4,010
7,359
12,002
0
113,530
L
Hun Batz
sleven6593
Hun Batz
11,776
3,184
0
4,732
27,698
9,174
1,098
4,975
21,595
0
95,432
W
Sun Wukong
sloot711
Sun Wukong
19,474
3,476
0
13,302
26,307
24,586
3,440
9,437
15,050
214
98,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,817
Gold Earned
77,412
760
Minions Killed
744
0
Camps Cleared
0
2,314,853
Distance Traveled
2,569,572
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,850
648
205
8
0
635,193
5
L
Bastet
11,998
461
83
3
0
477,137
3
L
Hera
13,442
517
178
7
0
474,958
3
W
Poseidon
16,435
632
190
7
0
475,037
4
W
Ares
12,968
499
34
1
0
479,394
6
L
Cthulhu
11,943
459
85
3
0
504,821
1
L
Cerberus
11,840
455
250
10
0
388,631
0
W
Artemis
14,628
563
144
6
0
440,773
8
L
Hun Batz
11,594
446
164
6
0
469,306
4
W
Sun Wukong
16,531
636
171
7
0
539,175
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role