Player Matchup

Bellona
Bellona
Fiddy_brah
Bellona
Level 55
God Stats
5W - 13L
1,359 SR
Queue Stats
28W - 67L
1,210 Elo+
Party 1
Ares
Ares
SendBeerMoney
Ares
Level 108
God Stats
3W - 1L
1,671 SR
Queue Stats
127W - 134L
1,516 Elo+
Solo
Kukulkan
Kukulkan
stelthkiller555
Kukulkan
Level 65
God Stats
0W - 4L
1,540 SR
Queue Stats
21W - 51L
1,281 Elo+
Party 1
Team Averages
Level 76
1,523 SR
1,336 Elo+

VS

Team Averages
Level 57
1,599 SR
1,669 Elo+
Horus
Horus
PUBLKNME
Horus
Level 26
God Stats
3W - 1L
1,577 SR
Queue Stats
8W - 6L
1,452 Elo+
Party 2
Sol
Sol
Rngfailboat
Sol
Level 23
God Stats
21W - 3L
1,825 SR
Queue Stats
160W - 36L
1,868 Elo+
Party 2
Loki
Loki
gingerloudpack2
Loki
Level 122
God Stats
1W - 3L
1,395 SR
Queue Stats
164W - 94L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fiddy_brah
Bellona
14
5 / 6 / 1
10,498
700
9,961
15,676
11,663
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 10 / 4
9,771
651
7,047
24,012
23,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
12
0 / 8 / 4
8,588
573
9,222
13,399
4,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PUBLKNME
Horus
14
3 / 0 / 18
10,549
703
6,417
12,940
9,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
17 / 3 / 7
12,783
852
32,804
17,508
7,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 3 / 12
10,415
694
8,481
10,588
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
6
Kills
24
24
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
Fiddy_brah
Bellona
5
6
1
0.92
W
Horus
PUBLKNME
Horus
3
0
18
12
W
17
3
7
6.83
L
1
10
4
0.3
W
4
3
12
3.33
L
Kukulkan
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,230
Damage
47,702
53,087
Taken
41,036
39,203
Mitigated
21,830
6,885
Healing
16,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Fiddy_brah
Bellona
9,961
3,228
0
1,633
15,676
11,663
0
8,771
6,452
0
25,769
W
Horus
PUBLKNME
Horus
6,417
2,088
1,526
4,962
12,940
9,755
357
5,471
7,469
0
12,525
W
32,804
16,665
0
8,574
17,508
7,241
1,063
7,215
10,293
76,369
7,563
L
7,047
396
273
2,695
24,012
23,133
0
12,135
10,846
14,433
0
W
8,481
2,279
0
1,360
10,588
4,834
1,514
4,091
6,497
0
32,105
L
Kukulkan
9,222
587
512
1,772
13,399
4,407
0
9,060
4,130
35,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,857
Gold Earned
33,747
107
Minions Killed
150
3
Camps Cleared
9
751,478
Distance Traveled
815,187
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,498
700
37
2
2
269,875
5
W
Horus
10,549
703
13
1
1
292,882
2
W
Sol
12,783
852
94
6
3
252,542
0
L
Ares
9,771
651
14
1
0
253,801
6
W
Loki
10,415
694
43
3
5
269,763
1
L
Kukulkan
8,588
573
56
4
1
227,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role