Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Chicarcas
Janus
Level 145
God Stats
2W - 1L
1,447 SR
Queue Stats
33W - 28L
1,543 Elo+
Solo
Discordia
Discordia
DershBag
Discordia
Level 109
God Stats
35W - 14L
1,673 SR
Queue Stats
581W - 578L
1,542 Elo+
Solo
Danzaburou
Danzaburou
HxShadow2302
Danzaburou
Level 109
God Stats
24W - 11L
1,683 SR
Queue Stats
653W - 678L
1,536 Elo+
Solo
Sobek
Sobek
ToucanTim
Sobek
Level 87
God Stats
18W - 14L
1,648 SR
Queue Stats
174W - 178L
1,580 Elo+
Solo
Team Averages
Level 115
1,590 SR
1,540 Elo+

VS

Team Averages
Level 118
1,538 SR
1,546 Elo+
Cu Chulainn
Cu Chulainn
ADburns
Cu Chulainn
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,549 Elo+
Solo
Set
Set
Motherfragerzz
Set
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
631W - 624L
1,462 Elo+
Solo
Hachiman
Hachiman
Play4emBucks
Hachiman
Level 110
God Stats
39W - 21L
1,664 SR
Queue Stats
665W - 592L
1,633 Elo+
Solo
Geb
Geb
StorkDaSmite
Geb
Level 143
God Stats
4W - 4L
1,595 SR
Queue Stats
93W - 83L
1,611 Elo+
Solo
Chronos
Chronos
zConvictions
Chronos
Level 113
God Stats
4W - 11L
1,432 SR
Queue Stats
547W - 565L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
15 / 1 / 7
10,346
609
19,140
18,143
16,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Chicarcas
Janus
14
2 / 2 / 10
8,827
519
4,662
10,622
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
DershBag
Discordia
16
4 / 1 / 3
9,918
583
7,082
4,634
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
HxShadow2302
Danzaburou
16
3 / 3 / 3
10,213
601
8,354
10,207
2,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
ToucanTim
Sobek
15
1 / 1 / 4
8,899
523
6,301
12,956
9,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ADburns
Cu Chulainn
15
3 / 3 / 0
8,835
520
11,724
14,280
8,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 6 / 0
7,297
429
3,999
12,226
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Play4emBucks
Hachiman
13
5 / 6 / 0
8,577
505
11,276
14,533
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 3 / 4
6,992
411
4,241
12,984
11,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
zConvictions
Chronos
10
0 / 7 / 1
6,535
384
2,452
11,321
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
25
Kills
8
8
Deaths
25
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
15
1
7
18.5
L
Cu Chulainn
ADburns
Cu Chulainn
3
3
0
1
W
Janus
Chicarcas
Janus
2
2
10
3.5
W
Discordia
DershBag
Discordia
4
1
3
5.5
W
Danzaburou
HxShadow2302
Danzaburou
3
3
3
1.5
L
0
6
0
0
L
Hachiman
Play4emBucks
Hachiman
5
6
0
0.83
L
0
3
4
0.67
W
Sobek
ToucanTim
Sobek
1
1
4
3
L
Chronos
zConvictions
Chronos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,539
Damage
33,692
56,562
Taken
65,344
33,130
Mitigated
32,562
22,526
Healing
16,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,140
6,642
177
7,433
18,143
16,021
176
2,838
15,047
0
39,345
L
Cu Chulainn
ADburns
Cu Chulainn
11,724
3,031
0
3,928
14,280
8,639
0
4,581
9,164
2,233
55,383
W
Janus
Chicarcas
Janus
4,662
405
0
5,029
10,622
3,107
0
2,366
8,130
58,399
0
W
Discordia
DershBag
Discordia
7,082
428
0
722
4,634
1,571
812
447
4,133
66,863
0
W
Danzaburou
HxShadow2302
Danzaburou
8,354
4,183
0
2,418
10,207
2,680
1,490
1,006
9,201
0
63,967
L
3,999
1,143
0
4,531
12,226
4,086
0
3,254
8,822
0
43,812
L
Hachiman
Play4emBucks
Hachiman
11,276
6,335
0
3,773
14,533
4,414
330
1,518
13,007
0
58,362
L
4,241
524
415
2,610
12,984
11,931
0
3,184
9,618
18,797
0
W
Sobek
ToucanTim
Sobek
6,301
328
0
6,747
12,956
9,751
88
855
11,561
51,996
0
L
Chronos
zConvictions
Chronos
2,452
686
0
1,229
11,321
3,492
0
4,361
6,688
32,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,203
Gold Earned
38,236
520
Minions Killed
399
0
Camps Cleared
0
1,787,103
Distance Traveled
1,603,754
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,346
609
38
2
0
387,748
3
L
Cu Chulainn
8,835
520
111
7
0
349,746
2
W
Janus
8,827
519
92
5
0
379,291
1
W
Discordia
9,918
583
146
9
0
329,966
7
W
Danzaburou
10,213
601
135
8
0
344,917
3
L
Set
7,297
429
83
5
0
380,868
1
L
Hachiman
8,577
505
109
6
0
281,137
4
L
Geb
6,992
411
22
1
0
285,902
8
W
Sobek
8,899
523
109
6
0
345,181
3
L
Chronos
6,535
384
74
4
0
306,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role