Player Matchup

Kumbhakarna
Kumbhakarna
ManoloLama001
Kumbhakarna
Level 69
God Stats
5W - 11L
1,306 SR
Queue Stats
256W - 322L
1,340 Elo+
Party 2
Neith
Neith
MastaZeK
Neith
Level 87
God Stats
6W - 8L
1,526 SR
Queue Stats
19W - 32L
1,318 Elo+
Solo
Ratatoskr
Ratatoskr
MeloSkurt
Ratatoskr
Level 43
God Stats
8W - 5L
1,743 SR
Queue Stats
123W - 183L
1,252 Elo+
Party 1
Mulan
Mulan
SharkoBooy
Mulan
Level 32
God Stats
2W - 4L
1,479 SR
Queue Stats
78W - 114L
1,312 Elo+
Party 1
Thoth
Thoth
VideoNINJA
Thoth
Level 47
God Stats
0W - 3L
1,201 SR
Queue Stats
115W - 145L
1,344 Elo+
Party 2
Team Averages
Level 56
1,451 SR
1,313 Elo+

VS

Team Averages
Level 77
1,475 SR
1,358 Elo+
Zeus
Zeus
FirePG
Zeus
Level 47
God Stats
2W - 0L
1,599 SR
Queue Stats
23W - 23L
1,372 Elo+
Solo
Odin
Odin
ItzJaeger
Odin
Level 67
God Stats
4W - 2L
1,417 SR
Queue Stats
261W - 398L
1,387 Elo+
Solo
Bakasura
Bakasura
Pikkolin
Bakasura
Level 107
God Stats
7W - 10L
1,308 SR
Queue Stats
217W - 273L
1,307 Elo+
Party 3
Anhur
Anhur
Pravda1
Anhur
Level 105
God Stats
6W - 4L
1,506 SR
Queue Stats
215W - 273L
1,298 Elo+
Party 3
Cerberus
Cerberus
ЕвГEH
Cerberus
Level 60
God Stats
27W - 28L
1,542 SR
Queue Stats
147W - 191L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ManoloLama001
Kumbhakarna
15
0 / 6 / 2
9,573
416
7,264
27,408
29,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
MastaZeK
Neith
9
2 / 2 / 0
7,738
336
4,439
3,449
1,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
MeloSkurt
Ratatoskr
16
4 / 11 / 1
10,936
475
7,147
21,805
7,581
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
14
0 / 8 / 4
9,302
404
14,720
26,858
15,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
16
3 / 8 / 3
10,281
447
21,625
15,637
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FirePG
Zeus
19
14 / 5 / 8
13,288
578
27,615
17,046
6,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
18
9 / 1 / 10
12,540
545
16,755
21,507
17,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Pikkolin
Bakasura
19
7 / 0 / 5
12,211
531
11,006
20,496
10,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Pravda1
Anhur
18
4 / 1 / 8
11,572
503
10,210
18,201
6,730
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ЕвГEH
Cerberus
13
1 / 3 / 13
10,337
449
5,413
20,215
28,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
9
Kills
35
35
Deaths
10
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zeus
FirePG
Zeus
14
5
8
3.6
W
Odin
9
1
10
14
L
Kumbhakarna
ManoloLama001
Kumbhakarna
0
6
2
0.17
L
Neith
MastaZeK
Neith
2
2
0
1
L
Ratatoskr
MeloSkurt
Ratatoskr
4
11
1
0.41
W
Bakasura
Pikkolin
Bakasura
7
0
5
9.5
W
Anhur
Pravda1
Anhur
4
1
8
8
L
Mulan
0
8
4
0.25
L
Thoth
3
8
3
0.56
W
Cerberus
ЕвГEH
Cerberus
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,195
Damage
70,999
95,157
Taken
97,465
58,357
Mitigated
69,401
9,974
Healing
46,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
FirePG
Zeus
27,615
4,287
277
7,158
17,046
6,202
1,182
8,510
8,536
78,115
0
W
Odin
16,755
4,087
1,083
8,161
21,507
17,848
1,338
4,063
17,444
9,054
51,267
L
Kumbhakarna
ManoloLama001
Kumbhakarna
7,264
493
527
2,660
27,408
29,190
68
9,972
16,800
59,897
0
L
Neith
MastaZeK
Neith
4,439
1,930
0
936
3,449
1,076
0
1,924
1,449
0
20,508
L
Ratatoskr
MeloSkurt
Ratatoskr
7,147
1,163
0
3,657
21,805
7,581
0
5,651
15,403
0
59,211
W
Bakasura
Pikkolin
Bakasura
11,006
7,231
1,261
13,948
20,496
10,450
3,624
4,739
15,757
0
79,045
W
Anhur
Pravda1
Anhur
10,210
6,332
1,269
8,513
18,201
6,730
7,017
7,760
10,441
0
89,488
L
Mulan
14,720
2,792
0
2,194
26,858
15,040
0
7,598
17,991
0
50,096
L
Thoth
21,625
582
0
0
15,637
5,470
538
9,626
5,310
79,569
0
W
Cerberus
ЕвГEH
Cerberus
5,413
330
0
4,435
20,215
28,171
1,017
4,196
16,019
19,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,830
Gold Earned
59,948
430
Minions Killed
510
0
Camps Cleared
0
1,829,599
Distance Traveled
2,154,243
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,288
578
100
4
0
402,212
5
W
Odin
12,540
545
110
5
0
462,712
2
L
Kumbhakarna
9,573
416
77
3
0
406,196
1
L
Neith
7,738
336
38
2
0
150,113
3
L
Ratatoskr
10,936
475
94
4
0
446,571
4
W
Bakasura
12,211
531
147
6
0
524,415
7
W
Anhur
11,572
503
129
6
0
412,996
7
L
Mulan
9,302
404
77
3
0
398,806
0
L
Thoth
10,281
447
144
6
0
427,913
8
W
Cerberus
10,337
449
24
1
0
351,908
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role