Player Matchup

Sylvanus
Sylvanus
Demon-_-Jester
Sylvanus
Level 62
God Stats
3W - 3L
1,312 SR
Queue Stats
134W - 169L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
Discovery_R
Gilgamesh
Level 107
God Stats
18W - 20L
1,469 SR
Queue Stats
576W - 596L
1,450 Elo+
Party 2
Cernunnos
Cernunnos
Kasper0ff
Cernunnos
Level 95
God Stats
25W - 14L
1,560 SR
Queue Stats
508W - 500L
1,461 Elo+
Party 1
Scylla
Scylla
UB_Grizz2050
Scylla
Level 88
God Stats
3W - 8L
1,209 SR
Queue Stats
446W - 492L
1,409 Elo+
Party 2
Bastet
Bastet
shmiga08
Bastet
Level 144
God Stats
43W - 34L
1,462 SR
Queue Stats
1,043W - 1,058L
1,461 Elo+
Party 1
Team Averages
Level 99
1,402 SR
1,437 Elo+

VS

Team Averages
Level 90
1,460 SR
1,431 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhoenixFlamez494
Tsukuyomi
Level 68
God Stats
0W - 3L
1,290 SR
Queue Stats
264W - 239L
1,415 Elo+
Solo
Discordia
Discordia
XLewyssX
Discordia
Level 89
God Stats
17W - 16L
1,561 SR
Queue Stats
301W - 366L
1,375 Elo+
Party 3
Amaterasu
Amaterasu
skyfall20ve
Amaterasu
Level 106
God Stats
35W - 43L
1,448 SR
Queue Stats
512W - 681L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 2 / 8
6,686
514
4,654
11,366
7,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Discovery_R
Gilgamesh
13
6 / 0 / 0
7,786
599
7,213
8,612
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Kasper0ff
Cernunnos
11
7 / 1 / 3
7,144
550
7,536
6,995
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
13
1 / 0 / 2
7,310
562
1,065
2,358
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
shmiga08
Bastet
11
0 / 0 / 3
6,529
502
3,658
6,722
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 1 / 0
7,073
544
3,468
6,801
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Skadi
 
Skadi
11
3 / 4 / 0
6,838
526
6,554
6,564
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
11
0 / 4 / 2
6,337
487
4,122
9,379
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
XLewyssX
Discordia
11
0 / 1 / 0
6,526
502
3,350
3,562
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
skyfall20ve
Amaterasu
9
0 / 6 / 1
5,405
416
3,792
10,263
6,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
3
3
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
L
Skadi
 
Skadi
3
4
0
0.75
W
Sylvanus
2
2
8
3
W
Gilgamesh
Discovery_R
Gilgamesh
6
0
0
6
W
Cernunnos
Kasper0ff
Cernunnos
7
1
3
8.5
L
Tsukuyomi
0
4
2
0.25
W
Scylla
1
0
2
2
L
Discordia
XLewyssX
Discordia
0
1
0
0
W
Bastet
shmiga08
Bastet
0
0
3
1.5
L
Amaterasu
skyfall20ve
Amaterasu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
21,286
36,053
Taken
36,569
16,768
Mitigated
15,122
14,603
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,468
944
0
1,829
6,801
4,499
0
1,370
4,930
39,148
0
L
Skadi
 
Skadi
6,554
3,620
0
1,683
6,564
1,125
0
1,210
5,354
0
39,477
W
Sylvanus
4,654
1,588
762
3,533
11,366
7,921
186
789
10,537
18,326
4,884
W
Gilgamesh
Discovery_R
Gilgamesh
7,213
2,181
0
3,821
8,612
3,047
640
1,766
6,688
0
49,009
W
Cernunnos
Kasper0ff
Cernunnos
7,536
4,332
544
3,055
6,995
1,910
470
320
6,675
0
43,138
L
Tsukuyomi
4,122
1,075
0
3,224
9,379
2,334
0
215
9,090
0
33,096
W
Scylla
1,065
41
0
531
2,358
590
0
369
1,857
40,451
0
L
Discordia
XLewyssX
Discordia
3,350
45
0
569
3,562
765
0
28
3,534
39,125
0
W
Bastet
shmiga08
Bastet
3,658
503
0
2,357
6,722
3,300
172
4,023
2,641
4,212
26,571
L
Amaterasu
skyfall20ve
Amaterasu
3,792
1,370
32
1,309
10,263
6,399
0
2,915
7,308
4,963
15,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,455
Gold Earned
32,179
378
Minions Killed
386
0
Camps Cleared
0
1,261,695
Distance Traveled
1,231,155
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,073
544
113
9
0
247,870
1
L
Skadi
6,838
526
79
6
0
241,234
4
W
Sylvanus
6,686
514
45
3
0
215,929
5
W
Gilgamesh
7,786
599
113
9
0
286,888
0
W
Cernunnos
7,144
550
58
4
0
231,960
2
L
Tsukuyomi
6,337
487
71
5
0
255,797
2
W
Scylla
7,310
562
94
7
0
254,919
5
L
Discordia
6,526
502
82
6
0
244,744
6
W
Bastet
6,529
502
68
5
0
271,999
4
L
Amaterasu
5,405
416
41
3
0
241,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role