Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Laikiepina
Neith
Level 17
God Stats
6W - 4L
1,748 SR
Queue Stats
8W - 15L
1,300 Elo+
Party 1
Bellona
Bellona
Misfit_nls
Bellona
Level 48
God Stats
12W - 9L
1,499 SR
Queue Stats
23W - 35L
1,404 Elo+
Solo
Anubis
Anubis
jashin59
Anubis
Level 122
God Stats
90W - 84L
1,534 SR
Queue Stats
402W - 405L
1,445 Elo+
Solo
Atlas
Atlas
jorge1310
Atlas
Level 105
God Stats
8W - 7L
1,465 SR
Queue Stats
12W - 17L
1,375 Elo+
Party 1
Team Averages
Level 84
1,549 SR
1,405 Elo+

VS

Team Averages
Level 50
1,495 SR
1,497 Elo+
Vulcan
Vulcan
 
Vulcan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Xymxn328
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,585 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
frictionfactor
Ah Muzen Cab
Level 47
God Stats
1W - 3L
1,622 SR
Queue Stats
32W - 31L
1,465 Elo+
Solo
Fenrir
Fenrir
furisman96
Fenrir
Level 88
God Stats
0W - 2L
1,444 SR
Queue Stats
86W - 94L
1,526 Elo+
Party 2
Thanatos
Thanatos
zZo_Berone_oZz
Thanatos
Level 33
God Stats
14W - 20L
1,408 SR
Queue Stats
136W - 130L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
9 / 1 / 15
13,562
1,130
19,921
6,014
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
18
2 / 0 / 14
10,972
914
5,942
3,565
1,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Misfit_nls
Bellona
19
3 / 4 / 21
11,926
994
13,909
9,322
8,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
jashin59
Anubis
19
13 / 2 / 13
13,762
1,147
18,517
8,194
4,126
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
jorge1310
Atlas
20
8 / 1 / 20
12,370
1,031
14,699
12,627
14,053
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 2 / 3
9,799
817
3,789
5,355
3,060
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
17
0 / 9 / 5
10,186
849
5,138
16,502
5,100
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
frictionfactor
Ah Muzen Cab
15
0 / 0 / 1
9,053
754
1,310
40
11
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
furisman96
Fenrir
18
5 / 10 / 3
13,156
1,096
14,475
26,752
9,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
17
3 / 14 / 4
11,851
988
9,757
29,712
13,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
24
35
Kills
8
8
Deaths
35
83
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
1
15
16.5
L
Vulcan
 
Vulcan
0
2
3
0.75
W
Neith
2
0
14
9
W
Bellona
Misfit_nls
Bellona
3
4
21
3.38
L
Loki
0
9
5
0.28
L
Ah Muzen Cab
frictionfactor
Ah Muzen Cab
0
0
1
0.5
L
Fenrir
furisman96
Fenrir
5
10
3
0.65
W
Anubis
jashin59
Anubis
13
2
13
9.75
W
Atlas
jorge1310
Atlas
8
1
20
18
L
Thanatos
3
14
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,988
Damage
34,469
39,722
Taken
78,361
30,532
Mitigated
31,160
5,117
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,921
414
100
723
6,014
2,632
0
380
5,634
48,489
0
L
Vulcan
 
Vulcan
3,789
1,225
0
363
5,355
3,060
0
2,857
2,498
23,569
0
W
Neith
5,942
1,471
0
613
3,565
1,170
0
166
3,399
0
22,620
W
Bellona
Misfit_nls
Bellona
13,909
3,661
0
601
9,322
8,551
0
795
8,043
1,010
25,117
L
Loki
5,138
299
11
73
16,502
5,100
0
11,686
4,816
0
11,032
L
Ah Muzen Cab
frictionfactor
Ah Muzen Cab
1,310
214
0
10
40
11
0
14
26
0
5,732
L
Fenrir
furisman96
Fenrir
14,475
4,244
0
3,845
26,752
9,579
0
18,830
7,922
0
47,917
W
Anubis
jashin59
Anubis
18,517
806
0
2,277
8,194
4,126
0
823
7,371
48,653
0
W
Atlas
jorge1310
Atlas
14,699
3,949
236
567
12,627
14,053
0
1,625
11,002
27,835
0
L
Thanatos
9,757
3,015
0
5,453
29,712
13,410
0
20,352
9,360
0
30,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,592
Gold Earned
54,045
251
Minions Killed
206
7
Camps Cleared
7
1,083,840
Distance Traveled
774,318
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,562
1,130
58
5
4
217,435
2
L
Vulcan
9,799
817
32
3
1
125,902
2
W
Neith
10,972
914
53
4
2
214,942
0
W
Bellona
11,926
994
25
2
0
211,633
2
L
Loki
10,186
849
21
2
0
188,149
1
L
Ah Muzen Cab
9,053
754
3
0
1
36,414
0
L
Fenrir
13,156
1,096
85
7
5
217,552
1
W
Anubis
13,762
1,147
86
7
1
194,959
1
W
Atlas
12,370
1,031
29
2
0
244,871
0
L
Thanatos
11,851
988
65
5
0
206,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role