Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Schrecki22
Sun Wukong
Level 89
God Stats
1W - 0L
1,306 SR
Queue Stats
135W - 95L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
iRaminhood
Zhong Kui
Level 45
God Stats
2W - 0L
1,710 SR
Queue Stats
84W - 77L
1,422 Elo+
Solo
Sobek
Sobek
richikaktus
Sobek
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 51L
1,431 Elo+
Solo
Team Averages
Level 100
1,503 SR
1,464 Elo+

VS

Team Averages
Level 99
1,491 SR
1,473 Elo+
Cliodhna
Cliodhna
AndreTheNingen
Cliodhna
Level 28
God Stats
0W - 1L
1,287 SR
Queue Stats
13W - 12L
1,545 Elo+
Solo
Danzaburou
Danzaburou
ElLocoRabbit
Danzaburou
Level 146
God Stats
24W - 19L
1,490 SR
Queue Stats
761W - 772L
1,439 Elo+
Solo
Agni
Agni
Kerman7
Agni
Level 124
God Stats
1W - 3L
1,679 SR
Queue Stats
249W - 252L
1,471 Elo+
Solo
Olorun
Olorun
So_phiie05
Olorun
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 111L
1,438 Elo+
Solo
Nox
Nox
starapsody
Nox
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 32L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
13 / 1 / 10
10,692
972
17,260
7,039
4,609
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
 
Jormungandr
14
1 / 2 / 14
8,260
751
3,661
9,916
10,621
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Schrecki22
Sun Wukong
17
6 / 2 / 12
9,910
901
6,567
13,449
9,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
iRaminhood
Zhong Kui
14
5 / 3 / 7
8,696
791
9,497
12,602
8,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 4 / 19
8,667
788
9,996
15,719
13,162
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
7 / 4 / 5
8,826
802
10,362
8,973
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
ElLocoRabbit
Danzaburou
12
1 / 7 / 6
7,445
677
7,198
10,592
3,688
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Kerman7
Agni
14
2 / 7 / 8
7,972
725
7,643
9,605
3,359
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
So_phiie05
Olorun
14
0 / 4 / 6
7,045
640
4,489
10,919
6,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 4 / 9
8,153
741
8,697
9,333
3,551
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
46
26
Kills
12
12
Deaths
26
62
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
13
1
10
18
W
Jormungandr
 
Jormungandr
1
2
14
4
L
Cliodhna
7
4
5
2.38
L
Danzaburou
ElLocoRabbit
Danzaburou
1
7
6
0.57
L
Agni
Kerman7
Agni
2
7
8
0.86
W
Sun Wukong
Schrecki22
Sun Wukong
6
2
12
6
L
Olorun
So_phiie05
Olorun
0
4
6
0.75
W
Zhong Kui
iRaminhood
Zhong Kui
5
3
7
2.83
W
1
4
19
2.63
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,981
Damage
38,389
58,725
Taken
49,422
46,363
Mitigated
21,660
24,780
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,260
757
6,016
2,637
7,039
4,609
1,009
1,608
5,381
32,951
0
W
Jormungandr
 
Jormungandr
3,661
202
1,318
1,415
9,916
10,621
408
3,201
6,376
7,143
0
L
Cliodhna
10,362
949
1,119
1,722
8,973
4,204
0
6,923
1,954
0
18,738
L
Danzaburou
ElLocoRabbit
Danzaburou
7,198
3,007
406
693
10,592
3,688
0
8,601
1,885
0
12,046
L
Agni
Kerman7
Agni
7,643
1,148
1,424
917
9,605
3,359
0
7,664
1,881
17,514
0
W
Sun Wukong
Schrecki22
Sun Wukong
6,567
815
1,192
3,247
13,449
9,567
1,732
6,127
6,974
123
19,127
L
Olorun
So_phiie05
Olorun
4,489
1,426
858
3,423
10,919
6,858
0
8,887
1,918
11,719
0
W
Zhong Kui
iRaminhood
Zhong Kui
9,497
403
532
4,574
12,602
8,404
916
4,975
7,247
20,610
0
W
9,996
129
918
2,931
15,719
13,162
62
4,247
10,887
16,549
0
L
8,697
973
1,025
1,742
9,333
3,551
0
7,878
1,247
18,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,225
Gold Earned
39,441
127
Minions Killed
93
0
Camps Cleared
0
1,027,064
Distance Traveled
864,605
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,692
972
38
3
0
220,066
2
W
Jormungandr
8,260
751
11
1
0
208,232
0
L
Cliodhna
8,826
802
19
2
0
208,575
0
L
Danzaburou
7,445
677
9
1
0
119,077
0
L
Agni
7,972
725
23
2
0
170,216
2
W
Sun Wukong
9,910
901
35
3
0
215,618
0
L
Olorun
7,045
640
15
1
0
175,676
0
W
Zhong Kui
8,696
791
31
3
0
182,987
0
W
Sobek
8,667
788
12
1
0
200,161
0
L
Nox
8,153
741
27
2
0
191,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role