Player Matchup

Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
IamFak3r
Achilles
Level 68
God Stats
11W - 11L
1,431 SR
Queue Stats
122W - 149L
1,445 Elo+
Party 1
Awilix
Awilix
Solo4L
Awilix
Level 84
God Stats
1W - 2L
1,858 SR
Queue Stats
221W - 245L
1,454 Elo+
Party 1
Ymir
Ymir
ViciousViking97
Ymir
Level 67
God Stats
33W - 29L
1,599 SR
Queue Stats
192W - 185L
1,520 Elo+
Solo
The Morrigan
The Morrigan
iAzeved0
The Morrigan
Level 118
God Stats
3W - 3L
1,600 SR
Queue Stats
170W - 172L
1,477 Elo+
Solo
Team Averages
Level 85
1,598 SR
1,479 Elo+

VS

Team Averages
Level 96
1,540 SR
1,475 Elo+
Athena
Athena
 
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Miishilo
Skadi
Level 98
God Stats
32W - 20L
1,671 SR
Queue Stats
332W - 321L
1,476 Elo+
Party 2
Ra
Ra
RFore
Ra
Level 108
God Stats
1W - 1L
1,279 SR
Queue Stats
22W - 22L
1,562 Elo+
Party 2
Ares
Ares
komanderxtw2
Ares
Level 108
God Stats
6W - 3L
1,752 SR
Queue Stats
282W - 273L
1,481 Elo+
Solo
Bastet
Bastet
zrmcc
Bastet
Level 78
God Stats
5W - 11L
1,497 SR
Queue Stats
42W - 62L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 6 / 0
7,346
490
7,055
7,347
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
IamFak3r
Achilles
13
1 / 2 / 0
7,358
491
7,122
10,422
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Solo4L
Awilix
11
0 / 5 / 1
6,557
437
2,502
12,108
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 2
6,877
458
3,399
12,562
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
iAzeved0
The Morrigan
11
0 / 4 / 2
6,677
445
3,248
6,141
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
6 / 2 / 11
8,272
551
4,393
11,775
10,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Miishilo
Skadi
16
7 / 0 / 5
9,436
629
8,729
6,501
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
13
4 / 1 / 6
8,247
550
4,029
4,424
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 5
8,434
562
9,089
13,712
13,867
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
zrmcc
Bastet
12
2 / 0 / 13
7,916
528
8,024
6,553
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
21
21
Deaths
4
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
0
0.33
W
Athena
 
Athena
6
2
11
5.75
L
Achilles
IamFak3r
Achilles
1
2
0
0.5
W
Skadi
Miishilo
Skadi
7
0
5
9.5
W
Ra
4
1
6
7
L
Awilix
Solo4L
Awilix
0
5
1
0.1
L
1
4
2
0.5
L
The Morrigan
iAzeved0
The Morrigan
0
4
2
0.25
W
2
1
5
4.5
W
Bastet
zrmcc
Bastet
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,326
Damage
34,264
48,580
Taken
42,965
21,688
Mitigated
29,862
11,221
Healing
15,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,055
1,852
0
1,266
7,347
2,415
0
1,451
5,896
0
48,792
W
Athena
 
Athena
4,393
1,172
591
2,506
11,775
10,079
331
1,612
10,163
16,792
0
L
Achilles
IamFak3r
Achilles
7,122
2,146
0
3,744
10,422
5,664
0
6,030
4,392
0
44,633
W
Skadi
Miishilo
Skadi
8,729
4,311
0
2,175
6,501
2,588
1,264
1,197
5,304
0
78,964
W
Ra
4,029
135
956
1,639
4,424
1,352
346
1,352
2,840
48,414
0
L
Awilix
Solo4L
Awilix
2,502
1,031
0
3,302
12,108
3,724
0
4,441
7,667
0
37,655
L
3,399
348
0
1,733
12,562
8,258
0
3,600
8,962
25,881
0
L
The Morrigan
iAzeved0
The Morrigan
3,248
749
0
1,176
6,141
1,627
160
1,989
4,127
40,128
1,488
W
9,089
319
0
4,322
13,712
13,867
580
199
12,492
46,411
0
W
Bastet
zrmcc
Bastet
8,024
2,141
0
3,712
6,553
1,976
0
1,092
5,355
0
41,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,815
Gold Earned
42,305
381
Minions Killed
429
0
Camps Cleared
0
1,398,052
Distance Traveled
1,457,051
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,346
490
99
7
0
256,088
3
W
Athena
8,272
551
24
2
0
303,937
2
L
Achilles
7,358
491
84
6
0
321,181
4
W
Skadi
9,436
629
128
9
0
298,363
4
W
Ra
8,247
550
113
8
0
271,821
5
L
Awilix
6,557
437
75
5
0
282,423
2
L
Ymir
6,877
458
35
2
0
268,528
3
L
The Morrigan
6,677
445
88
6
0
269,832
6
W
Ares
8,434
562
98
7
0
262,084
1
W
Bastet
7,916
528
66
4
0
320,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role