Player Matchup

Danzaburou
Danzaburou
RukusBG
Danzaburou
Level 23
God Stats
1W - 1L
1,541 SR
Queue Stats
1W - 9L
1,111 Elo+
Party 2
Scylla
Scylla
SILO_-BG
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,130 Elo+
Party 2
Bellona
Bellona
TMCIII
Bellona
Level 62
God Stats
0W - 2L
1,248 SR
Queue Stats
6W - 21L
1,232 Elo+
Party 2
Team Averages
Level 34
1,430 SR
1,158 Elo+

VS

Team Averages
Level 99
1,339 SR
1,350 Elo+
Achilles
Achilles
Blazitix87
Achilles
Level 127
God Stats
2W - 5L
1,384 SR
Queue Stats
86W - 95L
1,552 Elo+
Solo
King Arthur
King Arthur
LordWrath03
King Arthur
Level 62
God Stats
8W - 16L
1,246 SR
Queue Stats
97W - 170L
1,228 Elo+
Party 1
Merlin
Merlin
salem-0420
Merlin
Level 109
God Stats
36W - 82L
1,388 SR
Queue Stats
273W - 430L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RukusBG
Danzaburou
11
2 / 5 / 1
7,403
673
8,747
7,686
2,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
SILO_-BG
Scylla
9
0 / 8 / 1
6,349
577
2,614
7,901
1,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
TMCIII
Bellona
10
1 / 6 / 1
6,810
619
4,756
13,233
8,090
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blazitix87
Achilles
14
14 / 1 / 4
10,109
919
13,515
14,234
10,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
LordWrath03
King Arthur
11
0 / 1 / 14
8,400
764
2,449
10,492
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
salem-0420
Merlin
12
5 / 1 / 11
8,588
781
8,199
5,720
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
19
19
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
Blazitix87
Achilles
14
1
4
16
W
King Arthur
LordWrath03
King Arthur
0
1
14
7
L
Danzaburou
RukusBG
Danzaburou
2
5
1
0.5
L
Scylla
SILO_-BG
Scylla
0
8
1
0.06
L
Bellona
TMCIII
Bellona
1
6
1
0.25
W
Merlin
salem-0420
Merlin
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,117
Damage
24,163
28,820
Taken
30,446
12,438
Mitigated
20,411
3,051
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Blazitix87
Achilles
13,515
3,316
702
3,797
14,234
10,873
114
1,591
12,643
6,755
27,816
W
King Arthur
LordWrath03
King Arthur
2,449
259
397
2,014
10,492
7,610
205
880
9,612
0
4,179
L
Danzaburou
RukusBG
Danzaburou
8,747
3,531
0
850
7,686
2,415
312
2,606
4,624
0
27,728
L
Scylla
SILO_-BG
Scylla
2,614
637
0
0
7,901
1,933
108
2,394
5,087
7,641
0
L
Bellona
TMCIII
Bellona
4,756
1,234
0
2,201
13,233
8,090
48
3,162
9,007
0
10,761
W
Merlin
salem-0420
Merlin
8,199
71
714
1,204
5,720
1,928
319
993
4,727
31,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,562
Gold Earned
27,097
77
Minions Killed
118
2
Camps Cleared
5
636,201
Distance Traveled
674,177
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,109
919
50
5
2
241,121
2
W
King Arthur
8,400
764
5
0
0
219,868
3
L
Danzaburou
7,403
673
47
4
2
205,554
3
L
Scylla
6,349
577
20
2
0
193,915
0
L
Bellona
6,810
619
10
1
0
236,732
4
W
Merlin
8,588
781
63
6
3
213,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role