Player Matchup

Thanatos
Thanatos
Ksyron
Thanatos
Level 117
God Stats
2W - 1L
1,508 SR
Queue Stats
104W - 88L
1,529 Elo+
Solo
Ah Puch
Ah Puch
Me12332
Ah Puch
Level 107
God Stats
1W - 2L
1,529 SR
Queue Stats
108W - 87L
1,538 Elo+
Solo
Chang'e
Chang'e
Orox
Chang'e
Level 160
God Stats
8W - 5L
1,762 SR
Queue Stats
549W - 565L
1,465 Elo+
Solo
Ares
Ares
Vodini
Ares
Level 149
God Stats
2W - 1L
1,788 SR
Queue Stats
73W - 86L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
Yungtdawg
Sun Wukong
Level 123
God Stats
1W - 1L
1,517 SR
Queue Stats
87W - 50L
1,575 Elo+
Solo
Team Averages
Level 131
1,621 SR
1,521 Elo+

VS

Team Averages
Level 115
1,453 SR
1,485 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DanielyBea27
Tiamat
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,485 Elo+
Solo
Heimdallr
Heimdallr
DerOswald
Heimdallr
Level 160
God Stats
9W - 11L
1,383 SR
Queue Stats
853W - 861L
1,442 Elo+
Solo
Hachiman
Hachiman
meowphisto
Hachiman
Level 87
God Stats
4W - 5L
1,660 SR
Queue Stats
252W - 235L
1,506 Elo+
Solo
Bellona
Bellona
nevermore0402
Bellona
Level 160
God Stats
1W - 4L
1,222 SR
Queue Stats
235W - 231L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ksyron
Thanatos
17
10 / 7 / 7
11,239
803
13,925
18,153
7,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Me12332
Ah Puch
17
5 / 8 / 15
10,860
776
24,336
15,474
7,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Orox
Chang'e
17
0 / 3 / 18
10,085
720
7,908
16,583
18,272
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ares
Vodini
Ares
17
3 / 7 / 11
10,854
775
9,121
22,339
34,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Yungtdawg
Sun Wukong
19
9 / 4 / 11
11,804
843
19,909
21,867
18,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
2 / 4 / 23
11,125
795
12,138
24,694
29,920
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
19
8 / 3 / 10
11,150
796
15,165
12,619
9,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DerOswald
Heimdallr
17
7 / 6 / 15
11,581
827
20,438
15,108
7,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
meowphisto
Hachiman
19
7 / 6 / 11
11,797
843
16,792
14,045
6,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
18
5 / 8 / 18
11,535
824
15,987
22,616
25,608
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
106
27
Kills
29
29
Deaths
27
62
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
4
23
3.38
W
Tiamat
8
3
10
4.33
W
Heimdallr
DerOswald
Heimdallr
7
6
15
2.42
L
Thanatos
Ksyron
Thanatos
10
7
7
1.93
L
Ah Puch
Me12332
Ah Puch
5
8
15
1.56
L
Chang'e
Orox
Chang'e
0
3
18
3
L
Ares
Vodini
Ares
3
7
11
1.21
L
Sun Wukong
Yungtdawg
Sun Wukong
9
4
11
3.63
W
Hachiman
meowphisto
Hachiman
7
6
11
2.08
W
Bellona
5
8
18
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,199
Damage
80,520
94,416
Taken
89,082
86,851
Mitigated
78,316
40,257
Healing
34,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,138
2,764
8,317
8,650
24,694
29,920
896
12,358
11,863
16,672
0
W
Tiamat
15,165
922
1,186
4,193
12,619
9,565
844
6,676
5,811
28,982
0
W
Heimdallr
DerOswald
Heimdallr
20,438
7,992
1,117
2,985
15,108
7,161
1,120
6,178
8,763
0
36,041
L
Thanatos
Ksyron
Thanatos
13,925
4,059
256
8,702
18,153
7,780
659
6,166
11,987
0
24,232
L
Ah Puch
Me12332
Ah Puch
24,336
3,004
387
2,521
15,474
7,833
470
5,118
10,356
44,609
0
L
Chang'e
Orox
Chang'e
7,908
653
7,392
6,755
16,583
18,272
617
5,112
11,471
20,270
0
L
Ares
Vodini
Ares
9,121
283
2,499
2,778
22,339
34,597
327
5,430
16,909
14,688
0
L
Sun Wukong
Yungtdawg
Sun Wukong
19,909
4,377
1,456
7,511
21,867
18,369
778
5,477
16,390
0
31,342
W
Hachiman
meowphisto
Hachiman
16,792
7,761
596
2,464
14,045
6,062
2,278
6,777
7,085
0
43,012
W
Bellona
15,987
4,360
555
4,804
22,616
25,608
235
9,376
12,680
0
26,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,842
Gold Earned
57,188
156
Minions Killed
151
0
Camps Cleared
0
1,240,183
Distance Traveled
1,203,589
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,125
795
15
1
0
226,127
0
W
Tiamat
11,150
796
27
2
0
277,661
1
W
Heimdallr
11,581
827
33
2
0
228,241
1
L
Thanatos
11,239
803
31
2
0
241,866
1
L
Ah Puch
10,860
776
56
4
0
195,984
0
L
Chang'e
10,085
720
29
2
0
309,101
0
L
Ares
10,854
775
11
1
0
215,935
1
L
Sun Wukong
11,804
843
29
2
0
277,297
0
W
Hachiman
11,797
843
54
4
0
217,787
0
W
Bellona
11,535
824
22
2
0
253,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role