Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
NooberVN
Jing Wei
Level 90
God Stats
3W - 1L
1,476 SR
Queue Stats
262W - 276L
1,367 Elo+
Solo
Fenrir
Fenrir
StayFrostytK
Fenrir
Level 104
God Stats
1W - 0L
1,774 SR
Queue Stats
40W - 31L
1,600 Elo+
Solo
Sobek
Sobek
danilofla2525
Sobek
Level 92
God Stats
4W - 5L
1,242 SR
Queue Stats
589W - 641L
1,347 Elo+
Solo
Team Averages
Level 97
1,498 SR
1,463 Elo+

VS

Team Averages
Level 58
1,598 SR
1,449 Elo+
Cupid
Cupid
Jay_CoopN
Cupid
Level 48
God Stats
2W - 5L
1,475 SR
Queue Stats
176W - 216L
1,297 Elo+
Solo
Bakasura
Bakasura
Th3_Only_Playa
Bakasura
Level 85
God Stats
1W - 5L
1,448 SR
Queue Stats
79W - 103L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
VIGL-ACE
Gilgamesh
Level 96
God Stats
19W - 13L
1,594 SR
Queue Stats
584W - 649L
1,549 Elo+
Party 1
Geb
Geb
ZombieKillerzVX
Geb
Level 15
God Stats
8W - 6L
1,825 SR
Queue Stats
17W - 16L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
itachisusano616
Danzaburou
Level 47
God Stats
1W - 5L
1,648 SR
Queue Stats
91W - 117L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
3 / 0 / 8
12,502
568
15,793
18,456
28,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Poseidon
 
Poseidon
18
8 / 2 / 10
12,453
566
14,613
11,107
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
NooberVN
Jing Wei
18
4 / 0 / 8
11,307
514
8,175
11,407
5,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
20
11 / 0 / 9
13,503
614
17,933
18,598
15,828
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 1 / 12
10,857
494
6,071
18,533
28,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jay_CoopN
Cupid
14
1 / 6 / 0
9,167
417
6,614
14,045
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
14
0 / 9 / 2
8,863
403
5,865
17,668
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
VIGL-ACE
Gilgamesh
16
1 / 4 / 1
9,794
445
13,284
22,537
20,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 3 / 0
8,808
400
6,715
16,544
18,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
itachisusano616
Danzaburou
16
1 / 6 / 0
10,051
457
10,086
14,254
5,840
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
6
28
Kills
3
3
Deaths
28
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
8
7
W
Poseidon
 
Poseidon
8
2
10
6.5
L
Cupid
Jay_CoopN
Cupid
1
6
0
0.17
W
Jing Wei
NooberVN
Jing Wei
4
0
8
8
W
Fenrir
11
0
9
15.5
L
Bakasura
0
9
2
0.11
L
Gilgamesh
VIGL-ACE
Gilgamesh
1
4
1
0.38
L
0
3
0
0
W
2
1
12
8
L
Danzaburou
itachisusano616
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,585
Damage
42,564
78,101
Taken
85,048
82,932
Mitigated
57,909
29,399
Healing
17,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,793
3,443
324
9,331
18,456
28,460
696
1,135
17,261
13,067
70,807
W
Poseidon
 
Poseidon
14,613
1,772
300
4,268
11,107
4,536
5,716
183
10,826
74,262
0
L
Cupid
Jay_CoopN
Cupid
6,614
4,092
189
3,346
14,045
5,396
2,080
2,620
11,281
0
49,769
W
Jing Wei
NooberVN
Jing Wei
8,175
5,156
0
4,410
11,407
5,309
2,550
1,878
9,507
0
88,626
W
Fenrir
17,933
4,239
0
4,643
18,598
15,828
2,471
1,291
17,132
0
116,098
L
Bakasura
5,865
3,546
0
4,638
17,668
7,943
0
6,486
10,703
0
48,557
L
Gilgamesh
VIGL-ACE
Gilgamesh
13,284
4,485
285
4,678
22,537
20,248
0
5,330
16,070
0
59,925
L
6,715
662
0
1,512
16,544
18,482
297
4,084
12,103
31,160
0
W
6,071
476
276
5,847
18,533
28,799
416
2,228
16,145
18,500
0
L
Danzaburou
itachisusano616
Danzaburou
10,086
2,655
0
2,926
14,254
5,840
1,228
4,016
9,810
0
67,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,622
Gold Earned
46,683
669
Minions Killed
459
0
Camps Cleared
0
2,140,088
Distance Traveled
2,008,635
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,502
568
172
8
0
429,731
0
W
Poseidon
12,453
566
145
7
0
426,274
3
L
Cupid
9,167
417
105
5
0
375,986
3
W
Jing Wei
11,307
514
159
7
0
422,005
7
W
Fenrir
13,503
614
158
7
0
447,549
2
L
Bakasura
8,863
403
103
5
0
446,732
4
L
Gilgamesh
9,794
445
118
5
0
385,657
1
L
Geb
8,808
400
25
1
0
408,441
0
W
Sobek
10,857
494
35
2
0
414,529
2
L
Danzaburou
10,051
457
108
5
0
391,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role