Player Matchup

Fenrir
Fenrir
Platinum I
Olkram
Fenrir
Platinum I
Level 157
God Stats
14W - 1L
1,788 SR
Queue Stats
74W - 11L
2,223 MMR
Party 1
Odin
Odin
Diamond IV
Ruby
Odin
Diamond IV
Level 148
God Stats
6W - 2L
1,887 SR
Queue Stats
58W - 16L
2,513 MMR
Party 1
Hel
Hel
Platinum IV
SkorchedEarth
Hel
Platinum IV
Level 160
God Stats
1W - 0L
1,836 SR
Queue Stats
55W - 14L
2,044 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,837 SR
2,260 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,698 SR
1,789 MMR
Skadi
Skadi
Bronze III
GenesisPrime82
Skadi
Bronze III
Level 64
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cerberus
Cerberus
Diamond III
WhiteSoldier99
Cerberus
Diamond III
Level 81
God Stats
2W - 4L
1,617 SR
Queue Stats
179W - 152L
2,319 MMR
Solo
Hades
Hades
Bronze III
largegaytree
Hades
Bronze III
Level 145
God Stats
0W - 1L
1,773 SR
Queue Stats
1W - 1L
1,548 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Olkram
Fenrir
13
6 / 0 / 8
8,008
801
8,376
10,679
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
Ruby
Odin
12
7 / 1 / 6
8,326
833
8,979
11,655
7,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 2 / 12
7,495
750
9,855
8,742
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshBastetAh Muzen CabSobekSol

VS

Bans
AresAchillesScyllaGuan YuThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
6,017
602
4,590
7,616
2,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
11
1 / 1 / 2
7,144
714
8,493
12,012
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 1
5,854
585
3,833
11,338
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
3
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Fenrir
Olkram
Fenrir
6
0
8
10
W
Odin
Ruby
Odin
7
1
6
10
W
2
2
12
4
L
Cerberus
1
1
2
2
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,210
Damage
16,916
31,076
Taken
30,966
17,571
Mitigated
14,910
16,566
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,590
1,809
35
147
7,616
2,373
0
2,214
5,005
0
14,410
W
Fenrir
Olkram
Fenrir
8,376
2,476
0
1,368
10,679
6,124
1,250
3,916
6,763
0
22,438
W
Odin
Ruby
Odin
8,979
2,924
0
3,076
11,655
7,823
1,119
4,031
7,624
0
23,234
W
9,855
1,070
6,686
5,436
8,742
3,624
235
4,771
3,971
26,954
0
L
Cerberus
8,493
917
316
3,958
12,012
8,275
0
3,350
7,777
27,797
0
L
3,833
430
255
1,555
11,338
4,262
0
3,816
6,686
11,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,829
Gold Earned
19,015
111
Minions Killed
98
8
Camps Cleared
2
582,282
Distance Traveled
512,915
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,017
602
16
2
1
147,689
2
W
Fenrir
8,008
801
35
4
5
203,634
2
W
Odin
8,326
833
31
3
1
190,295
2
W
Hel
7,495
750
45
5
2
188,353
0
L
Cerberus
7,144
714
46
5
0
194,971
2
L
Hades
5,854
585
36
4
1
170,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role