Player Matchup

Baron Samedi
Baron Samedi
Its_Jaffa
Baron Samedi
Level 125
God Stats
1W - 0L
1,608 SR
Queue Stats
29W - 42L
1,258 Elo+
Solo
Hercules
Hercules
NiPS_BlaFF
Hercules
Level 28
God Stats
4W - 3L
1,556 SR
Queue Stats
54W - 32L
1,541 Elo+
Party 2
Medusa
Medusa
NiPS_FLeXx
Medusa
Level 62
God Stats
2W - 0L
1,805 SR
Queue Stats
63W - 39L
1,577 Elo+
Party 2
Team Averages
Level 72
1,656 SR
1,459 Elo+

VS

Team Averages
Level 96
1,495 SR
1,385 Elo+
Neith
Neith
SundaySalad4282
Neith
Level 25
God Stats
11W - 17L
1,452 SR
Queue Stats
20W - 33L
1,310 Elo+
Party 1
Sylvanus
Sylvanus
TheTomFool
Sylvanus
Level 107
God Stats
5W - 6L
1,551 SR
Queue Stats
27W - 46L
1,315 Elo+
Party 1
Cliodhna
Cliodhna
Tombo1503
Cliodhna
Level 155
God Stats
15W - 18L
1,482 SR
Queue Stats
57W - 59L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Its_Jaffa
Baron Samedi
11
4 / 3 / 6
7,487
749
6,944
9,012
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
NiPS_BlaFF
Hercules
11
2 / 1 / 10
7,382
738
6,297
12,637
7,207
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
NiPS_FLeXx
Medusa
12
6 / 1 / 6
8,108
811
9,697
8,197
2,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
7,235
724
5,343
7,639
2,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
TheTomFool
Sylvanus
10
0 / 5 / 4
6,637
664
6,912
10,430
10,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Tombo1503
Cliodhna
10
2 / 4 / 2
7,042
704
11,431
9,114
4,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
5
5
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Its_Jaffa
Baron Samedi
4
3
6
2.33
W
Hercules
NiPS_BlaFF
Hercules
2
1
10
7
W
Medusa
NiPS_FLeXx
Medusa
6
1
6
9
L
3
3
2
1.33
L
Sylvanus
TheTomFool
Sylvanus
0
5
4
0.4
L
Cliodhna
Tombo1503
Cliodhna
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,938
Damage
23,686
29,846
Taken
27,183
13,358
Mitigated
18,075
10,855
Healing
7,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Its_Jaffa
Baron Samedi
6,944
620
1,245
3,330
9,012
3,695
528
1,719
7,082
19,885
0
W
Hercules
NiPS_BlaFF
Hercules
6,297
1,720
0
3,889
12,637
7,207
0
2,942
9,244
2,821
15,455
W
Medusa
NiPS_FLeXx
Medusa
9,697
5,192
0
2,391
8,197
2,456
72
2,467
5,619
0
31,548
L
5,343
2,805
0
2,350
7,639
2,944
0
1,975
5,664
0
14,735
L
Sylvanus
TheTomFool
Sylvanus
6,912
2,250
935
3,428
10,430
10,605
0
2,545
7,885
18,126
4,889
L
Cliodhna
Tombo1503
Cliodhna
11,431
1,012
0
776
9,114
4,526
0
3,639
5,475
0
25,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,977
Gold Earned
20,914
122
Minions Killed
98
4
Camps Cleared
5
589,597
Distance Traveled
558,722
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,487
749
33
3
4
178,897
3
W
Hercules
7,382
738
29
3
0
213,045
2
W
Medusa
8,108
811
60
6
0
197,655
1
L
Neith
7,235
724
25
3
1
191,116
0
L
Sylvanus
6,637
664
28
3
4
172,239
1
L
Cliodhna
7,042
704
45
5
0
195,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role