Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Ifcy
Apollo
Level 143
God Stats
9W - 9L
1,409 SR
Queue Stats
793W - 785L
1,476 Elo+
Party 1
Ullr
Ullr
TheNuclearRex
Ullr
Level 103
God Stats
23W - 18L
1,546 SR
Queue Stats
509W - 492L
1,521 Elo+
Solo
Vamana
Vamana
kirshman12
Vamana
Level 58
God Stats
9W - 8L
1,500 SR
Queue Stats
220W - 267L
1,422 Elo+
Solo
Yemoja
Yemoja
xWolfAmongSheep
Yemoja
Level 52
God Stats
2W - 0L
1,701 SR
Queue Stats
103W - 96L
1,471 Elo+
Solo
Team Averages
Level 97
1,531 SR
1,478 Elo+

VS

Team Averages
Level 99
1,556 SR
1,458 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MrTeenWolf
Cthulhu
Level 128
God Stats
2W - 1L
1,711 SR
Queue Stats
245W - 242L
1,448 Elo+
Solo
Kumbhakarna
Kumbhakarna
benblastingyou3
Kumbhakarna
Level 86
God Stats
4W - 3L
1,484 SR
Queue Stats
38W - 36L
1,433 Elo+
Solo
Ah Puch
Ah Puch
bullton_red
Ah Puch
Level 88
God Stats
60W - 79L
1,484 SR
Queue Stats
485W - 517L
1,468 Elo+
Solo
Pele
Pele
subaruikari
Pele
Level 37
God Stats
5W - 8L
1,600 SR
Queue Stats
46W - 63L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
7 / 2 / 8
8,647
540
11,431
9,177
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Ifcy
Apollo
15
4 / 0 / 5
8,517
532
9,173
9,442
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 1 / 9
9,019
564
7,891
9,240
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
kirshman12
Vamana
14
2 / 1 / 0
8,399
525
5,067
12,625
6,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 10
7,889
493
5,906
10,678
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 4 / 1
7,497
469
7,119
11,968
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MrTeenWolf
Cthulhu
12
0 / 2 / 2
7,367
460
8,363
12,414
11,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
benblastingyou3
Kumbhakarna
7
0 / 2 / 1
5,714
357
2,647
10,389
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
bullton_red
Ah Puch
13
2 / 6 / 2
7,804
488
7,505
9,631
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 2
7,717
482
4,918
10,957
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
18
Kills
5
5
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
2
8
5.5
L
Izanami
 
Izanami
1
4
1
0.38
W
Apollo
Ifcy
Apollo
4
0
5
6.5
L
Cthulhu
MrTeenWolf
Cthulhu
0
2
2
0.5
W
3
1
9
7.5
L
Kumbhakarna
benblastingyou3
Kumbhakarna
0
2
1
0.25
L
Ah Puch
bullton_red
Ah Puch
2
6
2
0.5
W
Vamana
kirshman12
Vamana
2
1
0
2
L
2
4
2
0.75
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,468
Damage
30,552
51,162
Taken
55,359
24,162
Mitigated
26,607
22,071
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,431
462
1,537
4,138
9,177
4,133
228
3,579
5,515
38,584
0
L
Izanami
 
Izanami
7,119
4,131
0
4,054
11,968
3,259
0
4,086
7,756
0
57,118
W
Apollo
Ifcy
Apollo
9,173
5,387
0
3,713
9,442
3,063
693
2,315
7,127
0
64,676
L
Cthulhu
MrTeenWolf
Cthulhu
8,363
304
0
3,510
12,414
11,761
120
896
11,432
44,607
0
W
7,891
3,742
0
663
9,240
3,389
698
2,241
6,927
0
66,571
L
Kumbhakarna
benblastingyou3
Kumbhakarna
2,647
91
506
2,240
10,389
5,096
0
3,394
6,923
7,623
0
L
Ah Puch
bullton_red
Ah Puch
7,505
42
0
1,934
9,631
3,037
0
4,716
4,462
40,410
0
W
Vamana
kirshman12
Vamana
5,067
2,888
0
6,216
12,625
6,009
1,511
7,124
4,642
0
50,797
L
4,918
620
0
3,734
10,957
3,454
0
3,479
7,274
0
42,449
W
5,906
1,197
1,856
3,948
10,678
7,568
190
2,242
8,436
23,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,471
Gold Earned
36,099
428
Minions Killed
381
0
Camps Cleared
0
1,507,431
Distance Traveled
1,374,781
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,647
540
70
4
0
313,934
2
L
Izanami
7,497
469
126
8
0
279,555
6
W
Apollo
8,517
532
123
8
0
300,303
7
L
Cthulhu
7,367
460
84
5
0
274,273
1
W
Ullr
9,019
564
125
8
0
324,044
2
L
Kumbhakarna
5,714
357
11
1
0
238,650
1
L
Ah Puch
7,804
488
81
5
0
285,703
7
W
Vamana
8,399
525
78
5
0
289,969
0
L
Pele
7,717
482
79
5
0
296,600
0
W
Yemoja
7,889
493
32
2
0
279,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role