Player Matchup

Chaac
Chaac
Crwnd-Crow
Chaac
Level 127
God Stats
8W - 1L
1,679 SR
Queue Stats
221W - 177L
1,483 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Garazeb
Kumbhakarna
Level 103
God Stats
1W - 1L
1,874 SR
Queue Stats
136W - 131L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
Lady_Pump
Nu Wa
Level 121
God Stats
1W - 1L
1,683 SR
Queue Stats
106W - 95L
1,414 Elo+
Solo
Susano
Susano
Misushin
Susano
Level 126
God Stats
0W - 2L
1,303 SR
Queue Stats
210W - 200L
1,527 Elo+
Solo
Thanatos
Thanatos
mongymike06
Thanatos
Level 72
God Stats
1W - 1L
1,735 SR
Queue Stats
102W - 108L
1,423 Elo+
Solo
Team Averages
Level 110
1,655 SR
1,457 Elo+

VS

Team Averages
Level 115
1,574 SR
1,458 Elo+
Ganesha
Ganesha
FederalRUS
Ganesha
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,308 Elo+
Solo
Izanami
Izanami
JumalanMuna
Izanami
Level 147
God Stats
6W - 2L
1,668 SR
Queue Stats
198W - 210L
1,453 Elo+
Solo
Nox
Nox
Pho3nix1263
Nox
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 111L
1,507 Elo+
Party 2
Hera
Hera
Syranea
Hera
Level 160
God Stats
22W - 8L
1,744 SR
Queue Stats
812W - 807L
1,501 Elo+
Party 2
Hachiman
Hachiman
ilyademgo
Hachiman
Level 49
God Stats
2W - 3L
1,458 SR
Queue Stats
213W - 167L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
5 / 3 / 12
9,976
831
12,620
16,424
21,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Garazeb
Kumbhakarna
16
2 / 3 / 12
9,428
786
2,865
17,757
17,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Lady_Pump
Nu Wa
16
2 / 3 / 11
8,940
745
9,948
8,652
2,938
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Misushin
Susano
16
8 / 5 / 8
10,133
844
11,723
11,162
5,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
mongymike06
Thanatos
14
2 / 9 / 5
8,683
724
3,460
12,297
4,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FederalRUS
Ganesha
17
0 / 4 / 18
10,517
876
5,137
12,079
17,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
JumalanMuna
Izanami
18
10 / 4 / 9
11,652
971
14,401
10,142
4,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 5 / 11
9,961
830
6,755
9,170
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hera
Syranea
Hera
17
5 / 2 / 13
10,762
897
17,890
7,376
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ilyademgo
Hachiman
16
4 / 5 / 10
9,971
831
10,857
9,572
3,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
84
19
Kills
23
23
Deaths
20
48
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chaac
5
3
12
3.67
W
Ganesha
FederalRUS
Ganesha
0
4
18
2.25
L
Kumbhakarna
Garazeb
Kumbhakarna
2
3
12
2.67
W
Izanami
JumalanMuna
Izanami
10
4
9
3.63
L
Nu Wa
Lady_Pump
Nu Wa
2
3
11
2.5
L
Susano
Misushin
Susano
8
5
8
2.4
W
4
5
11
1.9
W
Hera
Syranea
Hera
5
2
13
5.75
W
Hachiman
ilyademgo
Hachiman
4
5
10
1.8
L
Thanatos
mongymike06
Thanatos
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,616
Damage
55,040
66,292
Taken
48,339
52,405
Mitigated
31,375
25,803
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
12,620
1,126
2,243
7,483
16,424
21,966
236
7,286
9,138
643
26,415
W
Ganesha
FederalRUS
Ganesha
5,137
358
1,196
2,183
12,079
17,105
647
4,731
7,008
14,126
0
L
Kumbhakarna
Garazeb
Kumbhakarna
2,865
279
939
3,700
17,757
17,249
278
7,937
9,820
10,188
0
W
Izanami
JumalanMuna
Izanami
14,401
7,140
1,801
2,550
10,142
4,232
2,331
2,112
7,735
0
34,094
L
Nu Wa
Lady_Pump
Nu Wa
9,948
1,364
727
1,458
8,652
2,938
848
3,540
5,112
35,285
0
L
Susano
Misushin
Susano
11,723
1,392
3,040
1,586
11,162
5,532
500
5,834
5,328
0
20,138
W
6,755
241
949
394
9,170
3,880
909
1,514
7,533
15,617
0
W
Hera
Syranea
Hera
17,890
3,337
1,244
1,606
7,376
2,923
1,365
1,535
5,492
34,859
0
W
Hachiman
ilyademgo
Hachiman
10,857
4,027
1,797
1,500
9,572
3,235
929
3,462
5,903
0
24,131
L
Thanatos
mongymike06
Thanatos
3,460
178
1,268
3,359
12,297
4,720
286
5,185
7,112
0
7,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,160
Gold Earned
52,863
115
Minions Killed
129
0
Camps Cleared
0
1,094,552
Distance Traveled
1,087,573
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,976
831
30
3
0
235,072
2
W
Ganesha
10,517
876
0
0
0
210,861
0
L
Kumbhakarna
9,428
786
12
1
0
250,362
0
W
Izanami
11,652
971
58
5
0
208,286
3
L
Nu Wa
8,940
745
49
4
0
201,210
3
L
Susano
10,133
844
16
1
0
212,469
1
W
Nox
9,961
830
26
2
0
230,185
1
W
Hera
10,762
897
31
3
0
232,741
4
W
Hachiman
9,971
831
14
1
0
205,500
3
L
Thanatos
8,683
724
8
1
0
195,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role