Player Matchup

Atlas
Atlas
GingrWarrior
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,361 Elo+
Solo
Izanami
Izanami
SlattiK
Izanami
Level 38
God Stats
14W - 24L
1,415 SR
Queue Stats
48W - 60L
1,386 Elo+
Party 2
Discordia
Discordia
Urban_RastaZA
Discordia
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 151L
1,367 Elo+
Solo
Medusa
Medusa
lemmi9744
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,386 Elo+
Party 2
Apollo
Apollo
slayer_ali_2000
Apollo
Level 123
God Stats
2W - 2L
1,456 SR
Queue Stats
627W - 673L
1,356 Elo+
Solo
Team Averages
Level 69
1,474 SR
1,371 Elo+

VS

Team Averages
Level 53
1,466 SR
1,404 Elo+
Bellona
Bellona
BIG-DON-EUAN420
Bellona
Level 34
God Stats
4W - 1L
1,407 SR
Queue Stats
69W - 73L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
Brinopro59
Tsukuyomi
Level 36
God Stats
7W - 5L
1,510 SR
Queue Stats
74W - 107L
1,348 Elo+
Party 1
Rama
Rama
Caleter56
Rama
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,391 Elo+
Party 1
Ra
Ra
CarlosCatedra
Ra
Level 101
God Stats
1W - 0L
1,227 SR
Queue Stats
200W - 231L
1,393 Elo+
Party 1
Geb
Geb
popivitch01
Geb
Level 37
God Stats
4W - 2L
1,685 SR
Queue Stats
41W - 31L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 6
9,789
426
13,518
15,749
7,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SlattiK
Izanami
15
1 / 7 / 5
9,980
434
9,406
18,102
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Urban_RastaZA
Discordia
1
0 / 0 / 0
5,706
248
0
0
0
Medusa
lemmi9744
Medusa
15
5 / 7 / 6
9,780
425
12,531
16,716
5,534
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 7 / 3
11,593
504
10,436
21,533
8,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 4
11,868
516
9,794
17,071
17,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Brinopro59
Tsukuyomi
18
7 / 3 / 6
12,348
537
14,981
16,392
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
17
1 / 6 / 5
11,212
487
7,063
15,374
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
10 / 4 / 4
12,744
554
15,114
12,455
5,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 1 / 6
11,706
509
7,839
15,241
16,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
16
Kills
26
27
Deaths
16
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
Tsukuyomi
Brinopro59
Tsukuyomi
7
3
6
3.33
W
Rama
1
6
5
0.58
W
10
4
4
3
L
3
6
6
1
L
Izanami
SlattiK
Izanami
1
7
5
0.5
L
Discordia
Urban_RastaZA
Discordia
0
0
0
0
L
Medusa
lemmi9744
Medusa
5
7
6
1.14
W
3
1
6
6
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,891
Damage
54,791
72,100
Taken
76,533
27,144
Mitigated
51,780
15,833
Healing
20,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,794
2,308
488
2,947
17,071
17,601
626
246
16,825
0
53,844
W
Tsukuyomi
Brinopro59
Tsukuyomi
14,981
4,325
0
5,461
16,392
6,702
3,188
2,441
13,951
0
88,494
W
Rama
7,063
6,266
608
4,079
15,374
5,224
3,611
4,697
10,677
0
78,867
W
15,114
1,492
1,117
2,835
12,455
5,766
3,802
1,606
10,849
69,585
0
L
13,518
3,969
0
2,248
15,749
7,629
0
5,214
10,449
43,229
0
L
Izanami
SlattiK
Izanami
9,406
6,975
0
3,234
18,102
5,738
0
5,034
12,784
0
68,321
L
Discordia
Urban_RastaZA
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
lemmi9744
Medusa
12,531
6,683
0
4,013
16,716
5,534
160
6,704
9,754
0
41,702
W
7,839
539
0
3,259
15,241
16,487
393
4,528
10,713
46,195
0
L
10,436
4,594
0
6,338
21,533
8,243
0
5,155
16,160
0
54,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,848
Gold Earned
59,878
360
Minions Killed
525
0
Camps Cleared
0
1,626,038
Distance Traveled
2,167,276
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,868
516
92
4
0
415,252
3
W
Tsukuyomi
12,348
537
110
5
0
497,191
5
W
Rama
11,212
487
139
6
0
372,104
4
W
Ra
12,744
554
128
6
0
413,383
3
L
Atlas
9,789
426
64
3
0
404,486
1
L
Izanami
9,980
434
141
6
0
381,443
0
L
Discordia
5,706
248
0
0
0
0
0
L
Medusa
9,780
425
74
3
0
415,260
0
W
Geb
11,706
509
56
2
0
469,346
1
L
Apollo
11,593
504
81
4
0
424,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role