Player Matchup

Chaac
Chaac
Camaro V2
Chaac
Level 39
God Stats
1W - 2L
1,614 SR
Queue Stats
17W - 25L
1,569 Elo+
Solo
Ganesha
Ganesha
ELtroll305
Ganesha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,437 Elo+
Solo
Olorun
Olorun
Hikanjoten
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,383 Elo+
Solo
Neith
Neith
IvanStaccs
Neith
Level 152
God Stats
1W - 1L
1,742 SR
Queue Stats
71W - 79L
1,463 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
angelothebosss
Morgan Le Fay
Level 104
God Stats
0W - 1L
1,714 SR
Queue Stats
81W - 83L
1,438 Elo+
Party 2
Team Averages
Level 116
1,614 SR
1,458 Elo+

VS

Team Averages
Level 81
1,440 SR
1,463 Elo+
Atlas
Atlas
Cozy Beats
Atlas
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 223L
1,439 Elo+
Solo
Discordia
Discordia
Deathxe
Discordia
Level 108
God Stats
2W - 2L
1,393 SR
Queue Stats
125W - 123L
1,466 Elo+
Solo
Xbalanque
Xbalanque
TSC_Doobasaurus
Xbalanque
Level 23
God Stats
1W - 0L
1,555 SR
Queue Stats
27W - 32L
1,326 Elo+
Party 1
Anubis
Anubis
TSC_Jake_Wolf
Anubis
Level 27
God Stats
1W - 1L
1,251 SR
Queue Stats
60W - 77L
1,337 Elo+
Party 1
Olorun
Olorun
britishburrito
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Camaro V2
Chaac
19
6 / 8 / 7
12,476
780
23,622
27,133
35,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
ELtroll305
Ganesha
17
0 / 5 / 18
10,513
657
10,516
23,447
32,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Olorun
Hikanjoten
Olorun
16
5 / 9 / 10
10,521
658
9,255
16,044
6,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
19
7 / 4 / 10
12,035
752
11,943
14,446
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
angelothebosss
Morgan Le Fay
18
5 / 5 / 10
12,061
754
12,595
13,070
4,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
19
2 / 4 / 22
12,217
764
13,280
22,862
37,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Deathxe
Discordia
20
10 / 3 / 12
12,621
789
24,173
9,439
3,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
TSC_Doobasaurus
Xbalanque
18
4 / 7 / 8
11,055
691
8,723
13,931
4,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 7 / 15
11,002
688
9,577
16,409
8,019
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 2 / 11
13,845
865
19,050
14,606
8,150
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
98
23
Kills
30
31
Deaths
23
55
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chaac
Camaro V2
Chaac
6
8
7
1.19
W
Atlas
2
4
22
3.25
W
Discordia
Deathxe
Discordia
10
3
12
5.33
L
Ganesha
ELtroll305
Ganesha
0
5
18
1.8
L
Olorun
Hikanjoten
Olorun
5
9
10
1.11
L
Neith
7
4
10
3
W
Xbalanque
TSC_Doobasaurus
Xbalanque
4
7
8
1.14
W
1
7
15
1.21
L
Morgan Le Fay
angelothebosss
Morgan Le Fay
5
5
10
2
W
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,931
Damage
74,803
94,140
Taken
77,247
84,928
Mitigated
62,008
31,756
Healing
31,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Camaro V2
Chaac
23,622
1,993
1,952
8,753
27,133
35,328
0
14,236
12,897
0
52,357
W
Atlas
13,280
4,667
931
2,476
22,862
37,240
227
8,700
13,580
25,812
0
W
Discordia
Deathxe
Discordia
24,173
1,039
2,742
1,881
9,439
3,725
1,220
2,993
6,066
36,753
0
L
Ganesha
ELtroll305
Ganesha
10,516
305
1,366
5,406
23,447
32,332
0
16,125
7,322
15,655
0
L
Olorun
Hikanjoten
Olorun
9,255
2,846
2,511
1,436
16,044
6,489
1,383
12,005
4,039
17,535
0
L
Neith
11,943
3,601
1,154
3,746
14,446
6,121
1,932
11,775
2,671
0
34,950
W
Xbalanque
TSC_Doobasaurus
Xbalanque
8,723
6,121
1,337
2,001
13,931
4,874
624
7,222
6,255
0
20,007
W
9,577
466
3,199
4,368
16,409
8,019
367
7,293
8,828
30,984
0
L
Morgan Le Fay
angelothebosss
Morgan Le Fay
12,595
392
2,089
3,343
13,070
4,658
22
11,939
1,131
22,302
0
W
19,050
11,841
4,506
8,529
14,606
8,150
3,062
5,222
8,851
43,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,606
Gold Earned
60,740
163
Minions Killed
167
0
Camps Cleared
0
1,384,870
Distance Traveled
1,420,191
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,476
780
62
4
0
297,738
3
W
Atlas
12,217
764
14
1
0
264,464
0
W
Discordia
12,621
789
38
2
0
299,799
0
L
Ganesha
10,513
657
0
0
0
272,396
4
L
Olorun
10,521
658
21
1
0
216,223
1
L
Neith
12,035
752
58
4
0
275,415
0
W
Xbalanque
11,055
691
22
1
0
292,851
0
W
Anubis
11,002
688
36
2
0
259,294
0
L
Morgan Le Fay
12,061
754
22
1
0
323,098
0
W
Olorun
13,845
865
57
4
0
303,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role