Player Matchup

Hou Yi
Hou Yi
MagicAngel
Hou Yi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 35L
1,384 Elo+
Solo
Da Ji
Da Ji
Maurizio264
Da Ji
Level 42
God Stats
6W - 3L
1,626 SR
Queue Stats
49W - 53L
1,445 Elo+
Party 2
Geb
Geb
StemmedAxis
Geb
Level 87
God Stats
22W - 17L
1,510 SR
Queue Stats
226W - 292L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
Whooligan
Zhong Kui
Level 31
God Stats
3W - 1L
1,438 SR
Queue Stats
71W - 66L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
plushok1
Nu Wa
Level 78
God Stats
130W - 132L
1,524 SR
Queue Stats
245W - 254L
1,487 Elo+
Solo
Team Averages
Level 77
1,520 SR
1,448 Elo+

VS

Team Averages
Level 60
1,492 SR
1,498 Elo+
Osiris
Osiris
ArdalanGM
Osiris
Level 42
God Stats
1W - 7L
1,346 SR
Queue Stats
84W - 76L
1,524 Elo+
Party 1
Ares
Ares
BabaBooey0
Ares
Level 28
God Stats
1W - 3L
1,759 SR
Queue Stats
45W - 47L
1,548 Elo+
Party 1
Loki
Loki
Deadtrafic
Loki
Level 89
God Stats
2W - 3L
1,412 SR
Queue Stats
109W - 102L
1,445 Elo+
Solo
Agni
Agni
Mati111019
Agni
Level 93
God Stats
1W - 10L
1,210 SR
Queue Stats
206W - 209L
1,408 Elo+
Solo
Hou Yi
Hou Yi
Seehond
Hou Yi
Level 49
God Stats
6W - 8L
1,731 SR
Queue Stats
114W - 117L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MagicAngel
Hou Yi
16
5 / 3 / 1
9,920
551
4,953
10,146
4,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
7 / 4 / 5
9,586
533
11,427
16,561
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 0 / 7
10,009
556
7,196
10,520
11,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Whooligan
Zhong Kui
17
2 / 1 / 8
10,416
579
15,880
12,729
11,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
plushok1
Nu Wa
16
2 / 2 / 8
9,632
535
15,886
9,310
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ArdalanGM
Osiris
14
2 / 3 / 2
9,039
502
8,772
21,690
15,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 5 / 4
9,059
503
7,318
18,242
16,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 4
8,286
460
6,829
14,809
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 2
9,685
538
11,519
14,870
5,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Seehond
Hou Yi
15
1 / 3 / 2
8,703
484
5,518
12,348
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
21
Kills
10
10
Deaths
21
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
ArdalanGM
Osiris
2
3
2
1
L
3
5
4
1
L
1
6
4
0.5
W
Hou Yi
MagicAngel
Hou Yi
5
3
1
1.83
L
3
4
2
1
W
7
4
5
2.38
L
Hou Yi
Seehond
Hou Yi
1
3
2
0.67
W
5
0
7
8.5
W
Zhong Kui
Whooligan
Zhong Kui
2
1
8
6
W
Nu Wa
plushok1
Nu Wa
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,342
Damage
39,956
59,266
Taken
81,959
37,921
Mitigated
47,268
19,935
Healing
25,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ArdalanGM
Osiris
8,772
3,988
245
7,265
21,690
15,844
0
11,303
10,263
0
46,049
L
7,318
547
0
3,333
18,242
16,418
15
9,232
8,800
18,300
0
L
6,829
1,997
0
4,454
14,809
5,012
0
3,656
11,123
0
57,378
W
Hou Yi
MagicAngel
Hou Yi
4,953
1,814
0
1,778
10,146
4,004
2,462
2,643
7,503
0
59,512
L
11,519
1,068
0
6,815
14,870
5,765
1,040
6,434
8,138
81,611
0
W
11,427
3,607
0
6,800
16,561
6,662
0
4,490
12,071
0
57,146
L
Hou Yi
Seehond
Hou Yi
5,518
1,670
0
3,589
12,348
4,229
0
5,944
6,208
0
62,188
W
7,196
1,169
0
2,116
10,520
11,323
0
4,949
5,571
27,962
0
W
Zhong Kui
Whooligan
Zhong Kui
15,880
3,377
0
6,591
12,729
11,930
412
2,368
10,361
60,602
10,351
W
Nu Wa
plushok1
Nu Wa
15,886
3,765
96
2,554
9,310
4,002
2,254
4,387
4,923
73,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,563
Gold Earned
44,772
542
Minions Killed
471
0
Camps Cleared
0
1,617,832
Distance Traveled
1,655,641
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,039
502
91
5
0
344,581
1
L
Ares
9,059
503
18
1
0
346,419
5
L
Loki
8,286
460
98
5
0
324,937
5
W
Hou Yi
9,920
551
128
7
0
315,806
5
L
Agni
9,685
538
151
8
0
307,846
8
W
Da Ji
9,586
533
93
5
0
311,962
3
L
Hou Yi
8,703
484
113
6
0
331,858
1
W
Geb
10,009
556
48
3
0
371,343
2
W
Zhong Kui
10,416
579
140
8
0
292,586
0
W
Nu Wa
9,632
535
133
7
0
326,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role