Player Matchup

Zhong Kui
Zhong Kui
AHTheRiddler31
Zhong Kui
Level 128
God Stats
3W - 8L
1,244 SR
Queue Stats
222W - 226L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
DR_Exo29
Tsukuyomi
Level 112
God Stats
2W - 3L
1,324 SR
Queue Stats
464W - 447L
1,508 Elo+
Party 1
Izanami
Izanami
Jordannh-10
Izanami
Level 124
God Stats
19W - 10L
1,660 SR
Queue Stats
462W - 444L
1,513 Elo+
Party 1
Nike
Nike
Silvermunzen
Nike
Level 160
God Stats
3W - 1L
1,676 SR
Queue Stats
148W - 146L
1,471 Elo+
Solo
Odin
Odin
Threecentipedes
Odin
Level 137
God Stats
2W - 0L
1,600 SR
Queue Stats
33W - 23L
1,506 Elo+
Solo
Team Averages
Level 132
1,501 SR
1,512 Elo+

VS

Team Averages
Level 102
1,524 SR
1,506 Elo+
Zhong Kui
Zhong Kui
Arkaade
Zhong Kui
Level 145
God Stats
5W - 7L
1,597 SR
Queue Stats
110W - 113L
1,547 Elo+
Solo
Janus
Janus
BadLuckGnacke
Janus
Level 65
God Stats
4W - 4L
1,531 SR
Queue Stats
205W - 215L
1,467 Elo+
Solo
Atlas
Atlas
Mando713
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,560 Elo+
Solo
Izanami
Izanami
Miggy600
Izanami
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,507 Elo+
Solo
Serqet
Serqet
ThestickmasterX
Serqet
Level 120
God Stats
10W - 14L
1,490 SR
Queue Stats
30W - 44L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AHTheRiddler31
Zhong Kui
13
6 / 1 / 1
8,122
625
7,878
6,942
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DR_Exo29
Tsukuyomi
12
2 / 0 / 3
6,986
537
4,290
6,522
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Jordannh-10
Izanami
14
1 / 0 / 1
8,033
618
5,220
4,607
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 1 / 1
6,909
531
7,760
10,068
6,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 0 / 2
6,659
512
4,055
6,494
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arkaade
Zhong Kui
12
0 / 1 / 1
7,262
559
9,046
12,020
8,853
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 1
6,291
484
4,127
6,566
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
Mando713
Atlas
8
0 / 3 / 0
5,381
414
2,568
10,531
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Miggy600
Izanami
11
0 / 1 / 0
6,582
506
1,764
5,868
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 3 / 0
6,276
483
1,871
6,878
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
2
2
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AHTheRiddler31
Zhong Kui
6
1
1
6.5
L
Zhong Kui
Arkaade
Zhong Kui
0
1
1
0.5
L
0
4
1
0.13
W
Tsukuyomi
DR_Exo29
Tsukuyomi
2
0
3
3.5
W
Izanami
Jordannh-10
Izanami
1
0
1
1.5
L
Atlas
Mando713
Atlas
0
3
0
0
L
Izanami
Miggy600
Izanami
0
1
0
0
W
1
1
1
1.5
L
2
3
0
0.67
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,203
Damage
19,376
34,633
Taken
41,863
16,090
Mitigated
18,874
12,429
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AHTheRiddler31
Zhong Kui
7,878
2,156
0
3,141
6,942
4,165
509
3,460
3,082
50,537
0
L
Zhong Kui
Arkaade
Zhong Kui
9,046
2,168
128
7,467
12,020
8,853
488
0
12,020
54,948
0
L
4,127
372
0
1,030
6,566
1,583
0
2,389
4,007
41,258
0
W
Tsukuyomi
DR_Exo29
Tsukuyomi
4,290
1,652
0
3,091
6,522
1,930
0
2,388
4,066
0
36,181
W
Izanami
Jordannh-10
Izanami
5,220
3,266
0
1,350
4,607
1,366
0
510
4,097
0
75,060
L
Atlas
Mando713
Atlas
2,568
1,254
0
1,768
10,531
5,227
0
3,333
7,131
12,808
0
L
Izanami
Miggy600
Izanami
1,764
1,709
0
2,968
5,868
1,349
0
0
5,868
0
49,724
W
7,760
2,012
0
2,460
10,068
6,101
0
6,951
2,912
0
39,504
L
1,871
50
0
2,072
6,878
1,862
0
1,821
4,959
0
22,882
W
4,055
892
0
2,387
6,494
2,528
0
2,204
4,188
0
20,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,709
Gold Earned
31,792
443
Minions Killed
397
0
Camps Cleared
0
1,300,269
Distance Traveled
1,198,586
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,122
625
117
9
0
241,265
9
L
Zhong Kui
7,262
559
118
9
0
213,701
0
L
Janus
6,291
484
95
7
0
232,480
3
W
Tsukuyomi
6,986
537
75
6
0
285,906
3
W
Izanami
8,033
618
143
11
0
224,557
5
L
Atlas
5,381
414
16
1
0
254,973
7
L
Izanami
6,582
506
116
9
0
236,101
3
W
Nike
6,909
531
76
6
0
271,398
2
L
Serqet
6,276
483
52
4
0
261,331
3
W
Odin
6,659
512
32
2
0
277,143
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role