Player Matchup

Mulan
Mulan
 
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BIPOLARxGAMERXx
Cabrakan
Level 144
God Stats
2W - 5L
1,544 SR
Queue Stats
55W - 58L
1,583 Elo+
Solo
Fenrir
Fenrir
MetrikZero
Fenrir
Level 88
God Stats
0W - 2L
1,204 SR
Queue Stats
452W - 432L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
relbaz
Baron Samedi
Level 97
God Stats
80W - 54L
1,681 SR
Queue Stats
374W - 335L
1,537 Elo+
Party 2
Team Averages
Level 117
1,486 SR
1,533 Elo+

VS

Team Averages
Level 105
1,480 SR
1,530 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Arandina
Sol
Level 104
God Stats
9W - 5L
1,586 SR
Queue Stats
123W - 131L
1,440 Elo+
Party 1
Bellona
Bellona
BigGlizzy420
Bellona
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 9L
1,739 Elo+
Solo
Cthulhu
Cthulhu
MyHolyBunsTTV
Cthulhu
Level 129
God Stats
1W - 0L
1,337 SR
Queue Stats
323W - 356L
1,475 Elo+
Solo
Charybdis
Charybdis
hitman637
Charybdis
Level 115
God Stats
18W - 17L
1,479 SR
Queue Stats
56W - 61L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
3 / 4 / 6
9,487
730
12,319
19,258
16,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
 
Ah Muzen Cab
16
0 / 4 / 5
8,841
680
8,032
9,291
4,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
14
2 / 3 / 4
8,608
662
7,779
13,373
15,912
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MetrikZero
Fenrir
15
5 / 5 / 5
9,745
750
9,224
13,018
8,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
relbaz
Baron Samedi
15
0 / 5 / 9
8,137
626
13,879
13,422
7,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
2 / 3 / 14
9,823
756
10,749
12,041
7,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 0 / 4
9,128
702
10,002
9,200
3,629
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
BigGlizzy420
Bellona
17
5 / 4 / 11
10,407
801
12,915
14,553
10,901
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
17
6 / 2 / 8
10,825
833
11,318
16,299
9,863
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
hitman637
Charybdis
17
5 / 1 / 9
10,481
806
15,118
9,018
3,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
10
Kills
21
21
Deaths
10
29
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
4
6
1.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
5
0.63
W
Ne Zha
 
Ne Zha
2
3
14
3
W
3
0
4
5
L
Cabrakan
2
3
4
1.33
W
Bellona
BigGlizzy420
Bellona
5
4
11
2.63
L
Fenrir
MetrikZero
Fenrir
5
5
5
1.5
W
Cthulhu
6
2
8
5
W
Charybdis
hitman637
Charybdis
5
1
9
9.5
L
Baron Samedi
relbaz
Baron Samedi
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,233
Damage
60,102
68,362
Taken
61,111
52,628
Mitigated
35,855
17,710
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,319
705
668
6,096
19,258
16,236
0
7,263
11,995
0
30,458
L
Ah Muzen Cab
 
Ah Muzen Cab
8,032
1,807
0
690
9,291
4,229
96
1,488
7,803
0
44,403
W
Ne Zha
 
Ne Zha
10,749
2,438
0
1,584
12,041
7,544
0
3,814
7,872
0
33,254
W
10,002
3,312
0
2,361
9,200
3,629
1,052
2,945
6,085
32,297
0
L
Cabrakan
7,779
828
0
0
13,373
15,912
1
4,828
8,545
19,732
0
W
Bellona
BigGlizzy420
Bellona
12,915
4,597
0
1,315
14,553
10,901
0
6,232
8,005
0
28,552
L
Fenrir
MetrikZero
Fenrir
9,224
1,655
0
2,334
13,018
8,775
0
5,745
7,273
0
16,935
W
Cthulhu
11,318
442
215
4,307
16,299
9,863
111
5,342
10,336
34,773
0
W
Charybdis
hitman637
Charybdis
15,118
7,178
0
3,421
9,018
3,918
1,579
3,803
5,049
0
45,938
L
Baron Samedi
relbaz
Baron Samedi
13,879
609
2,671
5,251
13,422
7,476
0
2,423
10,999
40,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,818
Gold Earned
50,664
292
Minions Killed
304
7
Camps Cleared
10
1,191,392
Distance Traveled
1,254,824
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,487
730
53
4
1
245,560
2
L
Ah Muzen Cab
8,841
680
104
8
1
242,105
2
W
Ne Zha
9,823
756
47
4
3
219,232
2
W
Sol
9,128
702
71
5
3
252,527
2
L
Cabrakan
8,608
662
34
3
1
240,263
1
W
Bellona
10,407
801
41
3
1
267,708
0
L
Fenrir
9,745
750
26
2
2
228,196
1
W
Cthulhu
10,825
833
62
5
0
273,217
8
W
Charybdis
10,481
806
83
6
3
242,140
3
L
Baron Samedi
8,137
626
75
6
2
235,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role