Player Matchup

Neith
Neith
K1LL3RQUE3N
Neith
Level 22
God Stats
4W - 6L
1,432 SR
Queue Stats
4W - 7L
1,380 Elo+
Party 2
Ares
Ares
LUM0X
Ares
Level 139
God Stats
2W - 3L
1,472 SR
Queue Stats
4W - 7L
1,380 Elo+
Party 2
Chang'e
Chang'e
Yurashii
Chang'e
Level 102
God Stats
0W - 2L
1,377 SR
Queue Stats
20W - 27L
1,457 Elo+
Solo
Team Averages
Level 88
1,427 SR
1,405 Elo+

VS

Team Averages
Level 110
1,454 SR
1,459 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
FluxVital
Discordia
Level 145
God Stats
6W - 6L
1,534 SR
Queue Stats
185W - 186L
1,620 Elo+
Solo
Odin
Odin
Lawline
Odin
Level 43
God Stats
21W - 22L
1,327 SR
Queue Stats
155W - 231L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,939
559
6,200
8,594
3,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
LUM0X
Ares
13
2 / 4 / 2
9,883
618
8,985
20,375
22,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Yurashii
Chang'e
12
1 / 5 / 3
8,762
548
7,216
14,905
6,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 3 / 7
10,336
646
9,061
14,156
5,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Discordia
FluxVital
Discordia
17
7 / 0 / 6
11,928
746
26,565
6,519
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
Lawline
Odin
14
3 / 1 / 8
10,213
638
2,249
11,442
8,073
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
13
13
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
3
7
2.17
W
Discordia
FluxVital
Discordia
7
0
6
10
L
1
4
3
0.63
L
Ares
LUM0X
Ares
2
4
2
0.75
W
Odin
Lawline
Odin
3
1
8
7
L
Chang'e
Yurashii
Chang'e
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,401
Damage
37,875
43,874
Taken
32,117
33,346
Mitigated
15,988
9,378
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,061
2,042
0
2,060
14,156
5,481
226
7,386
6,770
0
25,590
W
Discordia
FluxVital
Discordia
26,565
972
392
2,002
6,519
2,434
1,852
3,943
2,576
90,349
0
L
6,200
3,075
0
704
8,594
3,993
0
3,999
4,333
0
27,300
L
Ares
LUM0X
Ares
8,985
371
0
3,045
20,375
22,639
0
11,336
8,235
26,680
0
W
Odin
Lawline
Odin
2,249
130
0
4,489
11,442
8,073
111
5,303
6,139
0
7,880
L
Chang'e
Yurashii
Chang'e
7,216
113
2,016
3,613
14,905
6,714
0
9,749
4,446
30,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,584
Gold Earned
32,477
165
Minions Killed
176
6
Camps Cleared
6
795,773
Distance Traveled
940,264
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,336
646
11
1
0
307,996
1
W
Discordia
11,928
746
152
10
4
309,551
4
L
Neith
8,939
559
57
4
1
236,185
0
L
Ares
9,883
618
40
3
3
291,581
0
W
Odin
10,213
638
13
1
2
322,717
0
L
Chang'e
8,762
548
68
4
2
268,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role