Player Matchup

Athena
Athena
Hiiyoga
Athena
Level 140
God Stats
42W - 39L
1,603 SR
Queue Stats
99W - 84L
1,554 Elo+
Solo
Loki
Loki
Kdashi
Loki
Level 66
God Stats
1W - 5L
1,251 SR
Queue Stats
119W - 137L
1,509 Elo+
Solo
Camazotz
Camazotz
Landlos18
Camazotz
Level 45
God Stats
17W - 12L
1,585 SR
Queue Stats
148W - 142L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Seehond
Ah Muzen Cab
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 117L
1,592 Elo+
Solo
Zeus
Zeus
Soooru
Zeus
Level 39
God Stats
31W - 38L
1,407 SR
Queue Stats
135W - 174L
1,342 Elo+
Solo
Team Averages
Level 68
1,469 SR
1,495 Elo+

VS

Team Averages
Level 96
1,487 SR
1,502 Elo+
Vamana
Vamana
AmiroF
Vamana
Level 121
God Stats
6W - 1L
1,674 SR
Queue Stats
714W - 789L
1,497 Elo+
Party 1
Medusa
Medusa
HajHamed
Medusa
Level 24
God Stats
1W - 1L
1,234 SR
Queue Stats
27W - 14L
1,573 Elo+
Party 1
Hera
Hera
N7AllianceNavy
Hera
Level 160
God Stats
16W - 18L
1,535 SR
Queue Stats
281W - 280L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
arman1384
Ao Kuang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,506 Elo+
Party 1
Cabrakan
Cabrakan
南喬木orz
Cabrakan
Level 69
God Stats
13W - 7L
1,494 SR
Queue Stats
207W - 211L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hiiyoga
Athena
15
1 / 4 / 7
9,859
429
8,626
23,329
22,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Kdashi
Loki
16
6 / 9 / 2
10,609
461
7,851
16,335
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
Landlos18
Camazotz
15
1 / 5 / 4
9,903
431
11,466
21,268
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Seehond
Ah Muzen Cab
18
7 / 6 / 1
11,311
492
14,130
19,398
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Soooru
Zeus
13
2 / 12 / 2
9,407
409
8,144
12,127
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AmiroF
Vamana
20
5 / 1 / 8
13,849
602
14,168
19,377
18,652
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
HajHamed
Medusa
19
4 / 3 / 8
12,306
535
12,511
15,286
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 1 / 7
14,627
636
16,867
8,894
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
arman1384
Ao Kuang
20
9 / 7 / 11
13,256
576
16,793
20,953
7,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
南喬木orz
Cabrakan
17
4 / 5 / 11
11,718
509
10,417
14,914
18,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
17
Kills
36
36
Deaths
17
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vamana
AmiroF
Vamana
5
1
8
9
W
Medusa
HajHamed
Medusa
4
3
8
2.67
L
Athena
Hiiyoga
Athena
1
4
7
1.13
L
Loki
Kdashi
Loki
6
9
2
0.78
L
Camazotz
Landlos18
Camazotz
1
5
4
0.6
W
14
1
7
17.5
L
Ah Muzen Cab
Seehond
Ah Muzen Cab
7
6
1
1.25
L
Zeus
Soooru
Zeus
2
12
2
0.25
W
Ao Kuang
arman1384
Ao Kuang
9
7
11
2.07
W
Cabrakan
南喬木orz
Cabrakan
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,217
Damage
70,756
92,457
Taken
79,424
50,873
Mitigated
53,035
25,556
Healing
27,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AmiroF
Vamana
14,168
5,383
0
10,681
19,377
18,652
927
1,836
16,572
0
100,069
W
Medusa
HajHamed
Medusa
12,511
7,033
0
6,282
15,286
5,133
852
2,839
12,447
0
104,624
L
Athena
Hiiyoga
Athena
8,626
2,124
666
3,616
23,329
22,698
364
9,338
13,520
44,128
0
L
Loki
Kdashi
Loki
7,851
1,828
0
3,556
16,335
6,174
0
8,679
7,361
0
56,622
L
Camazotz
Landlos18
Camazotz
11,466
3,740
0
8,424
21,268
10,899
0
8,168
12,134
0
56,863
W
16,867
4,060
405
3,642
8,894
3,509
4,993
3,237
5,475
97,773
0
L
Ah Muzen Cab
Seehond
Ah Muzen Cab
14,130
8,015
0
8,674
19,398
6,954
0
9,469
9,796
0
96,084
L
Zeus
Soooru
Zeus
8,144
2,405
0
620
12,127
4,148
0
7,680
4,166
46,553
0
W
Ao Kuang
arman1384
Ao Kuang
16,793
5,170
0
5,411
20,953
7,395
285
4,714
15,934
85,438
0
W
Cabrakan
南喬木orz
Cabrakan
10,417
941
0
1,090
14,914
18,346
251
4,570
10,031
36,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,089
Gold Earned
65,756
527
Minions Killed
731
0
Camps Cleared
0
1,898,905
Distance Traveled
2,131,411
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,849
602
206
9
0
440,667
3
W
Medusa
12,306
535
150
7
0
415,134
2
L
Athena
9,859
429
67
3
0
425,584
9
L
Loki
10,609
461
91
4
0
380,387
7
L
Camazotz
9,903
431
112
5
0
403,614
5
W
Hera
14,627
636
194
8
0
446,455
1
L
Ah Muzen Cab
11,311
492
160
7
0
409,150
2
L
Zeus
9,407
409
97
4
0
280,170
0
W
Ao Kuang
13,256
576
97
4
0
457,667
6
W
Cabrakan
11,718
509
84
4
0
371,488
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role