Player Matchup

Ah Muzen Cab
Ah Muzen Cab
XxGRIMxR33PERxX
Ah Muzen Cab
Level 99
God Stats
2W - 0L
1,725 SR
Queue Stats
122W - 72L
1,605 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
koofs808
Morgan Le Fay
Level 158
God Stats
27W - 13L
1,750 SR
Queue Stats
475W - 226L
1,840 Elo+
Solo
Atlas
Atlas
ol Funky lo
Atlas
Level 126
God Stats
28W - 11L
1,606 SR
Queue Stats
214W - 151L
1,606 Elo+
Party 1
Team Averages
Level 128
1,694 SR
1,684 Elo+

VS

Team Averages
Level 125
1,622 SR
1,471 Elo+
Vulcan
Vulcan
GrimR33FER22
Vulcan
Level 129
God Stats
0W - 5L
1,264 SR
Queue Stats
203W - 228L
1,433 Elo+
Solo
Nike
Nike
ImPumpkinn
Nike
Level 121
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 5L
1,479 Elo+
Party 2
Neith
Neith
oJadeDragon
Neith
Level 126
God Stats
0W - 1L
1,886 SR
Queue Stats
29W - 35L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
XxGRIMxR33PERxX
Ah Muzen Cab
18
6 / 3 / 13
14,500
659
17,878
16,408
5,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
koofs808
Morgan Le Fay
19
13 / 1 / 8
15,488
704
39,409
22,219
9,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 14
14,311
651
9,950
27,144
26,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 6 / 3
12,355
562
22,954
16,462
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 9 / 4
13,105
596
15,752
33,536
24,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 7 / 5
12,825
583
19,581
24,459
7,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
22
Kills
7
7
Deaths
22
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
6
3
0.75
L
2
9
4
0.44
W
Ah Muzen Cab
XxGRIMxR33PERxX
Ah Muzen Cab
6
3
13
4.17
W
Morgan Le Fay
koofs808
Morgan Le Fay
13
1
8
17
L
2
7
5
0.64
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,237
Damage
58,287
65,771
Taken
74,457
41,007
Mitigated
36,906
28,624
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
22,954
10,647
0
2,147
16,462
5,014
0
13,328
3,134
57,277
0
L
15,752
1,515
0
1,668
33,536
24,720
0
18,797
14,739
0
40,335
W
Ah Muzen Cab
XxGRIMxR33PERxX
Ah Muzen Cab
17,878
8,267
0
9,030
16,408
5,427
1,535
4,837
11,345
0
78,497
W
Morgan Le Fay
koofs808
Morgan Le Fay
39,409
869
0
8,695
22,219
9,102
1,158
4,904
17,161
92,512
0
L
19,581
6,587
0
7,629
24,459
7,172
552
17,677
6,782
0
61,348
W
9,950
2,681
935
9,964
27,144
26,478
270
12,519
13,857
35,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,299
Gold Earned
38,285
252
Minions Killed
256
8
Camps Cleared
9
1,253,972
Distance Traveled
1,152,425
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,355
562
76
3
4
408,984
2
L
Nike
13,105
596
65
3
1
381,293
5
W
Ah Muzen Cab
14,500
659
102
5
2
430,156
1
W
Morgan Le Fay
15,488
704
113
5
3
431,923
4
L
Neith
12,825
583
115
5
4
362,148
10
W
Atlas
14,311
651
37
2
3
391,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role