Player Matchup

Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlueRomantic
Fenrir
Level 154
God Stats
6W - 2L
1,632 SR
Queue Stats
134W - 127L
1,565 Elo+
Solo
Ravana
Ravana
Drinkinglikelife
Ravana
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 43L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
HerrFlantier
Sun Wukong
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 218L
1,559 Elo+
Solo
Freya
Freya
Rototis
Freya
Level 121
God Stats
4W - 7L
1,358 SR
Queue Stats
334W - 360L
1,506 Elo+
Solo
Team Averages
Level 141
1,498 SR
1,527 Elo+

VS

Team Averages
Level 108
1,527 SR
1,527 Elo+
Charybdis
Charybdis
ClawedSmile
Charybdis
Level 69
God Stats
8W - 7L
1,610 SR
Queue Stats
35W - 35L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
EisenSkrt
Erlang Shen
Level 129
God Stats
9W - 10L
1,506 SR
Queue Stats
175W - 178L
1,624 Elo+
Solo
Loki
Loki
GhostyCodex
Loki
Level 97
God Stats
2W - 6L
1,261 SR
Queue Stats
37W - 38L
1,486 Elo+
Party 1
Freya
Freya
GhostyZero
Freya
Level 86
God Stats
3W - 3L
1,621 SR
Queue Stats
48W - 44L
1,488 Elo+
Party 1
Chronos
Chronos
kartynezusz
Chronos
Level 158
God Stats
5W - 5L
1,637 SR
Queue Stats
416W - 403L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
4 / 1 / 1
4,390
878
2,109
2,156
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
5
1 / 0 / 2
3,622
724
955
1,803
440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,523
705
2,148
3,333
1,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
HerrFlantier
Sun Wukong
6
1 / 0 / 2
3,680
736
1,779
4,055
1,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
Rototis
Freya
5
0 / 0 / 3
3,278
656
1,338
1,284
229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ClawedSmile
Charybdis
5
0 / 1 / 0
3,104
621
942
2,684
584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
EisenSkrt
Erlang Shen
6
0 / 1 / 0
3,650
730
2,565
4,183
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
1 / 1 / 0
3,650
730
1,293
2,150
415
Freya
5
0 / 2 / 0
3,253
651
989
3,080
935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
kartynezusz
Chronos
2
0 / 2 / 0
2,760
552
96
1,167
328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
1
4.5
W
Fenrir
1
0
2
2
L
Charybdis
ClawedSmile
Charybdis
0
1
0
0
W
1
0
0
1
L
Erlang Shen
EisenSkrt
Erlang Shen
0
1
0
0
L
1
1
0
1
L
Freya
0
2
0
0
W
Sun Wukong
HerrFlantier
Sun Wukong
1
0
2
2
W
Freya
Rototis
Freya
0
0
3
1.5
L
Chronos
kartynezusz
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,329
Damage
5,885
12,631
Taken
13,264
4,322
Mitigated
4,062
5,957
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,109
427
159
812
2,156
625
0
549
1,607
15,893
0
W
Fenrir
955
356
0
995
1,803
440
0
93
1,710
0
8,467
L
Charybdis
ClawedSmile
Charybdis
942
725
0
697
2,684
584
0
1,161
1,521
0
9,476
W
2,148
747
0
1,584
3,333
1,843
0
0
3,333
0
11,501
L
Erlang Shen
EisenSkrt
Erlang Shen
2,565
1,295
0
1,990
4,183
1,800
0
0
3,876
0
17,039
L
1,293
276
127
490
2,150
415
0
554
1,556
0
10,974
L
Freya
989
360
0
1,329
3,080
935
0
1,039
1,963
8,616
3,087
W
Sun Wukong
HerrFlantier
Sun Wukong
1,779
285
520
1,438
4,055
1,185
0
237
3,818
0
10,219
W
Freya
Rototis
Freya
1,338
673
0
449
1,284
229
60
28
1,256
8,995
0
L
Chronos
kartynezusz
Chronos
96
0
0
30
1,167
328
0
513
594
3,300
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,493
Gold Earned
16,417
122
Minions Killed
117
0
Camps Cleared
0
513,731
Distance Traveled
417,476
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,390
878
35
7
0
98,468
1
W
Fenrir
3,622
724
21
4
0
102,787
2
L
Charybdis
3,104
621
27
5
0
92,527
2
W
Ravana
3,523
705
29
6
0
113,550
2
L
Erlang Shen
3,650
730
31
6
0
93,210
2
L
Loki
3,650
730
16
3
0
102,173
2
L
Freya
3,253
651
32
6
0
100,089
2
W
Sun Wukong
3,680
736
14
3
0
105,247
3
W
Freya
3,278
656
23
5
0
93,679
1
L
Chronos
2,760
552
11
2
0
29,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role