Player Matchup

Tyr
Tyr
Egor1707
Tyr
Level 37
God Stats
3W - 4L
1,502 SR
Queue Stats
90W - 123L
1,336 Elo+
Solo
Arachne
Arachne
bprzybyla8967
Arachne
Level 86
God Stats
10W - 7L
1,526 SR
Queue Stats
461W - 523L
1,379 Elo+
Solo
Scylla
Scylla
don0196
Scylla
Level 89
God Stats
0W - 2L
1,649 SR
Queue Stats
191W - 156L
1,584 Elo+
Solo
Hou Yi
Hou Yi
klassik_mor
Hou Yi
Level 106
God Stats
13W - 13L
1,522 SR
Queue Stats
737W - 714L
1,510 Elo+
Solo
Bacchus
Bacchus
lovesossa93
Bacchus
Level 129
God Stats
0W - 2L
1,379 SR
Queue Stats
55W - 44L
1,472 Elo+
Solo
Team Averages
Level 89
1,516 SR
1,456 Elo+

VS

Team Averages
Level 98
1,514 SR
1,455 Elo+
Ymir
Ymir
 
Ymir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Klode-Meno
Agni
Level 155
God Stats
28W - 26L
1,643 SR
Queue Stats
958W - 1,008L
1,572 Elo+
Solo
Cupid
Cupid
Scaretoon
Cupid
Level 65
God Stats
133W - 143L
1,488 SR
Queue Stats
237W - 280L
1,398 Elo+
Solo
Thanatos
Thanatos
androoney
Thanatos
Level 69
God Stats
5W - 3L
1,341 SR
Queue Stats
66W - 86L
1,311 Elo+
Solo
Achilles
Achilles
stianak
Achilles
Level 159
God Stats
16W - 12L
1,599 SR
Queue Stats
347W - 331L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
8,160
510
7,188
14,637
7,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
13
2 / 4 / 2
7,854
491
4,068
12,385
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
don0196
Scylla
14
2 / 3 / 1
8,307
519
3,022
8,894
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
13
2 / 3 / 6
7,854
491
9,184
8,479
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
lovesossa93
Bacchus
12
3 / 1 / 3
7,663
479
6,907
12,132
12,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 3 / 3
6,618
414
2,614
9,722
6,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 1 / 5
9,887
618
13,078
6,870
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Scaretoon
Cupid
12
2 / 2 / 1
6,983
436
6,180
7,083
1,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
androoney
Thanatos
14
5 / 2 / 2
8,261
516
2,457
11,314
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
stianak
Achilles
15
6 / 3 / 1
8,947
559
14,760
15,668
12,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
11
Kills
17
17
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
3
0.5
L
2
6
0
0.33
W
4
1
5
6.5
W
Cupid
Scaretoon
Cupid
2
2
1
1.25
W
Thanatos
androoney
Thanatos
5
2
2
3
L
Arachne
2
4
2
0.75
L
Scylla
don0196
Scylla
2
3
1
0.83
L
Hou Yi
2
3
6
1.67
L
Bacchus
lovesossa93
Bacchus
3
1
3
4.5
W
Achilles
stianak
Achilles
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,369
Damage
39,089
56,527
Taken
50,657
29,560
Mitigated
26,608
13,853
Healing
20,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,614
306
175
2,876
9,722
6,088
0
2,893
6,801
26,385
0
L
7,188
1,716
0
5,945
14,637
7,853
1,046
600
13,122
0
44,136
W
13,078
867
0
1,582
6,870
2,276
0
2,590
4,138
85,374
0
W
Cupid
Scaretoon
Cupid
6,180
3,029
557
1,692
7,083
1,996
162
2,101
4,982
0
37,462
W
Thanatos
androoney
Thanatos
2,457
166
0
8,967
11,314
3,447
0
2,139
9,105
0
35,058
L
Arachne
4,068
3,152
0
1,042
12,385
4,193
0
2,897
9,141
0
50,311
L
Scylla
don0196
Scylla
3,022
347
0
491
8,894
2,461
0
5,321
3,359
50,347
0
L
Hou Yi
9,184
2,425
0
2,715
8,479
2,910
96
2,332
6,093
0
48,008
L
Bacchus
lovesossa93
Bacchus
6,907
814
0
3,660
12,132
12,143
49
4,225
7,796
25,308
0
W
Achilles
stianak
Achilles
14,760
4,038
0
4,929
15,668
12,801
0
0
14,964
0
60,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,838
Gold Earned
40,696
394
Minions Killed
461
0
Camps Cleared
0
1,495,538
Distance Traveled
1,491,775
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,618
414
50
3
0
299,702
8
L
Tyr
8,160
510
82
5
0
314,825
0
W
Agni
9,887
618
166
10
0
310,315
7
W
Cupid
6,983
436
75
5
0
258,915
2
W
Thanatos
8,261
516
63
4
0
334,828
3
L
Arachne
7,854
491
96
6
0
308,850
0
L
Scylla
8,307
519
104
7
0
276,467
3
L
Hou Yi
7,854
491
87
5
0
268,403
4
L
Bacchus
7,663
479
25
2
0
326,993
4
W
Achilles
8,947
559
107
7
0
288,015
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role