Player Matchup

Vamana
Vamana
Copenhaten
Vamana
Level 63
God Stats
2W - 2L
1,498 SR
Queue Stats
47W - 50L
1,400 Elo+
Party 1
Medusa
Medusa
RealmLord37
Medusa
Level 61
God Stats
1W - 4L
1,452 SR
Queue Stats
203W - 227L
1,458 Elo+
Solo
Zeus
Zeus
SwamDog7
Zeus
Level 123
God Stats
3W - 3L
1,751 SR
Queue Stats
89W - 84L
1,559 Elo+
Party 3
Xing Tian
Xing Tian
ZealPack
Xing Tian
Level 139
God Stats
6W - 7L
1,576 SR
Queue Stats
257W - 223L
1,578 Elo+
Party 3
Pele
Pele
xxBOSCOxx1
Pele
Level 62
God Stats
3W - 10L
1,426 SR
Queue Stats
43W - 45L
1,395 Elo+
Party 1
Team Averages
Level 90
1,541 SR
1,478 Elo+

VS

Team Averages
Level 95
1,526 SR
1,341 Elo+
Danzaburou
Danzaburou
ClutchCross
Danzaburou
Level 83
God Stats
5W - 2L
1,250 SR
Queue Stats
11W - 17L
1,221 Elo+
Party 2
Kali
Kali
DrCoconutt
Kali
Level 95
God Stats
9W - 2L
1,792 SR
Queue Stats
54W - 38L
1,633 Elo+
Solo
Pele
Pele
FinchOfDeath
Pele
Level 104
God Stats
13W - 22L
1,333 SR
Queue Stats
466W - 528L
1,498 Elo+
Solo
Agni
Agni
Lythius
Agni
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,091 Elo+
Solo
Ymir
Ymir
zkGhostyy
Ymir
Level 88
God Stats
2W - 0L
1,755 SR
Queue Stats
25W - 35L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Copenhaten
Vamana
8
0 / 3 / 0
4,623
462
1,617
6,064
2,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
7
1 / 4 / 1
4,849
485
4,540
5,156
1,024
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
9
1 / 5 / 1
5,639
564
4,500
4,865
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
ZealPack
Xing Tian
8
1 / 3 / 0
5,696
570
3,089
9,954
3,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 5 / 0
4,537
454
2,276
6,514
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClutchCross
Danzaburou
9
2 / 2 / 5
5,516
552
3,766
5,539
1,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 1 / 4
7,366
737
6,792
6,882
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 0 / 1
6,973
697
5,965
5,301
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Lythius
Agni
10
3 / 1 / 5
6,501
650
3,396
4,898
1,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
1 / 0 / 7
5,584
558
1,971
5,515
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
20
20
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ClutchCross
Danzaburou
2
2
5
2.25
L
Vamana
Copenhaten
Vamana
0
3
0
0
W
8
1
4
10
W
6
0
1
6.5
W
Agni
Lythius
Agni
3
1
5
5.5
L
Medusa
1
4
1
0.38
L
Zeus
1
5
1
0.3
L
Xing Tian
ZealPack
Xing Tian
1
3
0
0.33
L
1
5
0
0.2
W
Ymir
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,022
Damage
21,890
32,553
Taken
28,135
9,821
Mitigated
9,781
4,809
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ClutchCross
Danzaburou
3,766
1,904
0
1,971
5,539
1,364
0
780
4,717
0
26,449
L
Vamana
Copenhaten
Vamana
1,617
1,032
15
561
6,064
2,802
420
531
5,533
0
16,385
W
6,792
2,571
0
2,824
6,882
2,816
20
1,781
5,027
0
42,903
W
5,965
1,721
0
1,633
5,301
1,634
164
604
4,679
0
38,369
W
Agni
Lythius
Agni
3,396
277
0
2,503
4,898
1,422
474
2,238
2,448
29,505
0
L
Medusa
4,540
1,914
0
339
5,156
1,024
21
902
4,254
0
21,641
L
Zeus
4,500
268
0
169
4,865
1,049
0
1,281
3,584
22,897
0
L
Xing Tian
ZealPack
Xing Tian
3,089
352
834
1,667
9,954
3,395
0
1,947
8,007
16,885
0
L
2,276
474
0
1,224
6,514
1,551
0
706
5,808
0
13,867
W
Ymir
1,971
418
0
1,733
5,515
2,545
78
1,977
3,468
12,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,344
Gold Earned
31,940
202
Minions Killed
296
0
Camps Cleared
0
940,236
Distance Traveled
979,221
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,516
552
51
5
0
173,850
2
L
Vamana
4,623
462
39
4
0
220,543
0
W
Kali
7,366
737
75
8
0
216,849
2
W
Pele
6,973
697
75
8
0
208,169
1
W
Agni
6,501
650
73
7
0
195,488
0
L
Medusa
4,849
485
46
5
0
193,052
4
L
Zeus
5,639
564
55
6
0
145,491
4
L
Xing Tian
5,696
570
33
3
0
190,018
0
L
Pele
4,537
454
29
3
0
191,132
0
W
Ymir
5,584
558
22
2
0
184,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role